fixed immersive mode when resuming

This commit is contained in:
fysx
2015-01-20 14:36:57 +01:00
parent 013df025d0
commit 36216c16be
+9 -11
View File
@@ -80,17 +80,15 @@ public class GameActivity extends SDLActivity {
} }
@Override @Override
public void onWindowFocusChanged(boolean hasFocus) { public void onResume() {
super.onWindowFocusChanged(hasFocus); super.onResume();
if (hasFocus) { getWindow().getDecorView().setSystemUiVisibility(
getWindow().getDecorView().setSystemUiVisibility( View.SYSTEM_UI_FLAG_LAYOUT_STABLE
View.SYSTEM_UI_FLAG_LAYOUT_STABLE | View.SYSTEM_UI_FLAG_LAYOUT_HIDE_NAVIGATION
| View.SYSTEM_UI_FLAG_LAYOUT_HIDE_NAVIGATION | View.SYSTEM_UI_FLAG_LAYOUT_FULLSCREEN
| View.SYSTEM_UI_FLAG_LAYOUT_FULLSCREEN | View.SYSTEM_UI_FLAG_HIDE_NAVIGATION
| View.SYSTEM_UI_FLAG_HIDE_NAVIGATION | View.SYSTEM_UI_FLAG_FULLSCREEN
| View.SYSTEM_UI_FLAG_FULLSCREEN | View.SYSTEM_UI_FLAG_IMMERSIVE_STICKY);
| View.SYSTEM_UI_FLAG_IMMERSIVE_STICKY);
}
} }
public static String getGamePath() { public static String getGamePath() {