Compare commits

...

3 Commits

28 changed files with 220 additions and 129 deletions
+5 -5
View File
@@ -1,14 +1,14 @@
apply plugin: 'com.android.application'
android {
compileSdkVersion 25
compileSdkVersion 22
buildToolsVersion "26.0.2"
defaultConfig {
applicationId "org.love2d.android"
versionCode 24
versionName "11.0.0"
versionCode 26
versionName "11.1"
minSdkVersion 14
targetSdkVersion 25
targetSdkVersion 22
}
buildTypes {
release {
@@ -24,6 +24,6 @@ android {
dependencies {
compile 'com.android.support:multidex:1.0.1'
compile fileTree(dir: 'libs', include: ['*.jar'])
compile 'com.android.support:appcompat-v7:25.1.0'
compile 'com.android.support:appcompat-v7:22.2.0'
compile project(':love')
}
+1 -1
View File
@@ -18,7 +18,7 @@
<service android:name="org.love2d.android.DownloadService" />
<activity
android:name="org.love2d.android.GameActivity"
android:configChanges="orientation|screenSize"
android:configChanges="orientation|screenSize|keyboard|keyboardHidden|navigation"
android:label="LÖVE for Android"
android:launchMode="singleTop"
android:screenOrientation="landscape" >
+3 -3
View File
@@ -6,11 +6,11 @@ android {
// See https://code.google.com/p/android/issues/detail?id=52962
// and http://stackoverflow.com/questions/27277433/why-does-gradle-build-my-module-in-release-mode-when-the-app-is-in-debug
// defaultPublishConfig "debug"
compileSdkVersion 25
compileSdkVersion 22
buildToolsVersion "26.0.2"
defaultConfig {
compileSdkVersion 25
compileSdkVersion 22
buildToolsVersion "26.0.2"
minSdkVersion 14
externalNativeBuild {
@@ -49,5 +49,5 @@ android {
dependencies {
compile fileTree(dir: 'libs', include: ['*.jar'])
compile 'com.android.support:appcompat-v7:25.1.0'
compile 'com.android.support:appcompat-v7:22.2.0'
}
+2 -4
View File
@@ -1,6 +1,4 @@
repo: d362ae6ab7f5005b8dbc7cba9ce592637de60f99
node: 6504209dc45bbd317a663c02db084a703b9d42c5
node: 0ab246b5045d2e697a516fcc0f8b12496a2d5c78
branch: default
latesttag: 11.0
latesttagdistance: 1
changessincelatesttag: 1
tag: 11.1
+2 -2
View File
@@ -1853,7 +1853,7 @@ set(CPACK_RESOURCE_FILE_README "${CMAKE_CURRENT_SOURCE_DIR}/readme.md")
set(CPACK_RESOURCE_FILE_LICENSE "${CMAKE_CURRENT_SOURCE_DIR}/license.txt")
set(CPACK_NSIS_EXECUTABLES_DIRECTORY .)
set(CPACK_NSIS_PACKAGE_NAME "LÖVE")
set(CPACK_NSIS_PACKAGE_NAME "LOVE")
set(CPACK_NSIS_DISPLAY_NAME "LOVE ${LOVE_VERSION_STR}")
set(CPACK_NSIS_MODIFY_PATH OFF)
@@ -1874,7 +1874,7 @@ set(NSIS_MUI_ICON "${CMAKE_CURRENT_SOURCE_DIR}/extra/nsis\\\\love.ico")
set(NSIS_MUI_UNICON "${CMAKE_CURRENT_SOURCE_DIR}/extra/nsis\\\\love.ico")
set(CPACK_NSIS_INSTALLER_MUI_ICON_CODE "
!define MUI_WELCOMEPAGE_TITLE \\\"LÖVE ${LOVE_VERSION_STR} Setup\\\"
!define MUI_WELCOMEPAGE_TITLE \\\"LOVE ${LOVE_VERSION_STR} Setup\\\"
!define MUI_WELCOMEFINISHPAGE_BITMAP \\\"${NSIS_LEFT_BMP}\\\"
!define MUI_HEADERIMAGE_BITMAP \\\"${NSIS_TOP_BMP}\\\"
!define MUI_ICON \\\"${NSIS_MUI_ICON}\\\"
+15 -1
View File
@@ -1,5 +1,19 @@
LOVE 11.1 [Mysterious Mysteries]
--------------------------------
Released: 2018-04-15
* Fixed love.graphics.setCanvas failing randomly.
* Fixed love.graphics.clear(colortable) when no Canvas is active.
* Fixed stencil and depth support on older phones.
* Fixed love.event.quit causing crashes and other unexpected behaviour if a Canvas is active.
* Fixed Fixture:getShape crashing when returning a ChainShape.
* Fixed love.joystick.loadJoystickMappings outputting a deprecation warning about love.filesystem.isFile.
* Fixed Source:queue to show the correct argument name in the error message when an invalid data parameter is given.
* Fixed t.console=true causing an error on Windows if lovec.exe is used.
LOVE 11.0 [Mysterious Mysteries]
--------------
--------------------------------
Released: 2018-04-01
@@ -1,4 +1,4 @@
version: 11.0.{build}
version: 11.1.{build}
image: Visual Studio 2013
Binary file not shown.
+1 -1
View File
@@ -1,4 +1,4 @@
AC_INIT([love], [11.0])
AC_INIT([love], [11.1])
AC_CONFIG_HEADERS([config.h])
AC_CONFIG_AUX_DIR([platform/unix])
AC_CONFIG_MACRO_DIR([platform/unix/m4])
+1 -1
View File
@@ -12,7 +12,7 @@
.\" 3. This notice may not be removed or altered from any source distribution.
.Dd March 31, 2018
.Dt LOVE 6
.Os LÖVE 11.0
.Os LÖVE 11.1
.Sh NAME
.Nm love
.Nd 2D game development framework
@@ -40,7 +40,7 @@
<key>CFBundlePackageType</key>
<string>APPL</string>
<key>CFBundleShortVersionString</key>
<string>11.0</string>
<string>11.1</string>
<key>CFBundleSignature</key>
<string>????</string>
<key>CFBundleVersion</key>
@@ -13,7 +13,6 @@
A9255F58104324E100BA1496 /* ogg.framework in Copy Frameworks */ = {isa = PBXBuildFile; fileRef = A9255F51104324D700BA1496 /* ogg.framework */; settings = {ATTRIBUTES = (CodeSignOnCopy, ); }; };
A93E6E5510420B57007D418B /* Lua.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = A93E6E5310420B57007D418B /* Lua.framework */; };
A93E6EED10420BA8007D418B /* love.cpp in Sources */ = {isa = PBXBuildFile; fileRef = A93E6A3410420AC0007D418B /* love.cpp */; };
A9D307F2106635D3004FEDF8 /* physfs.framework in Copy Frameworks */ = {isa = PBXBuildFile; fileRef = A9D307E9106635C3004FEDF8 /* physfs.framework */; settings = {ATTRIBUTES = (CodeSignOnCopy, ); }; };
A9F169AC109E825000FC83D1 /* mpg123.framework in Copy Frameworks */ = {isa = PBXBuildFile; fileRef = A9F169A6109E824900FC83D1 /* mpg123.framework */; settings = {ATTRIBUTES = (CodeSignOnCopy, ); }; };
A9F169AD109E825000FC83D1 /* libmodplug.framework in Copy Frameworks */ = {isa = PBXBuildFile; fileRef = A9F16926109E7BAD00FC83D1 /* libmodplug.framework */; settings = {ATTRIBUTES = (CodeSignOnCopy, ); }; };
CE73F8001EEB64150052DAB3 /* AVFoundation.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = CE73F7FF1EEB64150052DAB3 /* AVFoundation.framework */; };
@@ -42,6 +41,7 @@
FAC1A449196F5DC600125284 /* license.txt in Resources */ = {isa = PBXBuildFile; fileRef = FAC1A448196F5DC600125284 /* license.txt */; };
FAD43ED01FF3136500831BB8 /* freetype.framework in Copy Frameworks */ = {isa = PBXBuildFile; fileRef = FAD43ECF1FF3133700831BB8 /* freetype.framework */; settings = {ATTRIBUTES = (CodeSignOnCopy, RemoveHeadersOnCopy, ); }; };
FAD4B1731C1F50A3004CF150 /* theora.framework in Copy Frameworks */ = {isa = PBXBuildFile; fileRef = FA27B3CA1B498696008A9DCE /* theora.framework */; settings = {ATTRIBUTES = (CodeSignOnCopy, ); }; };
FAE64A9D2072738600BC7981 /* Metal.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = FAE64A9C2072738600BC7981 /* Metal.framework */; settings = {ATTRIBUTES = (Weak, ); }; };
/* End PBXBuildFile section */
/* Begin PBXContainerItemProxy section */
@@ -89,7 +89,6 @@
FAD43ED01FF3136500831BB8 /* freetype.framework in Copy Frameworks */,
A9F169AC109E825000FC83D1 /* mpg123.framework in Copy Frameworks */,
A9F169AD109E825000FC83D1 /* libmodplug.framework in Copy Frameworks */,
A9D307F2106635D3004FEDF8 /* physfs.framework in Copy Frameworks */,
A9255F58104324E100BA1496 /* ogg.framework in Copy Frameworks */,
A9255E031043195A00BA1496 /* vorbis.framework in Copy Frameworks */,
A9255DD31043183600BA1496 /* Lua.framework in Copy Frameworks */,
@@ -108,7 +107,6 @@
A93E6E4710420B4A007D418B /* OpenGL.framework */ = {isa = PBXFileReference; lastKnownFileType = wrapper.framework; name = OpenGL.framework; path = /System/Library/Frameworks/OpenGL.framework; sourceTree = "<absolute>"; };
A93E6E5310420B57007D418B /* Lua.framework */ = {isa = PBXFileReference; lastKnownFileType = wrapper.framework; name = Lua.framework; path = /Library/Frameworks/Lua.framework; sourceTree = "<absolute>"; };
A97E3842132A9EDE00198A2F /* love-macosx.plist */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = text.plist.xml; name = "love-macosx.plist"; path = "macosx/love-macosx.plist"; sourceTree = "<group>"; };
A9D307E9106635C3004FEDF8 /* physfs.framework */ = {isa = PBXFileReference; lastKnownFileType = wrapper.framework; name = physfs.framework; path = /Library/Frameworks/physfs.framework; sourceTree = "<absolute>"; };
A9F16926109E7BAD00FC83D1 /* libmodplug.framework */ = {isa = PBXFileReference; lastKnownFileType = wrapper.framework; name = libmodplug.framework; path = /Library/Frameworks/libmodplug.framework; sourceTree = "<absolute>"; };
A9F169A6109E824900FC83D1 /* mpg123.framework */ = {isa = PBXFileReference; lastKnownFileType = wrapper.framework; name = mpg123.framework; path = /Library/Frameworks/mpg123.framework; sourceTree = "<absolute>"; };
CE73F7FF1EEB64150052DAB3 /* AVFoundation.framework */ = {isa = PBXFileReference; lastKnownFileType = wrapper.framework; name = AVFoundation.framework; path = Platforms/iPhoneOS.platform/Developer/SDKs/iPhoneOS10.3.sdk/System/Library/Frameworks/AVFoundation.framework; sourceTree = DEVELOPER_DIR; };
@@ -134,6 +132,7 @@
FAAFF04616CB120000CCDE45 /* OpenAL-Soft.framework */ = {isa = PBXFileReference; lastKnownFileType = wrapper.framework; name = "OpenAL-Soft.framework"; path = "/Library/Frameworks/OpenAL-Soft.framework"; sourceTree = "<absolute>"; };
FAC1A448196F5DC600125284 /* license.txt */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = text; name = license.txt; path = ../../license.txt; sourceTree = "<group>"; };
FAD43ECF1FF3133700831BB8 /* freetype.framework */ = {isa = PBXFileReference; lastKnownFileType = wrapper.framework; name = freetype.framework; path = /Library/Frameworks/freetype.framework; sourceTree = "<absolute>"; };
FAE64A9C2072738600BC7981 /* Metal.framework */ = {isa = PBXFileReference; lastKnownFileType = wrapper.framework; name = Metal.framework; path = Platforms/iPhoneOS.platform/Developer/SDKs/iPhoneOS11.2.sdk/System/Library/Frameworks/Metal.framework; sourceTree = DEVELOPER_DIR; };
/* End PBXFileReference section */
/* Begin PBXFrameworksBuildPhase section */
@@ -153,6 +152,7 @@
isa = PBXFrameworksBuildPhase;
buildActionMask = 2147483647;
files = (
FAE64A9D2072738600BC7981 /* Metal.framework in Frameworks */,
FA15DFB41F9B8D9E0042AB22 /* libbz2.tbd in Frameworks */,
CE73F8001EEB64150052DAB3 /* AVFoundation.framework in Frameworks */,
FA5D24D11A96E73300C6FC8F /* liblove.a in Frameworks */,
@@ -175,6 +175,7 @@
1058C7A0FEA54F0111CA2CBB /* Frameworks */ = {
isa = PBXGroup;
children = (
FAE64A9C2072738600BC7981 /* Metal.framework */,
FA15DFB31F9B8D9E0042AB22 /* libbz2.tbd */,
CE73F7FF1EEB64150052DAB3 /* AVFoundation.framework */,
FA5D24801A96C97900C6FC8F /* ios */,
@@ -236,7 +237,6 @@
A9255F51104324D700BA1496 /* ogg.framework */,
FAAFF04616CB120000CCDE45 /* OpenAL-Soft.framework */,
A93E6E4710420B4A007D418B /* OpenGL.framework */,
A9D307E9106635C3004FEDF8 /* physfs.framework */,
FA9B4A0916E1579F00074F42 /* SDL2.framework */,
FA27B3CA1B498696008A9DCE /* theora.framework */,
A9255E021043195A00BA1496 /* vorbis.framework */,
@@ -667,6 +667,10 @@
COPY_PHASE_STRIP = NO;
ENABLE_BITCODE = NO;
ENABLE_STRICT_OBJC_MSGSEND = YES;
FRAMEWORK_SEARCH_PATHS = (
"$(inherited)",
"$(PROJECT_DIR)",
);
GCC_DYNAMIC_NO_PIC = NO;
GCC_PREPROCESSOR_DEFINITIONS = (
"DEBUG=1",
@@ -715,6 +719,10 @@
ENABLE_BITCODE = NO;
ENABLE_NS_ASSERTIONS = NO;
ENABLE_STRICT_OBJC_MSGSEND = YES;
FRAMEWORK_SEARCH_PATHS = (
"$(inherited)",
"$(PROJECT_DIR)",
);
GCC_WARN_64_TO_32_BIT_CONVERSION = YES;
GCC_WARN_ABOUT_RETURN_TYPE = YES_ERROR;
GCC_WARN_UNDECLARED_SELECTOR = YES;
@@ -758,6 +766,10 @@
ENABLE_BITCODE = NO;
ENABLE_NS_ASSERTIONS = NO;
ENABLE_STRICT_OBJC_MSGSEND = YES;
FRAMEWORK_SEARCH_PATHS = (
"$(inherited)",
"$(PROJECT_DIR)",
);
GCC_WARN_64_TO_32_BIT_CONVERSION = YES;
GCC_WARN_ABOUT_RETURN_TYPE = YES_ERROR;
GCC_WARN_UNDECLARED_SELECTOR = YES;
@@ -17,7 +17,7 @@
<key>CFBundlePackageType</key>
<string>FMWK</string>
<key>CFBundleShortVersionString</key>
<string>11.0</string>
<string>11.1</string>
<key>CFBundleSignature</key>
<string>LoVe</string>
<key>NSPrincipalClass</key>
@@ -62,7 +62,7 @@
<key>CFBundlePackageType</key>
<string>APPL</string>
<key>CFBundleShortVersionString</key>
<string>11.0</string>
<string>11.1</string>
<key>CFBundleSignature</key>
<string>LoVe</string>
<key>LSApplicationCategoryType</key>
+3 -3
View File
@@ -25,12 +25,12 @@ namespace love
{
// Version stuff.
#define LOVE_VERSION_STRING "11.0"
#define LOVE_VERSION_STRING "11.1"
static const int VERSION_MAJOR = 11;
static const int VERSION_MINOR = 0;
static const int VERSION_MINOR = 1;
static const int VERSION_REV = 0;
static const char *VERSION = LOVE_VERSION_STRING;
static const char *VERSION_COMPATIBILITY[] = { VERSION, 0 };
static const char *VERSION_COMPATIBILITY[] = { VERSION, "11.0", 0 };
static const char *VERSION_CODENAME = "Mysterious Mysteries";
} // love
@@ -564,7 +564,7 @@ int w_Source_queue(lua_State *L)
});
}
else
return luax_typerror(L, 1, "Sound Data or lightuserdata");
return luax_typerror(L, 2, "SoundData or lightuserdata");
luax_pushboolean(L, success);
return 1;
@@ -628,6 +628,7 @@ void Graphics::setCanvas(const RenderTargets &rts)
bool hasSRGBcanvas = firstcolorformat == PIXELFORMAT_sRGBA8;
int pixelw = firstcanvas->getPixelWidth(firsttarget.mipmap);
int pixelh = firstcanvas->getPixelHeight(firsttarget.mipmap);
int reqmsaa = firstcanvas->getRequestedMSAA();
for (int i = 1; i < ncanvases; i++)
{
@@ -648,7 +649,7 @@ void Graphics::setCanvas(const RenderTargets &rts)
if (!multiformatsupported && format != firstcolorformat)
throw love::Exception("This system doesn't support multi-canvas rendering with different canvas formats.");
if (c->getRequestedMSAA() != firstcanvas->getRequestedMSAA())
if (c->getRequestedMSAA() != reqmsaa)
throw love::Exception("All Canvases must have the same MSAA value.");
if (isPixelFormatDepthStencil(format))
@@ -684,7 +685,33 @@ void Graphics::setCanvas(const RenderTargets &rts)
int h = firstcanvas->getHeight(firsttarget.mipmap);
flushStreamDraws();
setCanvasInternal(rts, w, h, pixelw, pixelh, hasSRGBcanvas);
if (rts.depthStencil.canvas == nullptr && rts.temporaryRTFlags != 0)
{
bool wantsdepth = (rts.temporaryRTFlags & TEMPORARY_RT_DEPTH) != 0;
bool wantsstencil = (rts.temporaryRTFlags & TEMPORARY_RT_STENCIL) != 0;
PixelFormat dsformat = PIXELFORMAT_STENCIL8;
if (wantsdepth && wantsstencil)
dsformat = PIXELFORMAT_DEPTH24_STENCIL8;
else if (wantsdepth && isCanvasFormatSupported(PIXELFORMAT_DEPTH24, false))
dsformat = PIXELFORMAT_DEPTH24;
else if (wantsdepth)
dsformat = PIXELFORMAT_DEPTH16;
else if (wantsstencil)
dsformat = PIXELFORMAT_STENCIL8;
// We want setCanvasInternal to have a pointer to the temporary RT, but
// we don't want to directly store it in the main graphics state.
RenderTargets realRTs = rts;
realRTs.depthStencil.canvas = getTemporaryCanvas(dsformat, pixelw, pixelh, reqmsaa);
realRTs.depthStencil.slice = 0;
setCanvasInternal(realRTs, w, h, pixelw, pixelh, hasSRGBcanvas);
}
else
setCanvasInternal(rts, w, h, pixelw, pixelh, hasSRGBcanvas);
RenderTargetsStrongRef refs;
refs.colors.reserve(rts.colors.size());
@@ -422,6 +422,24 @@ public:
{
return colors.empty() ? depthStencil : colors[0];
}
bool operator == (const RenderTargets &other) const
{
size_t ncolors = colors.size();
if (ncolors != other.colors.size())
return false;
for (size_t i = 0; i < ncolors; i++)
{
if (colors[i] != other.colors[i])
return false;
}
if (depthStencil != other.depthStencil || temporaryRTFlags != other.temporaryRTFlags)
return false;
return true;
}
};
struct RenderTargetsStrongRef
@@ -20,6 +20,7 @@
#include "Canvas.h"
#include "graphics/Graphics.h"
#include "Graphics.h"
#include <algorithm> // For min/max
@@ -270,6 +271,15 @@ bool Canvas::loadVolatile()
void Canvas::unloadVolatile()
{
if (fbo != 0 || renderbuffer != 0 || texture != 0)
{
// This is a bit ugly, but we need some way to destroy the cached FBO
// when this Canvas' texture is destroyed.
auto gfx = Module::getInstance<Graphics>(Module::M_GRAPHICS);
if (gfx != nullptr)
gfx->cleanupCanvas(this);
}
if (fbo != 0)
gl.deleteFramebuffer(fbo);
@@ -503,6 +513,18 @@ bool Canvas::isFormatSupported(PixelFormat format, bool readable)
GLuint texture = 0;
GLuint renderbuffer = 0;
// Avoid the test for depth/stencil formats - not every GL version
// guarantees support for depth/stencil-only render targets (which we would
// need for the test below to work), and we already do some finagling in
// convertPixelFormat to try to use the best-supported internal
// depth/stencil format for a particular driver.
if (isPixelFormatDepthStencil(format))
{
checkedFormats[format].set(readable, true);
supportedFormats[format].set(readable, true);
return true;
}
bool unusedSRGB = false;
OpenGL::TextureFormat fmt = OpenGL::convertPixelFormat(format, readable, unusedSRGB);
@@ -642,7 +642,7 @@ void Graphics::clear(const std::vector<OptionalColorf> &colors, OptionalInt sten
return;
int ncolorcanvases = (int) states.back().renderTargets.colors.size();
int ncolors = std::min((int) colors.size(), ncolorcanvases);
int ncolors = (int) colors.size();
if (ncolors <= 1 && ncolorcanvases <= 1)
{
@@ -653,6 +653,7 @@ void Graphics::clear(const std::vector<OptionalColorf> &colors, OptionalInt sten
flushStreamDraws();
bool drawbuffersmodified = false;
ncolors = std::min(ncolors, ncolorcanvases);
for (int i = 0; i < ncolors; i++)
{
@@ -779,21 +780,38 @@ void Graphics::discard(OpenGL::FramebufferTarget target, const std::vector<bool>
glDiscardFramebufferEXT(gltarget, (GLint) attachments.size(), &attachments[0]);
}
void Graphics::cleanupCanvas(Canvas *canvas)
{
for (auto it = framebufferObjects.begin(); it != framebufferObjects.end(); /**/)
{
bool hascanvas = false;
const auto &rts = it->first;
for (const RenderTarget &rt : rts.colors)
{
if (rt.canvas == canvas)
{
hascanvas = true;
break;
}
}
hascanvas = hascanvas || rts.depthStencil.canvas == canvas;
if (hascanvas)
{
if (isCreated())
gl.deleteFramebuffer(it->second);
it = framebufferObjects.erase(it);
}
else
++it;
}
}
void Graphics::bindCachedFBO(const RenderTargets &targets)
{
RenderTarget hashtargets[MAX_COLOR_RENDER_TARGETS + 1];
int hashcount = 0;
for (int i = 0; i < (int) targets.colors.size(); i++)
hashtargets[hashcount++] = targets.colors[i];
if (targets.depthStencil.canvas != nullptr)
hashtargets[hashcount++] = targets.depthStencil;
else if (targets.temporaryRTFlags != 0)
hashtargets[hashcount++] = RenderTarget(nullptr, -1, targets.temporaryRTFlags);
uint32 hash = XXH32(hashtargets, sizeof(RenderTarget) * hashcount, 0);
GLuint fbo = framebufferObjects[hash];
GLuint fbo = framebufferObjects[targets];
if (fbo != 0)
{
@@ -801,34 +819,7 @@ void Graphics::bindCachedFBO(const RenderTargets &targets)
}
else
{
RenderTarget firstRT = targets.getFirstTarget();
int mip = firstRT.mipmap;
int w = firstRT.canvas->getPixelWidth(mip);
int h = firstRT.canvas->getPixelHeight(mip);
int msaa = firstRT.canvas->getMSAA();
int reqmsaa = firstRT.canvas->getRequestedMSAA();
RenderTarget depthstencil = targets.depthStencil;
if (depthstencil.canvas == nullptr && targets.temporaryRTFlags != 0)
{
bool wantsdepth = (targets.temporaryRTFlags & TEMPORARY_RT_DEPTH) != 0;
bool wantsstencil = (targets.temporaryRTFlags & TEMPORARY_RT_STENCIL) != 0;
PixelFormat dsformat = PIXELFORMAT_STENCIL8;
if (wantsdepth && wantsstencil)
dsformat = PIXELFORMAT_DEPTH24_STENCIL8;
else if (wantsdepth && isCanvasFormatSupported(PIXELFORMAT_DEPTH24, false))
dsformat = PIXELFORMAT_DEPTH24;
else if (wantsdepth)
dsformat = PIXELFORMAT_DEPTH16;
else if (wantsstencil)
dsformat = PIXELFORMAT_STENCIL8;
depthstencil.canvas = getTemporaryCanvas(dsformat, w, h, reqmsaa);
depthstencil.slice = 0;
}
int msaa = targets.getFirstTarget().canvas->getMSAA();
glGenFramebuffers(1, &fbo);
gl.bindFramebuffer(OpenGL::FRAMEBUFFER_ALL, fbo);
@@ -873,8 +864,8 @@ void Graphics::bindCachedFBO(const RenderTargets &targets)
for (const auto &rt : targets.colors)
attachCanvas(rt);
if (depthstencil.canvas != nullptr)
attachCanvas(depthstencil);
if (targets.depthStencil.canvas != nullptr)
attachCanvas(targets.depthStencil);
if (ncolortargets > 1)
glDrawBuffers(ncolortargets, drawbuffers);
@@ -887,8 +878,8 @@ void Graphics::bindCachedFBO(const RenderTargets &targets)
const char *sstr = OpenGL::framebufferStatusString(status);
throw love::Exception("Could not create Framebuffer Object! %s", sstr);
}
framebufferObjects[hash] = fbo;
framebufferObjects[targets] = fbo;
}
}
@@ -40,6 +40,8 @@
#include "Canvas.h"
#include "Shader.h"
#include "libraries/xxHash/xxhash.h"
namespace love
{
@@ -110,8 +112,30 @@ public:
Shader::Language getShaderLanguageTarget() const override;
// Internal use.
void cleanupCanvas(Canvas *canvas);
private:
struct CachedFBOHasher
{
size_t operator() (const RenderTargets &rts) const
{
RenderTarget hashtargets[MAX_COLOR_RENDER_TARGETS + 1];
int hashcount = 0;
for (size_t i = 0; i < rts.colors.size(); i++)
hashtargets[hashcount++] = rts.colors[i];
if (rts.depthStencil.canvas != nullptr)
hashtargets[hashcount++] = rts.depthStencil;
else if (rts.temporaryRTFlags != 0)
hashtargets[hashcount++] = RenderTarget(nullptr, -1, rts.temporaryRTFlags);
return XXH32(hashtargets, sizeof(RenderTarget) * hashcount, 0);
}
};
love::graphics::ShaderStage *newShaderStageInternal(ShaderStage::StageType stage, const std::string &cachekey, const std::string &source, bool gles) override;
love::graphics::Shader *newShaderInternal(love::graphics::ShaderStage *vertex, love::graphics::ShaderStage *pixel) override;
love::graphics::StreamBuffer *newStreamBuffer(BufferType type, size_t size) override;
@@ -125,7 +149,7 @@ private:
void setDebug(bool enable);
std::unordered_map<uint32, GLuint> framebufferObjects;
std::unordered_map<RenderTargets, GLuint, CachedFBOHasher> framebufferObjects;
bool windowHasStencil;
GLuint mainVAO;
@@ -705,7 +705,7 @@ void OpenGL::setVertexAttributes(const vertex::Attributes &attributes, const ver
GLboolean normalized = GL_FALSE;
GLenum gltype = getGLVertexDataType(attrib.type, normalized);
const void *offsetpointer = BUFFER_OFFSET(bufferinfo.offset + attrib.offsetfromvertex);
const void *offsetpointer = reinterpret_cast<void*>(bufferinfo.offset + attrib.offsetfromvertex);
bindBuffer(BUFFER_VERTEX, (GLuint) bufferinfo.buffer->getHandle());
glVertexAttribPointer(i, attrib.components, gltype, normalized, attrib.stride, offsetpointer);
@@ -21,6 +21,7 @@
#include "wrap_JoystickModule.h"
#include "wrap_Joystick.h"
#include "filesystem/Filesystem.h"
#include "filesystem/wrap_Filesystem.h"
#include "sdl/JoystickModule.h"
@@ -116,15 +117,15 @@ int w_setGamepadMapping(lua_State *L)
int w_loadGamepadMappings(lua_State *L)
{
bool isfile = true;
std::string mappings;
bool isfile = false;
std::string mappings = luax_checkstring(L, 1);
if (lua_isstring(L, 1))
auto fs = Module::getInstance<love::filesystem::Filesystem>(Module::M_FILESYSTEM);
if (fs)
{
lua_pushvalue(L, 1);
luax_convobj(L, -1, "filesystem", "isFile");
isfile = luax_toboolean(L, -1);
lua_pop(L, 1);
love::filesystem::Filesystem::Info info = {};
bool exists = fs->getInfo(mappings.c_str(), info);
isfile = exists && info.type == love::filesystem::Filesystem::FILETYPE_FILE;
}
if (isfile)
@@ -132,7 +133,6 @@ int w_loadGamepadMappings(lua_State *L)
love::filesystem::FileData *fd = love::filesystem::luax_getfiledata(L, 1);
mappings = std::string((const char *) fd->getData(), fd->getSize());
fd->release();
}
else
mappings = luax_checkstring(L, 1);
+11 -20
View File
@@ -439,22 +439,6 @@ int luaopen_love(lua_State *L)
#ifdef LOVE_LEGENDARY_CONSOLE_IO_HACK
// Mostly taken from the Windows 8.1 SDK's VersionHelpers.h.
static bool IsWindowsVistaOrGreater()
{
OSVERSIONINFOEXW osvi = {sizeof(osvi), 0, 0, 0, 0, {0}, 0, 0};
osvi.dwMajorVersion = HIBYTE(_WIN32_WINNT_VISTA);
osvi.dwMinorVersion = LOBYTE(_WIN32_WINNT_VISTA);
osvi.wServicePackMajor = 0;
DWORDLONG majorversionmask = VerSetConditionMask(0, VER_MAJORVERSION, VER_GREATER_EQUAL);
DWORDLONG versionmask = VerSetConditionMask(majorversionmask, VER_MINORVERSION, VER_GREATER_EQUAL);
DWORDLONG mask = VerSetConditionMask(versionmask, VER_SERVICEPACKMAJOR, VER_GREATER_EQUAL);
return VerifyVersionInfoW(&osvi, VER_MAJORVERSION | VER_MINORVERSION | VER_SERVICEPACKMAJOR, mask) != FALSE;
}
bool love_openConsole(const char *&err)
{
static bool is_open = false;
@@ -465,11 +449,18 @@ bool love_openConsole(const char *&err)
is_open = true;
// FIXME: we don't call AttachConsole in Windows XP because it seems to
// break later AllocConsole calls if it fails. A better workaround might be
// possible, but it's hard to find a WinXP system to test on these days...
if (!IsWindowsVistaOrGreater() || !AttachConsole(ATTACH_PARENT_PROCESS))
if (!AttachConsole(ATTACH_PARENT_PROCESS))
{
DWORD winerr = GetLastError();
if (winerr == ERROR_ACCESS_DENIED)
{
// The process is already attached to a console. We'll assume stdout
// and friends are already being directed there.
is_open = true;
return is_open;
}
// Create our own console if we can't attach to an existing one.
if (!AllocConsole())
{
@@ -36,8 +36,8 @@ namespace box2d
love::Type ChainShape::type("ChainShape", &Shape::type);
ChainShape::ChainShape(b2ChainShape *c, bool loop, bool own)
: Shape(c, own), loop(loop)
ChainShape::ChainShape(b2ChainShape *c, bool own)
: Shape(c, own)
{
}
@@ -47,11 +47,6 @@ ChainShape::~ChainShape()
void ChainShape::setNextVertex(float x, float y)
{
if (loop)
{
throw love::Exception("Physics error: Can't call setNextVertex on a loop ChainShape");
return;
}
b2Vec2 v(x, y);
b2ChainShape *c = (b2ChainShape *)shape;
c->SetNextVertex(Physics::scaleDown(v));
@@ -65,11 +60,6 @@ void ChainShape::setNextVertex()
void ChainShape::setPreviousVertex(float x, float y)
{
if (loop)
{
throw love::Exception("Physics error: Can't call setPreviousVertex on a loop ChainShape");
return;
}
b2Vec2 v(x, y);
b2ChainShape *c = (b2ChainShape *)shape;
c->SetPrevVertex(Physics::scaleDown(v));
@@ -45,7 +45,7 @@ public:
* Create a new ChainShape from a Box2D chain shape.
* @param c The chain shape.
**/
ChainShape(b2ChainShape *c, bool loop = false, bool own = true);
ChainShape(b2ChainShape *c, bool own = true);
virtual ~ChainShape();
@@ -103,9 +103,6 @@ public:
**/
const b2Vec2 *getPoints() const;
private:
// True if this ChainShape is a loop.
bool loop;
};
} // box2d
@@ -77,7 +77,7 @@ Window::Window()
Window::~Window()
{
close();
close(false);
graphics.set(nullptr);
@@ -413,7 +413,7 @@ bool Window::setWindow(int width, int height, WindowSettings *settings)
graphics.set(Module::getInstance<graphics::Graphics>(Module::M_GRAPHICS));
if (graphics.get() && graphics->isCanvasActive())
throw love::Exception("setMode cannot be called while a Canvas is active in love.graphics.");
throw love::Exception("love.window.setMode cannot be called while a Canvas is active in love.graphics.");
WindowSettings f;
@@ -640,11 +640,16 @@ void Window::getWindow(int &width, int &height, WindowSettings &newsettings)
}
void Window::close()
{
close(true);
}
void Window::close(bool allowExceptions)
{
if (graphics.get())
{
if (graphics->isCanvasActive())
throw love::Exception("close cannot be called while a Canvas is active in love.graphics.");
if (allowExceptions && graphics->isCanvasActive())
throw love::Exception("love.window.close cannot be called while a Canvas is active in love.graphics.");
graphics->unSetMode();
}
@@ -674,7 +679,7 @@ bool Window::setFullscreen(bool fullscreen, Window::FullscreenType fstype)
return false;
if (graphics.get() && graphics->isCanvasActive())
throw love::Exception("setFullscreen cannot be called while a Canvas is active in love.graphics.");
throw love::Exception("love.window.setFullscreen cannot be called while a Canvas is active in love.graphics.");
WindowSettings newsettings = settings;
newsettings.fullscreen = fullscreen;
@@ -121,6 +121,8 @@ public:
private:
void close(bool allowExceptions);
struct ContextAttribs
{
int versionMajor;