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https://github.com/love2d/love-android.git
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52 lines
1.5 KiB
Markdown
52 lines
1.5 KiB
Markdown
Android Port of LÖVE, the awesome 2D game engine LÖVE (http://love2d.org)
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Copyright (c) 2013 Martin Felis <martin@fysx.org>
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Instructions:
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-------------
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Install the Android NDK and the Android SDK with SDK API 12 and run
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ndk-build
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and after that
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ant debug
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in the root folder of this project or load the project using Eclipse and
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compile/run it using Eclipse.
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This should give you a .apk file in the bin/ subdirectory that you can then
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install on your phone.
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Changelog:
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----------
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alpha8:
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* Exposing DisplayMetrics in love.android.getDisplayMetrics())
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* Accelerometer is now available as a joystick
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* enabled armv6 compilation (larger files, better compatibility with Tegra2 devices)
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* updated to latest mobile-common branch
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* updated OpenAL from 1.13 to 1.15.1
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* updated jpeg library from 8c to 9a
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* updated lcms from 2.2 to 2.5
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* updated libogg from 1.3.0 to 1.3.1
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* updated libvorbis from 1.3.2 to 1.3.4
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* updated mpg123 from 1.13.4 to 1.17.0
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alpha7:
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* love.system.getOS() now returns "Android"
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* hardware search key is reported as "search"
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* switched to mobile-common branch
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* using new love.touch module (love.touchpressed(id,x,y,p), love.touchmoved(id,x,y,p), love.touchmoved(id,x,y,p))
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* added LOVE_ANDROID define
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License:
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--------
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This project contains code from various projects using various licenses.
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Please look into the folders of jni/<projectname>/ for the respective
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licenses.
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As for the other code and build system files, these are published under the
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zlib license (same as LÖVE).
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