Miku AuahDark
0e41ef20b3
Android 11.0 compatibility ( #195 )
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* Update dependencies and target SDK
* Update Gradle to 6.6.1
* Update target API level to 30
* Update AGP to 4.0.1
* Update Android Build Dependencies (androidx.appcompat:appcompat:1.2.0, androidx.multidex:multidex:2.0.1)
* Update readme
* Move /sdcard/lovegame directory. (closes #194 )
* Potentially fixes black screen when reopening LOVE from app drawer (fixes #190 )
* Downloader cleanup.
* Merge SDL AndroidManifest.xml to LOVE
* Implement partial "Share to LOVE" support.
* Enable resizeableActivity
2020-10-10 01:33:06 +08:00
Miku AuahDark
6c754106ea
Revert "Increase target API level to 29 (Android 10.0)"
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This reverts commit f0abf9b537 .
See #194
2020-10-06 20:47:56 +08:00
Miku AuahDark
f0abf9b537
Increase target API level to 29 (Android 10.0)
2020-06-27 19:49:55 +08:00
Miku AuahDark
7999e17a76
Exclude "Download" service/activity from embed flavor.
2020-01-31 21:34:21 +08:00
Miku AuahDark
62684832a6
Generate 3 different flavors: normal, playstore, embed.
2020-01-31 14:46:34 +08:00
Miku AuahDark
ee81c4262d
Unstable changes: Update SDL to 2.0.10
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Bug: Martin's hack of restarting SDL no longer works in this SDL version
so more matches to LOVE central repository will be come soon.
2019-10-10 22:26:54 +08:00
Tae Hanazono
e203f7ae4c
Modify LOVE build.gradle
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Again, two changes. First change is to add "arm64-v8a" to NDK abiFilters.
This is needed to really generate ARM64 binaries inside the APK.
The second change is to exclude libSDL2.so from the resulting APK. Since
LOVE statically links with SDL2, then there's no reason to have libSDL2.so
lying around inside the APK. It's also save the APK size a little bit.
2018-12-14 23:40:10 +08:00
Martin Felis
fc85623f10
Fixed build settings (thanks to Tae Hanazono!)
2018-12-10 22:46:42 +01:00
Martin Felis
692ce8bb51
Updated build system to use compileSdkVersion 28.
2018-12-07 22:39:06 +01:00
Martin Felis
0000c326a8
Updated LÖVE code to tag 11.2 (changeset 55dc225ee2)
2018-12-07 18:34:41 +01:00
Martin Felis
1ea86d3305
Properly using SDL 2.0.9 paths and android 26 compatibility layers.
2018-12-07 17:24:32 +01:00
Martin Felis
973f9eef89
Updated buildToolsVersion to 28.0.3 and Android Gradle Plugin to 3.2.1
2018-11-18 12:29:55 +01:00
Martin Felis
7ad34c64f4
Setting target SDK to 22 to mark app as legacy app which gets storage permissions without having to write request code
2018-04-15 11:05:23 +02:00
Martin Felis
75306e8e63
New version: 11.0. Also bumped minSdkVersion to 14 to be in sync with used SDL2 version
2018-04-01 22:52:58 +02:00
Martin Felis
ebd4a0ad4f
Initial works to support 0.11.x, disabled armeabi builds, using now clang and libc++ instead of gnustl
2018-02-02 21:10:33 +01:00
Martin Felis
4ffea15ffc
Copied SDL2 2.0.7+ (changeset b359333bdc52) and adjusted gradle to use the new directory layout of the SDL2 android project
2018-01-23 21:22:56 +01:00
Martin Felis
391429367d
Updated gradle scripts so that it uses newer gradle version
2017-12-26 13:37:35 +01:00
Henrique Gemignani Passos Lima
dbdefdd86a
Make gradlew work.
2017-02-19 16:05:14 -03:00
Henrique Gemignani Passos Lima
76230b01f9
Fix build.gradle and add gradle/Android Studio entries to gitignore
2017-02-19 10:48:35 -03:00
Henrique Gemignani Passos Lima
00cfe30282
Adding love libproject.
2017-02-19 10:32:44 -03:00