Commit Graph

354 Commits

Author SHA1 Message Date
Miku AuahDark 376ae96cb1 Merged in AuahDark/love-android-sdl2/java-fix (pull request #22)
Various fixes related to manifest and Java code.
11.2
2019-08-10 12:36:55 +00:00
Miku AuahDark 8186794a03 Remove SDL_android_main.c from LOVE Android.mk
A notice from SDL_android_main.c:
"As of SDL 2.0.6 this file is no longer necessary."
2019-08-10 16:27:41 +08:00
Miku AuahDark 54b29fca4f Update APK version to 11.2 2019-08-10 16:25:40 +08:00
Miku AuahDark 45507c5282 Fix download manager crashing in newer devices.
Request storage permission in Mashmallow until Pie. Also added support of
HTTPS URL.
2019-08-10 16:10:16 +08:00
Miku AuahDark f18cf70c15 Minor changes to GameActivity.
Nothing that may cause something break. Mainly reordering & line optmization
changes.
2019-08-10 16:01:52 +08:00
Miku AuahDark 5df17ba075 Modify AndroidManifest.xml again(?)
Moved WRITE_EXTERNAL_STORAGE maxSdkVersion to 28. Although t.externalstorage=true
needs WRITE_EXTERNAL_STORAGE for Android Jelly Bean and earlier, it's needed
for the game downloader to store files in Downloads folder. However the permission
to do it is unnecessary since Android Q (API 29).
See https://developer.android.com/reference/android/app/DownloadManager.Request#setDestinationInExternalPublicDir(java.lang.String,%2520java.lang.String)

Use per-activity theme instead of per-application theme. We need different
theme for the GameActivity and the DownloadActivity.
2019-08-10 15:59:26 +08:00
Miku AuahDark 5090a072b2 Minor manifest change and some GameActivity changes.
Fixed storage permission request and do not hardcode "game.love" as the cache output
file.
2019-07-26 13:01:25 +08:00
Miku AuahDark 117bba5ff2 Minor changes.
Remove vibrate permission string, use Manifest.permission.VIBRATE instead!

Fix code style.

Set gamePath to empty when it fails to detect any game.love
2019-07-20 21:33:52 +08:00
Miku AuahDark 78e88a7473 Override getMainSharedObject()
This theoretically allows LOVE libs not to be extracted in Marshmallow
and later by utilizing extractNativeLibs=false. However this is left to
users (developer) to decide whetever to use this or not.
2019-07-20 20:49:25 +08:00
Miku AuahDark 2529265eed Modify AndroidManifest.xml again.
The first change is to change the launch mode from singleTop to singleTask.
This hopefully fixes issue with love.filesystem initialization issue.

The second change is to change the accepted mime type to application/octet-stream.
2019-07-20 19:58:51 +08:00
Miku AuahDark a2c79d95e0 Flip the storage permission check. 2019-07-20 10:03:32 +08:00
Miku AuahDark f761e43904 Fix *.love file association in Nougat and later.
Note that the file association is rather hacky but I can't find any method
which is compatible in Nougat and later as file:// URI is banned there.
2019-07-10 12:10:36 +08:00
Miku AuahDark cd6463b4e4 Implement content:// URI 2019-07-10 10:14:10 +08:00
Miku AuahDark 9298bed843 Fix embedded game.love loading if there's no external storage permission given.
Mainly affect Android M and later devices.
2019-07-10 09:16:06 +08:00
Miku AuahDark 94d31aefc1 Only request storage permission on JB and older.
The permission to read local, application external directory is granted
implicitly in KitKat and later versions.
2019-07-10 09:00:13 +08:00
Miku AuahDark 8d71234114 Merged in AuahDark/love-android-sdl2/clean-include (pull request #21)
Clean external dependency include paths from LOVE Android.mk
2019-07-06 04:16:00 +00:00
Miku AuahDark 799956e002 Fix theoretical Theora x86-64 build. 2019-07-04 13:32:07 +08:00
Miku AuahDark f8d0890519 Cleanup ogg-family (vorbis, theora) includes.
This means only SDL remains that has paths hardcoded.
2019-07-04 12:53:44 +08:00
Miku AuahDark c065fe9e56 Update Theora codec
Add x86(-64)-optimized assembly. Unfortunately ARM-optimized assembly
can't be used. Please report this to Theora maintainers :(
2019-07-04 11:49:13 +08:00
Miku AuahDark 77c7570f55 Fix Mpg123 export include. 2019-07-04 10:38:44 +08:00
Miku AuahDark 6d5d8c4540 OpenAL-soft: link with Android log library.
It seems that in ARM64, liblog is added implicitly, but for other arch,
it must be added explicitly.

See https://github.com/MikuAuahDark/livesim3-love-android/issues/5
2019-07-04 10:24:30 +08:00
Miku AuahDark 456273ebf0 Clean include paths of external dependency
This way, LOVE Android.mk doesn't have to be modified in case new libraries
added or in case old libraries gets updated and their name is different.
2019-07-04 10:11:34 +08:00
Miku AuahDark 7c48033960 Merged in AuahDark/love-android-sdl2/als-1.19.1 (pull request #19)
Update OpenAL-soft to 1.19.1
2019-07-03 20:39:29 +00:00
Miku AuahDark b8beb8a1f4 Merged in AuahDark/love-android-sdl2/ft-2.8.1 (pull request #20)
Update FreeType to 2.8.1
2019-07-03 20:38:39 +00:00
Miku AuahDark c1399fc44a Remove version number from folder 2019-07-03 22:07:04 +08:00
Miku AuahDark 077c1a350b Remove version number from folder 2019-07-03 21:59:56 +08:00
Miku AuahDark 40ec52368b Use LOCAL_EXPORT_C_INCLUDES to manage include paths.
Better than hardcoding the include path in LOVE Android.mk
2019-07-02 21:21:19 +08:00
Miku AuahDark 605ddefd0e Update FreeType to 2.8.1 2019-07-02 20:57:08 +08:00
Tae Hanazono 2a23cbd16d Clean LOVE Android.mk and rename/fix detection variables. 2019-07-02 11:15:16 +08:00
Tae Hanazono 0ebc4d9271 Update OpenAL-soft to 1.19.1 2019-07-02 10:16:25 +08:00
Tae Hanazono 07149c0ba8 Fix log2f conflict. 2019-07-01 23:05:08 +08:00
Miku AuahDark 288f005d86 Merged in AuahDark/love-android-sdl2/love11-arm64 (pull request #15)
Add ARM64 ABI support
2019-07-01 13:28:00 +00:00
Miku AuahDark 49ad4632b6 Merged in AuahDark/love-android-sdl2/love113-safearea (pull request #17)
Implement `love.window.getSafeArea` for Android (Java changes)
2019-07-01 13:21:52 +00:00
Tae Hanazono 6eafa708f9 Fix setImmersiveMode using unsupported flags in some older devices. 2019-02-09 18:53:42 +08:00
Tae Hanazono 53d24a1b5f Added method to retrieve safe area insets. 2019-02-08 23:56:23 +08:00
Tae Hanazono 3b7407ab34 Fix onResume using unsupported flags in some older devices. 2019-02-08 20:20:37 +08:00
Tae Hanazono e203f7ae4c Modify LOVE build.gradle
Again, two changes. First change is to add "arm64-v8a" to NDK abiFilters.
This is needed to really generate ARM64 binaries inside the APK.

The second change is to exclude libSDL2.so from the resulting APK. Since
LOVE statically links with SDL2, then there's no reason to have libSDL2.so
lying around inside the APK. It's also save the APK size a little bit.
2018-12-14 23:40:10 +08:00
Tae Hanazono 1349f27bd8 Modify OpenAL-soft Android.mk
The comment is self-explanatory.
2018-12-14 23:36:31 +08:00
Tae Hanazono 9a11b88572 Modify LOVE Android.mk
There are two changes in here. First change is to tell Android build
system to use NEON instruction support. Slime already wrote a
NEON-optimized matrix multiplication function which is already in love main
source code (see link below for related commit)
https://bitbucket.org/rude/love/commits/e61734b33581a485743ea79b87d02f8aeb77693e

The problem is that not all ARMv7 devices do support NEON instruction, but
I don't even think if such device exist in 2018 (or even in 2019). ARM64
guarantee NEON instruction support, so it's all good for ARM64.

The second change is to define "HAVE_SOCKLEN_T=1" only when building ARM64.
This is needed because LuaSocket (or enet, I don't remember exactly)
redefines socklen_t and this cause compiler error.
2018-12-14 23:25:32 +08:00
Tae Hanazono f88e0ba4b9 Start ARM64 support: build LuaJIT for arm64-v8a
I don't use the buildandroid.sh for this because it forces the host
compiler to 32-bit (-m32), but we do really need 64-bit host compiler to
build LuaJIT for ARM64 (also I'm in Windows).

So, I used Android NDK standalone toolchain then invoke make like this:
make CROSS=aarch64-linux-android- TARGET_SYS=Linux TARGET_CFLAGS="-D__ANDROID_API__=21" amalg

Then the resulting libluajit.a is copied to android/arm64-v8a/libluajit.a
2018-12-14 23:14:11 +08:00
Martin Felis 2fd01541c2 Updated buildscript for LuaJIT 2018-12-13 09:06:40 +01:00
Martin Felis fc85623f10 Fixed build settings (thanks to Tae Hanazono!) 2018-12-10 22:46:42 +01:00
Martin Felis 692ce8bb51 Updated build system to use compileSdkVersion 28. 2018-12-07 22:39:06 +01:00
Martin Felis 0394a380c4 Added missing file from LÖVE main 2018-12-07 19:58:06 +01:00
Martin Felis 0000c326a8 Updated LÖVE code to tag 11.2 (changeset 55dc225ee2) 2018-12-07 18:34:41 +01:00
Martin Felis 34e88d43ae merged 2018-12-07 17:57:07 +01:00
Martin Felis 94c8a99ddc Properly ask and check for permissions on android >= 23.
On the first run it will ask for permission and block the LÖVE thread until
it has been granted. Thanks to Tae Hanzano for the initial draft.
2018-12-07 17:32:01 +01:00
Martin Felis 1ea86d3305 Properly using SDL 2.0.9 paths and android 26 compatibility layers. 2018-12-07 17:24:32 +01:00
Martin Felis 696fae730c Merge branch 'sdl2_2.0.9_fix' into 0.11.x 2018-12-07 17:03:21 +01:00
Martin Felis a19404a902 Re-applied patch to restart native thread. Also 2018-11-18 23:55:14 +01:00