Renamed all cases of "fragment shader" to "pixel shader"

This commit is contained in:
Alex Szpakowski
2013-03-17 18:11:41 -03:00
parent 73c9f412ea
commit 07ba81f060
3 changed files with 6 additions and 6 deletions
+2 -2
View File
@@ -46,7 +46,7 @@ public:
enum ShaderType
{
TYPE_VERTEX,
TYPE_FRAGMENT,
TYPE_PIXEL,
TYPE_MAX_ENUM
};
@@ -55,7 +55,7 @@ public:
/**
* Creates a new Shader using a list of source codes.
* Sources must contain either vertex or fragment shader code, or both.
* Sources must contain either vertex or pixel shader code, or both.
**/
Shader(const ShaderSources &sources);