mirror of
https://github.com/bryanthaboi/gen1recomp.git
synced 2026-08-12 00:10:56 +02:00
292 lines
9.4 KiB
Lua
292 lines
9.4 KiB
Lua
-- Deterministic digest of the link surface: the slice of merged data whose
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-- value decides whether two lockstep simulations stay identical and whether a
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-- traded mon is rebuilt the same way on both machines (D8). Peers whose
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-- digests agree may battle; peers whose digests differ negotiate a trade
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-- subset instead of desyncing three turns in.
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--
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-- Everything is serialized through an explicit sorted key order. pairs()
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-- order differs between two runs of the same build, so a digest that
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-- inherited it would reject identical peers at random -- that is the whole
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-- reason this file exists instead of a hash over tostring(data).
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--
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-- Deliberately excluded: sprite paths and `source` (install-specific
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-- generated paths that differ between two otherwise identical machines),
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-- names, dex entries, learnsets and TM/HM lists (they change no battle math
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-- and no trade rebuild).
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local Runtime = require("src.mods.Runtime")
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local Fingerprint = {}
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-- ------- FNV-1a, two lanes
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-- Two 32-bit lanes with different offset bases, concatenated into a 64-bit
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-- hex digest. Pure arithmetic: the 32-bit product is split so every
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-- intermediate stays inside a double's exact integer range, and the low-byte
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-- xor runs off a nibble table -- LuaJIT has bit ops, plain 5.1 does not, and
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-- tools load this file outside the game.
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local PRIME = 16777619
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local LANE_A, LANE_B = 2166136261, 2654435769
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local XOR4 = {}
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for a = 0, 15 do
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XOR4[a] = {}
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for b = 0, 15 do
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local x, y, r = a, b, 0
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for place = 0, 3 do
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if x % 2 ~= y % 2 then r = r + 2 ^ place end
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x, y = math.floor(x / 2), math.floor(y / 2)
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end
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XOR4[a][b] = r
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end
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end
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local function xor8(a, b)
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return XOR4[math.floor(a / 16)][math.floor(b / 16)] * 16 + XOR4[a % 16][b % 16]
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end
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local function step(h, byte)
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local lo = h % 65536
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local hi = (h - lo) / 65536
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lo = lo - lo % 256 + xor8(lo % 256, byte)
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return (lo * PRIME + (hi * PRIME % 65536) * 65536) % 4294967296
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end
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local function digest(text)
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local a, b = LANE_A, LANE_B
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for i = 1, #text do
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local byte = text:byte(i)
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a = step(a, byte)
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b = step(b, byte)
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end
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return ("%08x%08x"):format(a, b)
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end
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Fingerprint.digest = digest
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-- ------- canonical serialization
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-- %.17g is exact for every integer stat involved and is the same format the
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-- wire encoder uses, so a value that survives JSON hashes the same
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local function number(v)
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return ("%.17g"):format(v)
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end
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local writeValue
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-- tables are written array part first (order is meaning there: type chart
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-- rows, evolution lists), then named keys in sorted order
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writeValue = function(out, v)
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local t = type(v)
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if t == "number" then
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out[#out + 1] = "#" .. number(v)
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elseif t == "string" then
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out[#out + 1] = "$" .. v
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elseif t == "boolean" then
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out[#out + 1] = v and "T" or "F"
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elseif t == "table" then
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out[#out + 1] = "("
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local n = #v
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for i = 1, n do writeValue(out, v[i]) end
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local keys = {}
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for k in pairs(v) do
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if not (type(k) == "number" and k >= 1 and k <= n and k % 1 == 0) then
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keys[#keys + 1] = k
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end
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end
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table.sort(keys, function(a, b) return tostring(a) < tostring(b) end)
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for _, k in ipairs(keys) do
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out[#out + 1] = "." .. tostring(k)
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writeValue(out, v[k])
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end
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out[#out + 1] = ")"
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else
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-- a handler's bytes are not portably hashable; mods bump the record's
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-- rev instead, and the mod version is the backstop when they forget
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out[#out + 1] = "?"
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end
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end
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-- an absent field is skipped identically on both sides, so a record that
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-- never had the key and one whose mod removed it agree
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local function writeFields(out, record, fields)
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for _, field in ipairs(fields) do
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local v = record[field]
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if v ~= nil then
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out[#out + 1] = "." .. field
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writeValue(out, v)
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end
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end
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end
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local function sortedIds(map)
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local ids = {}
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for id in pairs(map or {}) do ids[#ids + 1] = id end
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table.sort(ids)
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return ids
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end
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-- ------- the link surface
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-- catchRate stays out (#511): no link mode ever reads it -- a ball thrown
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-- in a link battle is a trainer-battle throw and always refused (pokered
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-- engine/items/item_effects.asm ItemUseBall), and the trade rebuild never
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-- touches it. Hashing it split Red/Blue from Yellow, whose only link
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-- surface delta is the Dragonair/Dragonite catch-rate bytes
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-- (data/pokemon/base_stats/dragonair.asm db 45 vs 27, dragonite.asm 45
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-- vs 9), when the real cable links R/B/Y freely.
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local SPECIES_FIELDS = { "baseStats", "types", "baseExp",
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"growthRate", "evolutions" }
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local MOVE_FIELDS = { "power", "type", "accuracy", "pp", "effect", "category",
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"priority", "highCrit", "fixedDamage", "multiHit",
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"counterable", "semiInvulnerable" }
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-- catchBonus/shakeBonus are this engine's names for the plan's catchModifier
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local STATUS_FIELDS = { "rev", "catchBonus", "shakeBonus", "statPenalty",
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"cureOnSwitch", "beforeMovePriority" }
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local EFFECT_FIELDS = { "rev", "kind", "accuracyChecked" }
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local CONSTANT_FIELDS = { "partyMax", "moveMax", "levelCap", "dexSize",
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"badgeBoosts" }
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local RECORD_FIELDS = { pokemon = SPECIES_FIELDS, moves = MOVE_FIELDS,
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statuses = STATUS_FIELDS, move_effects = EFFECT_FIELDS }
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Fingerprint.FIELDS = RECORD_FIELDS
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local function writeSection(out, data, kind)
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local map = data[kind]
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if map == nil then return end
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local fields = RECORD_FIELDS[kind]
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out[#out + 1] = "[" .. kind .. "]"
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for _, id in ipairs(sortedIds(map)) do
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local record = map[id]
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if type(record) == "table" then
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out[#out + 1] = "@" .. id
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writeFields(out, record, fields)
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end
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end
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end
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-- the chart rows are an ordered array whose order the merge rebuilds from
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-- registration history, so they hash in place; the type records ride along
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-- because `category` decides the physical/special split
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local function writeTypeChart(out, data)
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local chart = data.type_chart
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if not chart then return end
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out[#out + 1] = "[type_chart]"
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for _, row in ipairs(chart.matchups or {}) do
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out[#out + 1] = ("@%s>%s"):format(tostring(row.attacker), tostring(row.defender))
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writeValue(out, row.multiplier)
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end
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for _, id in ipairs(sortedIds(chart.types)) do
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local record = chart.types[id]
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if type(record) == "table" then
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out[#out + 1] = "@" .. id
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writeFields(out, record, { "category", "index" })
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end
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end
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end
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local function writeConstants(out, data)
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if not data.constants then return end
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out[#out + 1] = "[constants]"
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writeFields(out, data.constants, CONSTANT_FIELDS)
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end
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-- a mod that wants an extra mon field to force agreement declares it here;
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-- only the author revision is hashable, the pack/unpack pair is not
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local function writeLinkFields(out, data)
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local fields = data.link_fields
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if not fields then return end
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out[#out + 1] = "[link_fields]"
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for _, id in ipairs(sortedIds(fields)) do
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local record = fields[id]
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if type(record) == "table" then
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out[#out + 1] = "@" .. id
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writeFields(out, record, { "rev" })
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end
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end
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end
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-- id@version of every enabled mod that touches the link surface: the
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-- backstop for a logic-only change whose author forgot to bump a rev
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local function modKey(mods)
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local parts = {}
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for _, mod in ipairs(mods or {}) do
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if mod.affectsLink ~= false then
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parts[#parts + 1] = ("%s@%s"):format(tostring(mod.id),
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tostring(mod.version or "?"))
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end
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end
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table.sort(parts)
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return table.concat(parts, ",")
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end
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Fingerprint.modKey = modKey
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-- ------- public API
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-- memoized per merged-data identity: the digest is only ever asked for on
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-- entry to link play, and vanilla single-player must not pay for it at all
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local cache = setmetatable({}, { __mode = "k" })
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local function surface(data, mods)
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local out = {}
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writeSection(out, data, "pokemon")
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writeSection(out, data, "moves")
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writeTypeChart(out, data)
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writeSection(out, data, "statuses")
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writeSection(out, data, "move_effects")
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writeConstants(out, data)
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writeLinkFields(out, data)
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out[#out + 1] = "[mods]" .. modKey(mods)
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return table.concat(out)
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end
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Fingerprint.surface = surface
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-- mods: { { id, version, affectsLink } } -- the hello's mod array
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function Fingerprint.compute(data, mods)
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if not data then return digest("") end
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local key = modKey(mods)
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local hit = cache[data]
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if hit and hit.key == key then return hit.value end
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local value = Runtime.call("link.fingerprint", function(d, m)
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return digest(surface(d, m))
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end, data, mods)
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cache[data] = { key = key, value = value }
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return value
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end
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-- per-record digests over the same allowlist, so two peers can agree on
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-- exactly which species and moves they rebuild identically
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local recordCache = setmetatable({}, { __mode = "k" })
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function Fingerprint.records(data, kind)
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local fields = RECORD_FIELDS[kind]
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assert(fields, "no record allowlist for " .. tostring(kind))
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local perData = recordCache[data]
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if not perData then
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perData = {}
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recordCache[data] = perData
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end
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if perData[kind] then return perData[kind] end
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local map = data[kind] or {}
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local out = {}
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for id, record in pairs(map) do
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if type(record) == "table" then
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local buf = { "@" .. id }
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writeFields(buf, record, fields)
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out[id] = digest(table.concat(buf))
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end
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end
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perData[kind] = out
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return out
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end
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function Fingerprint.forget(data)
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cache[data] = nil
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recordCache[data] = nil
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end
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return Fingerprint
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