From 36216c16be186541a3e6d36137016c50728c67af Mon Sep 17 00:00:00 2001 From: fysx Date: Tue, 20 Jan 2015 14:36:57 +0100 Subject: [PATCH] fixed immersive mode when resuming --- src/org/love2d/android/GameActivity.java | 20 +++++++++----------- 1 file changed, 9 insertions(+), 11 deletions(-) diff --git a/src/org/love2d/android/GameActivity.java b/src/org/love2d/android/GameActivity.java index cf1bf427..39eafece 100644 --- a/src/org/love2d/android/GameActivity.java +++ b/src/org/love2d/android/GameActivity.java @@ -80,17 +80,15 @@ public class GameActivity extends SDLActivity { } @Override - public void onWindowFocusChanged(boolean hasFocus) { - super.onWindowFocusChanged(hasFocus); - if (hasFocus) { - getWindow().getDecorView().setSystemUiVisibility( - View.SYSTEM_UI_FLAG_LAYOUT_STABLE - | View.SYSTEM_UI_FLAG_LAYOUT_HIDE_NAVIGATION - | View.SYSTEM_UI_FLAG_LAYOUT_FULLSCREEN - | View.SYSTEM_UI_FLAG_HIDE_NAVIGATION - | View.SYSTEM_UI_FLAG_FULLSCREEN - | View.SYSTEM_UI_FLAG_IMMERSIVE_STICKY); - } + public void onResume() { + super.onResume(); + getWindow().getDecorView().setSystemUiVisibility( + View.SYSTEM_UI_FLAG_LAYOUT_STABLE + | View.SYSTEM_UI_FLAG_LAYOUT_HIDE_NAVIGATION + | View.SYSTEM_UI_FLAG_LAYOUT_FULLSCREEN + | View.SYSTEM_UI_FLAG_HIDE_NAVIGATION + | View.SYSTEM_UI_FLAG_FULLSCREEN + | View.SYSTEM_UI_FLAG_IMMERSIVE_STICKY); } public static String getGamePath() {