mirror of
https://github.com/bryanthaboi/gen1recomp.git
synced 2026-08-16 16:21:30 +02:00
5f2b2c616e
* CLOSES #1181, CLOSES #1212, CLOSES #1214, CLOSES #1224, CLOSES #1230, CLOSES #1249, CLOSES #1271, CLOSES #1272, CLOSES #1273, CLOSES #1298, CLOSES #1305, CLOSES #1307, CLOSES #1318, CLOSES #1328, CLOSES #1330, CLOSES #1331, CLOSES #1333, CLOSES #1334, CLOSES #1335, CLOSES #1340, CLOSES #1345, CLOSES #1346, CLOSES #1360, CLOSES #1362 * conv
2.1 KiB
2.1 KiB
New Features
Features intentionally added beyond the original Pokémon Red, Blue, and Yellow games:
- Survey zoom with connected-map rendering and configurable void fill
- Perspective tilt mode for an HD-2D-style overworld
- Multiple color modes, including original, SGB, advanced GBC, monochrome, and classic green
- Optional GBC screen effects, including pixel grids, shadows, glare, and transparency
- Performance presets and configurable FPS limits
- Peer-to-peer link play for trades and battles between Red, Blue, and Yellow
- Persistent custom options stored separately from game saves
- Optional widescreen battle layout
- Mobile touch controls with editable layouts, vibration, and orientation settings
- Translation and custom font support
- Built-in save editor for parties, boxes, items, events, maps, and Pokédex data
- Tiled map editing tools for mod authors
- Pokédex diploma and printer image exports
- Community mod browser
- Soft reset button combination
- Keyboard and controller rebinding
- Mod profiles with separate mod settings and save slots
- Sandboxed mods: an installed mod can read only its own folder and write only its own storage
- Improved launcher and save editor UI, including background downloads and update checks
- Direct-launch options for shortcuts, Steam entries, and handheld frontends
Pokémon Gold (Gen 2)
- COLOR, zoom, tilt, GBC FX, and quick save/load
- UI that stays fixed while the overworld zooms
- Border-block surrounds for maps smaller than the screen
- Gold-specific launcher options
- Optional widescreen battle layout
- Skippable trade animation with B or START
- QUIT and EXIT GAME from the menus
- Mod manager with Gen 1 mod adapters, per-game targeting, and
modkit gen2check - Followers for mods, plus Gen 2-only registries and hooks
- On-screen touch pad and controller SELECT for registered items
- Older mods keep loading after the sandbox change, through per-mod compat stand-ins for the pre-sandbox globals