mirror of
https://github.com/love2d/love-android.git
synced 2026-08-12 08:31:04 +02:00
* Revert configurable activity name. Always use "org.love2d.android.GameActivity" * Delete unnecessary AndroidManifext.xml for embed variant. * Workaround non-UTF-8 app.name in gradle.properties. See gradle.properties for more information.
This commit is contained in:
+9
-4
@@ -1,10 +1,15 @@
|
||||
android.enableJetifier=true
|
||||
android.useAndroidX=true
|
||||
org.gradle.daemon=false
|
||||
|
||||
app.name=Love2D
|
||||
app.activity_name=org.love2d.android.GameActivity
|
||||
app.application_id=org.love2d.unique_game_name
|
||||
# To set the application display name, only define either `app.name` or `app.name_byte_array`.
|
||||
# For a rule of thumb:
|
||||
# * Use `app.name` if your app name doesn't contain any non-ANSI characters.
|
||||
# * Otherwise, convert your app name to UTF-8 byte array, comma delimited, and put
|
||||
# it in `app.name_byte_array`
|
||||
#app.name=LÖVE for Android
|
||||
app.name_byte_array=76,195,150,86,69,32,102,111,114,32,65,110,100,114,111,105,100
|
||||
|
||||
app.application_id=org.love2d.android
|
||||
app.orientation=landscape
|
||||
app.version_code=30
|
||||
app.version_name=11.4
|
||||
|
||||
Reference in New Issue
Block a user