Android 11.0 compatibility (#195)

* Update dependencies and target SDK
* Update Gradle to 6.6.1
* Update target API level to 30
* Update AGP to 4.0.1
* Update Android Build Dependencies (androidx.appcompat:appcompat:1.2.0, androidx.multidex:multidex:2.0.1)
* Update readme
* Move /sdcard/lovegame directory. (closes #194)
* Potentially fixes black screen when reopening LOVE from app drawer (fixes #190)
* Downloader cleanup.
* Merge SDL AndroidManifest.xml to LOVE
* Implement partial "Share to LOVE" support.
* Enable resizeableActivity
This commit is contained in:
Miku AuahDark
2020-10-10 01:33:06 +08:00
committed by GitHub
parent 6c754106ea
commit 0e41ef20b3
16 changed files with 229 additions and 227 deletions
+2 -1
View File
@@ -25,4 +25,5 @@ local.properties
# Gradle build files
build
.externalNativeBuild
.externalNativeBuild
.cxx
+7 -10
View File
@@ -33,27 +33,24 @@ In the repository directory. For the last command, add `--depth 1` if needed.
Instructions:
-------------
Detailed instructions can be viewed at https://bitbucket.org/MartinFelis/love-android-sdl2/wiki/Home (at the moment)
Detailed instructions can be viewed at https://github.com/love2d/love-android/wiki
Quick Start:
------------
Install the Android NDK and the Android SDK with SDK API 28, set the
environment variables:
Install the Android SDK with SDK API 30 and Android NDK 21.3.6528147, set the environment variables:
* `ANDROID_HOME` to your Android SDK location.
* `ANDROID_NDK_HOME` to your Android NDK location. NDK r16 or later!
(you may have to adjust the paths to the install directories of the Android
SDK and Android NDK on your system) and run
SDK on your system) and run
```
./gradlew assembleNormal
```
in the root folder of this project. This should give you a .apk file in the app/build/outputs/apk/normal
subdirectory that you can then sign and install on your phone. The .apk flavor is what you normally have
in the root folder of this project. This should give you a .apk file in the `app/build/outputs/apk/normal`
subdirectory that you can then sign and install on your phone. The `normal` .apk flavor is what you normally have
when downloading one from love2d.org. If you want to build the ["embed"](https://love2d.org/wiki/Game_Distribution/APKTool
APK, change `assembleNormal` to `assembleEmbedRelease` instead at command above.
@@ -63,7 +60,7 @@ and on the tab "SDK Tools", select NDK. After that, open the repository root.
Bugs:
-----
Bugs and feature requests should be reported to the issue tracker at https://bitbucket.org/MartinFelis/love-android-sdl2/issues?status=new&status=open
Bugs and feature requests should be reported to the issue tracker at https://github.com/love2d/love-android/issues
Changelog:
----------
@@ -72,7 +69,7 @@ Changelog:
* Contains all relevant changes for desktop LÖVE [11.3](https://love2d.org/wiki/11.3).
* Added support for microphone recording on Android. **This is disabled in Play Store builds**.
* Added t.audio.mic (false by default). On Android, setting it to true requests microphone recording permission from the user.
* Added t.audio.mic (`false` by default). On Android, setting it to true requests microphone recording permission from the user.
* Fixed performance regression on Android devices with Adreno GPU.
* Fixed video playback support on Android devices with Adreno GPU.
+9 -8
View File
@@ -1,14 +1,15 @@
apply plugin: 'com.android.application'
android {
compileSdkVersion 28
buildToolsVersion "28.0.3"
compileSdkVersion 30
buildToolsVersion '30.0.2'
ndkVersion '21.3.6528147'
defaultConfig {
applicationId "org.love2d.android"
applicationId 'org.love2d.android'
versionCode 29
versionName "11.3a"
versionName '11.3a'
minSdkVersion 14
targetSdkVersion 28
targetSdkVersion 30
}
buildTypes {
release {
@@ -26,7 +27,7 @@ android {
}
embed {
dimension 'mode'
applicationIdSuffix "embed"
applicationIdSuffix '.embed'
}
}
lintOptions {
@@ -35,8 +36,8 @@ android {
}
dependencies {
api 'androidx.multidex:multidex:2.0.0'
api 'androidx.multidex:multidex:2.0.1'
api fileTree(dir: 'libs', include: ['*.jar'])
api 'androidx.appcompat:appcompat:1.1.0-alpha01'
api 'androidx.appcompat:appcompat:1.2.0'
api project(':love')
}
+1 -5
View File
@@ -16,8 +16,4 @@
# public *;
#}
-keep class br.com.tapps.love.LoveActivity { *; }
-keepclassmembers class br.com.tapps.love.LoveActivity {
public com.naef.jnlua.LuaState createLuaState();
}
-keep class org.love2d.android.GameActivity { *; }
+2 -1
View File
@@ -12,7 +12,8 @@
android:icon="@drawable/love"
android:label="LÖVE for Android"
android:usesCleartextTraffic="true"
tools:node="replace" >
android:hardwareAccelerated="true"
tools:node="replace" >
<activity
android:name="org.love2d.android.GameActivity"
android:configChanges="orientation|screenSize|smallestScreenSize|screenLayout|keyboard|keyboardHidden|navigation"
+20 -7
View File
@@ -1,20 +1,30 @@
<?xml version="1.0" encoding="utf-8"?>
<manifest package="org.love2d.android.executable"
android:installLocation="auto" xmlns:android="http://schemas.android.com/apk/res/android">
<uses-permission android:name="android.permission.INTERNET"/>
<uses-permission android:name="android.permission.VIBRATE"/>
<uses-permission android:name="android.permission.INTERNET" />
<uses-permission android:name="android.permission.VIBRATE" />
<uses-permission android:name="android.permission.BLUETOOTH" />
<uses-permission android:name="android.permission.RECORD_AUDIO" />
<uses-permission android:name="android.permission.READ_EXTERNAL_STORAGE" />
<uses-permission android:name="android.permission.READ_EXTERNAL_STORAGE" android:maxSdkVersion="23" />
<uses-permission android:name="android.permission.WRITE_EXTERNAL_STORAGE" android:maxSdkVersion="28" />
<!-- OpenGL ES 2.0 -->
<uses-feature android:glEsVersion="0x00020000" />
<!-- Touchscreen support -->
<uses-feature android:name="android.hardware.touchscreen" android:required="false" />
<!-- Game controller support -->
<uses-feature android:name="android.hardware.bluetooth" android:required="false" />
<uses-feature android:name="android.hardware.gamepad" android:required="false" />
<uses-feature android:name="android.hardware.usb.host" android:required="false" />
<!-- External mouse input events -->
<uses-feature android:name="android.hardware.type.pc" android:required="false" />
<application
android:allowBackup="true"
android:icon="@drawable/love"
android:label="LÖVE for Android"
android:usesCleartextTraffic="true" >
android:usesCleartextTraffic="true"
android:hardwareAccelerated="true" >
<service android:name="org.love2d.android.DownloadService" />
<activity
android:name="org.love2d.android.GameActivity"
@@ -22,7 +32,7 @@
android:label="LÖVE for Android"
android:launchMode="singleTask"
android:screenOrientation="landscape"
android:resizeableActivity="false"
android:resizeableActivity="true"
android:theme="@android:style/Theme.NoTitleBar.Fullscreen" >
<intent-filter>
<action android:name="android.intent.action.MAIN" />
@@ -43,7 +53,6 @@
<category android:name="android.intent.category.DEFAULT" />
<category android:name="android.intent.category.BROWSABLE" />
<data android:scheme="content" />
<data android:host="*" />
<data android:mimeType="application/x-love-game" />
</intent-filter>
<intent-filter>
@@ -51,9 +60,13 @@
<category android:name="android.intent.category.DEFAULT" />
<category android:name="android.intent.category.BROWSABLE" />
<data android:scheme="content" />
<data android:host="*" />
<data android:mimeType="application/octet-stream" />
</intent-filter>
<intent-filter>
<action android:name="android.intent.action.SEND" />
<category android:name="android.intent.category.DEFAULT" />
<data android:mimeType="application/*" />
</intent-filter>
</activity>
<activity
android:name="org.love2d.android.DownloadActivity"
+1 -1
View File
@@ -13,7 +13,7 @@ buildscript {
jcenter()
}
dependencies {
classpath 'com.android.tools.build:gradle:3.2.1'
classpath 'com.android.tools.build:gradle:4.0.1'
// NOTE: Do not place your application dependencies here; they belong
// in the individual module build.gradle files
Binary file not shown.
+6 -6
View File
@@ -1,6 +1,6 @@
#Sun Nov 18 11:20:03 CET 2018
distributionBase=GRADLE_USER_HOME
distributionPath=wrapper/dists
zipStoreBase=GRADLE_USER_HOME
zipStorePath=wrapper/dists
distributionUrl=https\://services.gradle.org/distributions/gradle-4.6-all.zip
#Thu Oct 01 16:43:18 SGT 2020
distributionBase=GRADLE_USER_HOME
distributionPath=wrapper/dists
zipStoreBase=GRADLE_USER_HOME
zipStorePath=wrapper/dists
distributionUrl=https\://services.gradle.org/distributions/gradle-6.6.1-all.zip
Vendored
+56 -44
View File
@@ -1,4 +1,4 @@
#!/usr/bin/env bash
#!/usr/bin/env sh
##############################################################################
##
@@ -6,42 +6,6 @@
##
##############################################################################
# Add default JVM options here. You can also use JAVA_OPTS and GRADLE_OPTS to pass JVM options to this script.
DEFAULT_JVM_OPTS=""
APP_NAME="Gradle"
APP_BASE_NAME=`basename "$0"`
# Use the maximum available, or set MAX_FD != -1 to use that value.
MAX_FD="maximum"
warn ( ) {
echo "$*"
}
die ( ) {
echo
echo "$*"
echo
exit 1
}
# OS specific support (must be 'true' or 'false').
cygwin=false
msys=false
darwin=false
case "`uname`" in
CYGWIN* )
cygwin=true
;;
Darwin* )
darwin=true
;;
MINGW* )
msys=true
;;
esac
# Attempt to set APP_HOME
# Resolve links: $0 may be a link
PRG="$0"
@@ -60,6 +24,46 @@ cd "`dirname \"$PRG\"`/" >/dev/null
APP_HOME="`pwd -P`"
cd "$SAVED" >/dev/null
APP_NAME="Gradle"
APP_BASE_NAME=`basename "$0"`
# Add default JVM options here. You can also use JAVA_OPTS and GRADLE_OPTS to pass JVM options to this script.
DEFAULT_JVM_OPTS=""
# Use the maximum available, or set MAX_FD != -1 to use that value.
MAX_FD="maximum"
warn () {
echo "$*"
}
die () {
echo
echo "$*"
echo
exit 1
}
# OS specific support (must be 'true' or 'false').
cygwin=false
msys=false
darwin=false
nonstop=false
case "`uname`" in
CYGWIN* )
cygwin=true
;;
Darwin* )
darwin=true
;;
MINGW* )
msys=true
;;
NONSTOP* )
nonstop=true
;;
esac
CLASSPATH=$APP_HOME/gradle/wrapper/gradle-wrapper.jar
# Determine the Java command to use to start the JVM.
@@ -85,7 +89,7 @@ location of your Java installation."
fi
# Increase the maximum file descriptors if we can.
if [ "$cygwin" = "false" -a "$darwin" = "false" ] ; then
if [ "$cygwin" = "false" -a "$darwin" = "false" -a "$nonstop" = "false" ] ; then
MAX_FD_LIMIT=`ulimit -H -n`
if [ $? -eq 0 ] ; then
if [ "$MAX_FD" = "maximum" -o "$MAX_FD" = "max" ] ; then
@@ -150,11 +154,19 @@ if $cygwin ; then
esac
fi
# Split up the JVM_OPTS And GRADLE_OPTS values into an array, following the shell quoting and substitution rules
function splitJvmOpts() {
JVM_OPTS=("$@")
# Escape application args
save () {
for i do printf %s\\n "$i" | sed "s/'/'\\\\''/g;1s/^/'/;\$s/\$/' \\\\/" ; done
echo " "
}
eval splitJvmOpts $DEFAULT_JVM_OPTS $JAVA_OPTS $GRADLE_OPTS
JVM_OPTS[${#JVM_OPTS[*]}]="-Dorg.gradle.appname=$APP_BASE_NAME"
APP_ARGS=$(save "$@")
exec "$JAVACMD" "${JVM_OPTS[@]}" -classpath "$CLASSPATH" org.gradle.wrapper.GradleWrapperMain "$@"
# Collect all arguments for the java command, following the shell quoting and substitution rules
eval set -- $DEFAULT_JVM_OPTS $JAVA_OPTS $GRADLE_OPTS "\"-Dorg.gradle.appname=$APP_BASE_NAME\"" -classpath "\"$CLASSPATH\"" org.gradle.wrapper.GradleWrapperMain "$APP_ARGS"
# by default we should be in the correct project dir, but when run from Finder on Mac, the cwd is wrong
if [ "$(uname)" = "Darwin" ] && [ "$HOME" = "$PWD" ]; then
cd "$(dirname "$0")"
fi
exec "$JAVACMD" "$@"
Vendored
+84 -90
View File
@@ -1,90 +1,84 @@
@if "%DEBUG%" == "" @echo off
@rem ##########################################################################
@rem
@rem Gradle startup script for Windows
@rem
@rem ##########################################################################
@rem Set local scope for the variables with windows NT shell
if "%OS%"=="Windows_NT" setlocal
@rem Add default JVM options here. You can also use JAVA_OPTS and GRADLE_OPTS to pass JVM options to this script.
set DEFAULT_JVM_OPTS=
set DIRNAME=%~dp0
if "%DIRNAME%" == "" set DIRNAME=.
set APP_BASE_NAME=%~n0
set APP_HOME=%DIRNAME%
@rem Find java.exe
if defined JAVA_HOME goto findJavaFromJavaHome
set JAVA_EXE=java.exe
%JAVA_EXE% -version >NUL 2>&1
if "%ERRORLEVEL%" == "0" goto init
echo.
echo ERROR: JAVA_HOME is not set and no 'java' command could be found in your PATH.
echo.
echo Please set the JAVA_HOME variable in your environment to match the
echo location of your Java installation.
goto fail
:findJavaFromJavaHome
set JAVA_HOME=%JAVA_HOME:"=%
set JAVA_EXE=%JAVA_HOME%/bin/java.exe
if exist "%JAVA_EXE%" goto init
echo.
echo ERROR: JAVA_HOME is set to an invalid directory: %JAVA_HOME%
echo.
echo Please set the JAVA_HOME variable in your environment to match the
echo location of your Java installation.
goto fail
:init
@rem Get command-line arguments, handling Windowz variants
if not "%OS%" == "Windows_NT" goto win9xME_args
if "%@eval[2+2]" == "4" goto 4NT_args
:win9xME_args
@rem Slurp the command line arguments.
set CMD_LINE_ARGS=
set _SKIP=2
:win9xME_args_slurp
if "x%~1" == "x" goto execute
set CMD_LINE_ARGS=%*
goto execute
:4NT_args
@rem Get arguments from the 4NT Shell from JP Software
set CMD_LINE_ARGS=%$
:execute
@rem Setup the command line
set CLASSPATH=%APP_HOME%\gradle\wrapper\gradle-wrapper.jar
@rem Execute Gradle
"%JAVA_EXE%" %DEFAULT_JVM_OPTS% %JAVA_OPTS% %GRADLE_OPTS% "-Dorg.gradle.appname=%APP_BASE_NAME%" -classpath "%CLASSPATH%" org.gradle.wrapper.GradleWrapperMain %CMD_LINE_ARGS%
:end
@rem End local scope for the variables with windows NT shell
if "%ERRORLEVEL%"=="0" goto mainEnd
:fail
rem Set variable GRADLE_EXIT_CONSOLE if you need the _script_ return code instead of
rem the _cmd.exe /c_ return code!
if not "" == "%GRADLE_EXIT_CONSOLE%" exit 1
exit /b 1
:mainEnd
if "%OS%"=="Windows_NT" endlocal
:omega
@if "%DEBUG%" == "" @echo off
@rem ##########################################################################
@rem
@rem Gradle startup script for Windows
@rem
@rem ##########################################################################
@rem Set local scope for the variables with windows NT shell
if "%OS%"=="Windows_NT" setlocal
set DIRNAME=%~dp0
if "%DIRNAME%" == "" set DIRNAME=.
set APP_BASE_NAME=%~n0
set APP_HOME=%DIRNAME%
@rem Add default JVM options here. You can also use JAVA_OPTS and GRADLE_OPTS to pass JVM options to this script.
set DEFAULT_JVM_OPTS=
@rem Find java.exe
if defined JAVA_HOME goto findJavaFromJavaHome
set JAVA_EXE=java.exe
%JAVA_EXE% -version >NUL 2>&1
if "%ERRORLEVEL%" == "0" goto init
echo.
echo ERROR: JAVA_HOME is not set and no 'java' command could be found in your PATH.
echo.
echo Please set the JAVA_HOME variable in your environment to match the
echo location of your Java installation.
goto fail
:findJavaFromJavaHome
set JAVA_HOME=%JAVA_HOME:"=%
set JAVA_EXE=%JAVA_HOME%/bin/java.exe
if exist "%JAVA_EXE%" goto init
echo.
echo ERROR: JAVA_HOME is set to an invalid directory: %JAVA_HOME%
echo.
echo Please set the JAVA_HOME variable in your environment to match the
echo location of your Java installation.
goto fail
:init
@rem Get command-line arguments, handling Windows variants
if not "%OS%" == "Windows_NT" goto win9xME_args
:win9xME_args
@rem Slurp the command line arguments.
set CMD_LINE_ARGS=
set _SKIP=2
:win9xME_args_slurp
if "x%~1" == "x" goto execute
set CMD_LINE_ARGS=%*
:execute
@rem Setup the command line
set CLASSPATH=%APP_HOME%\gradle\wrapper\gradle-wrapper.jar
@rem Execute Gradle
"%JAVA_EXE%" %DEFAULT_JVM_OPTS% %JAVA_OPTS% %GRADLE_OPTS% "-Dorg.gradle.appname=%APP_BASE_NAME%" -classpath "%CLASSPATH%" org.gradle.wrapper.GradleWrapperMain %CMD_LINE_ARGS%
:end
@rem End local scope for the variables with windows NT shell
if "%ERRORLEVEL%"=="0" goto mainEnd
:fail
rem Set variable GRADLE_EXIT_CONSOLE if you need the _script_ return code instead of
rem the _cmd.exe /c_ return code!
if not "" == "%GRADLE_EXIT_CONSOLE%" exit 1
exit /b 1
:mainEnd
if "%OS%"=="Windows_NT" endlocal
:omega
+10 -8
View File
@@ -6,14 +6,15 @@ android {
// See https://code.google.com/p/android/issues/detail?id=52962
// and http://stackoverflow.com/questions/27277433/why-does-gradle-build-my-module-in-release-mode-when-the-app-is-in-debug
// defaultPublishConfig "debug"
compileSdkVersion 28
buildToolsVersion '28.0.3'
compileSdkVersion 30
buildToolsVersion '30.0.2'
ndkVersion '21.3.6528147'
defaultConfig {
compileSdkVersion 28
buildToolsVersion "28.0.3"
compileSdkVersion 30
buildToolsVersion "30.0.2"
minSdkVersion 14
resValue "bool", "embed", "false"
resValue 'bool', 'embed', 'false'
externalNativeBuild {
ndkBuild {
arguments "-j4"
@@ -24,6 +25,7 @@ android {
// libraries Gradle should build and package with your APK.
abiFilters 'armeabi-v7a', 'arm64-v8a'
}
targetSdkVersion 30
}
buildTypes {
release {
@@ -41,7 +43,7 @@ android {
}
embed {
dimension 'mode'
resValue "bool", "embed", "true"
resValue 'bool', 'embed', 'true'
}
}
sourceSets {
@@ -59,7 +61,7 @@ android {
}
externalNativeBuild {
ndkBuild {
path "src/jni/Android.mk"
path 'src/jni/Android.mk'
}
}
lintOptions {
@@ -73,5 +75,5 @@ android {
dependencies {
api fileTree(dir: 'libs', include: ['*.jar'])
api 'androidx.appcompat:appcompat:1.1.0-alpha01'
api 'androidx.appcompat:appcompat:1.2.0'
}
@@ -243,6 +243,8 @@ public class SDLActivity extends Activity implements View.OnSystemUiVisibilityCh
// love2d-mod-start: allow restarting of the native thread
public void startNative() {
boolean hadSDLThread = SDLActivity.mSDLThread != null;
// Set up JNI
SDL.setupJNI();
@@ -283,6 +285,10 @@ public class SDLActivity extends Activity implements View.OnSystemUiVisibilityCh
SDLActivity.onNativeDropFile(filename);
}
}
if (hadSDLThread) {
resumeNativeThread();
}
}
// love2d-mod-end: allow restarting of the native thread
@@ -38,7 +38,6 @@ import android.content.Intent;
import android.media.AudioManager;
import android.net.Uri;
import android.os.Bundle;
import android.os.Environment;
import android.os.Vibrator;
import android.util.Log;
import android.util.DisplayMetrics;
@@ -112,6 +111,7 @@ public class GameActivity extends SDLActivity {
storagePermissionUnnecessary = false;
embed = context.getResources().getBoolean(R.bool.embed);
// Get filename from "Open with" of another application
handleIntent(this.getIntent());
super.onCreate(savedInstanceState);
@@ -134,7 +134,17 @@ public class GameActivity extends SDLActivity {
}
protected void handleIntent(Intent intent) {
Uri game = intent.getData();
Uri game = null;
// Try to handle "Share" intent.
// This is actually "bit tricky" to get working in user phone
// because shared static variables issue in the native side
// (user have to clear LOVE for Android in their recent apps list).
if (Intent.ACTION_SEND.equals(intent.getAction())) {
game = (Uri) intent.getParcelableExtra(Intent.EXTRA_STREAM);
} else {
game = intent.getData();
}
if (!embed && game != null) {
String scheme = game.getScheme();
@@ -229,17 +239,13 @@ public class GameActivity extends SDLActivity {
}
protected void checkLovegameFolder() {
// If no game.love was found fall back to the game in <external storage>/lovegame
// if using normal or playstore build
// If no game.love was found and embed flavor is not used, fall back to the game in
// <external storage>/Android/data/<package name>/games/lovegame
if (!embed) {
Log.d("GameActivity", "fallback to lovegame folder");
if (hasExternalStoragePermission()) {
File ext = Environment.getExternalStorageDirectory();
if ((new File(ext, "/lovegame/main.lua")).exists()) {
gamePath = ext.getPath() + "/lovegame/";
}
} else {
Log.d("GameActivity", "Cannot load game from /sdcard/lovegame: permission not granted");
File ext = getExternalFilesDir("games");
if ((new File(ext, "/lovegame/main.lua")).exists()) {
gamePath = ext.getPath() + "/lovegame/";
}
}
}
@@ -295,7 +301,6 @@ public class GameActivity extends SDLActivity {
} else {
Log.d("GameActivity", "cannot open game " + gamePath + ": no external storage permission given!");
}
} else {
self.checkLovegameFolder();
if (gamePath.length() > 0)
@@ -27,6 +27,7 @@ import android.content.Intent;
import android.content.pm.PackageManager;
import android.Manifest;
import android.net.Uri;
import android.os.Build;
import android.os.Bundle;
import android.util.Log;
@@ -37,7 +38,7 @@ public class DownloadActivity extends Activity {
protected void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
if (android.os.Build.VERSION.SDK_INT >= 29 ||
if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.Q ||
ActivityCompat.checkSelfPermission(this, Manifest.permission.WRITE_EXTERNAL_STORAGE) == PackageManager.PERMISSION_GRANTED)
{
runDownloader();
@@ -60,14 +60,14 @@ public class DownloadService extends IntentService {
request.setTitle(uri.getLastPathSegment());
request.setMimeType("application/x-love-game");
// in order for this if to run, you must use the android 3.2 to compile your app
if (Build.VERSION.SDK_INT >= 11) {
DownloadRequestSettings_API11 settings = new DownloadRequestSettings_API11();
settings.setup(request);
if (Build.VERSION.SDK_INT < Build.VERSION_CODES.Q) {
request.allowScanningByMediaScanner();
}
request.setDestinationInExternalPublicDir(Environment.DIRECTORY_DOWNLOADS, uri.getLastPathSegment());
// get download service and enqueue file
request.setNotificationVisibility(DownloadManager.Request.VISIBILITY_VISIBLE_NOTIFY_COMPLETED);
request.setDestinationInExternalPublicDir(Environment.DIRECTORY_DOWNLOADS, uri.getLastPathSegment());
// get download service and enqueue file
Log.d("DownloadActivity", "creating manager");
DownloadManager manager = (DownloadManager) getSystemService(Context.DOWNLOAD_SERVICE);
Log.d("DownloadActivity", "enqueuing download");
@@ -78,26 +78,6 @@ public class DownloadService extends IntentService {
registerReceiver(downloadReceiver, intentFilter);
}
/**
* @param context used to check the device version and DownloadManager information
* @return true if the download manager is available
*/
public static boolean isDownloadManagerAvailable(Context context) {
try {
if (Build.VERSION.SDK_INT < Build.VERSION_CODES.GINGERBREAD) {
return false;
}
Intent intent = new Intent(Intent.ACTION_MAIN);
intent.addCategory(Intent.CATEGORY_LAUNCHER);
intent.setClassName("com.android.providers.downloads.ui", "com.android.providers.downloads.ui.DownloadList");
List<ResolveInfo> list = context.getPackageManager().queryIntentActivities(intent,
PackageManager.MATCH_DEFAULT_ONLY);
return list.size() > 0;
} catch (Exception e) {
return false;
}
}
private BroadcastReceiver downloadReceiver = new BroadcastReceiver() {
@Override
@@ -107,10 +87,3 @@ public class DownloadService extends IntentService {
}
};
}
class DownloadRequestSettings_API11 {
public static void setup(DownloadManager.Request request) {
request.allowScanningByMediaScanner();
request.setNotificationVisibility(DownloadManager.Request.VISIBILITY_VISIBLE_NOTIFY_COMPLETED);
}
}