Miku AuahDark
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10622388b5
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Initial 12.0 refactor.
There are no guarantees this commit will compile.
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2022-02-05 16:02:16 +08:00 |
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Miku AuahDark
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9c94f41470
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Ensure app/src/main/assets directory exist.
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2020-12-23 21:24:19 +08:00 |
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Miku AuahDark
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0e41ef20b3
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Android 11.0 compatibility (#195)
* Update dependencies and target SDK
* Update Gradle to 6.6.1
* Update target API level to 30
* Update AGP to 4.0.1
* Update Android Build Dependencies (androidx.appcompat:appcompat:1.2.0, androidx.multidex:multidex:2.0.1)
* Update readme
* Move /sdcard/lovegame directory. (closes #194)
* Potentially fixes black screen when reopening LOVE from app drawer (fixes #190)
* Downloader cleanup.
* Merge SDL AndroidManifest.xml to LOVE
* Implement partial "Share to LOVE" support.
* Enable resizeableActivity
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2020-10-10 01:33:06 +08:00 |
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Henrique Gemignani Passos Lima
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76230b01f9
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Fix build.gradle and add gradle/Android Studio entries to gitignore
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2017-02-19 10:48:35 -03:00 |
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Henrique Gemignani Passos Lima
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46d624851b
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Fix JNI gitignore.
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2017-02-19 10:38:07 -03:00 |
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fysx
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686e1d5f3e
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Update LÖVE to changeset 7cb21c8bdd64 (pre 0.10.0)
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2015-12-01 23:07:34 +01:00 |
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fysx
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f3dd769e98
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Using latest love-android branch (9a508a54700d)
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2015-08-13 11:12:17 +02:00 |
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fysx
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f46115e794
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ignoring *.orig files from mercurial merges
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2015-01-16 12:30:43 +01:00 |
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fysx
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35f95a0c58
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new build script for LuaJIT, adapted from moai-dev (thanks to Jairo Luiz)
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2014-01-27 23:13:23 +01:00 |
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Martin Felis
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163286a180
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further adjusted .gitignore
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2014-01-07 23:22:00 +01:00 |
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Pavol Rusnak
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696d1a1ea0
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add assets/ and gen/ to .gitignore
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2014-01-07 01:14:57 +01:00 |
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fysx
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0ffae82186
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Using LuaJIT 2.0.1 instead of stock Lua
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2014-01-06 10:24:33 +01:00 |
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fysx
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ae4b6f4d3a
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building now possible from eclipse
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2013-12-06 15:59:46 +01:00 |
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Martin Felis
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3614649365
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actual cool scripting
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2013-12-04 19:25:03 +01:00 |
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Martin Felis
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73d1ceb81d
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initial commit
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2013-12-04 00:34:52 +01:00 |
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