Files
love-android/README.md
T
2014-01-30 10:27:52 +01:00

52 lines
1.5 KiB
Markdown

Android Port of LÖVE, the awesome 2D game engine LÖVE (http://love2d.org)
Copyright (c) 2013 Martin Felis <martin@fysx.org>
Instructions:
-------------
Install the Android NDK and the Android SDK with SDK API 12 and run
ndk-build
and after that
ant debug
in the root folder of this project or load the project using Eclipse and
compile/run it using Eclipse.
This should give you a .apk file in the bin/ subdirectory that you can then
install on your phone.
Changelog:
----------
alpha8:
* Exposing DisplayMetrics in love.android.getDisplayMetrics())
* Accelerometer is now available as a joystick
* enabled armv6 compilation (larger files, better compatibility with Tegra2 devices)
* updated to latest mobile-common branch
* updated OpenAL from 1.13 to 1.15.1
* updated jpeg library from 8c to 9a
* updated lcms from 2.2 to 2.5
* updated libogg from 1.3.0 to 1.3.1
* updated libvorbis from 1.3.2 to 1.3.4
* updated mpg123 from 1.13.4 to 1.17.0
alpha7:
* love.system.getOS() now returns "Android"
* hardware search key is reported as "search"
* switched to mobile-common branch
* using new love.touch module (love.touchpressed(id,x,y,p), love.touchmoved(id,x,y,p), love.touchmoved(id,x,y,p))
* added LOVE_ANDROID define
License:
--------
This project contains code from various projects using various licenses.
Please look into the folders of jni/<projectname>/ for the respective
licenses.
As for the other code and build system files, these are published under the
zlib license (same as LÖVE).