mirror of
https://github.com/bryanthaboi/gen1recomp.git
synced 2026-08-12 08:21:02 +02:00
f944507520
Desktop and Android keep mountVersion as the overlay; only love-nx resolves assets/generated to yellow|blue/ save-dir paths. Co-authored-by: Cursor <cursoragent@cursor.com>
109 lines
3.6 KiB
Lua
109 lines
3.6 KiB
Lua
-- NX fused often cannot mount blue|yellow onto assets/generated. Assets.resolve
|
|
-- rewrites to the real save-dir path on NX only; desktop/Android stay unchanged.
|
|
package.path = "./?.lua;./?/init.lua;" .. package.path
|
|
if not _G.love then _G.love = require("tests.love_stub") end
|
|
|
|
local T = require("tests.harness")
|
|
local check = T.check
|
|
local eq = T.eq
|
|
|
|
local GameVersion = require("src.core.GameVersion")
|
|
local Platform = require("src.core.Platform")
|
|
local CacheFs = require("src.import.CacheFs")
|
|
local Assets = require("src.render.Assets")
|
|
|
|
local PNG = "assets/generated/tilesets/reds_house.png"
|
|
local savedPrefix = CacheFs.prefix
|
|
local savedVersion = GameVersion.get()
|
|
local savedSystem = love.system
|
|
|
|
local function clearPath(path)
|
|
love.filesystem.remove(path)
|
|
end
|
|
|
|
local function setOS(osName)
|
|
love.system = {
|
|
getOS = function() return osName end,
|
|
}
|
|
Platform._resetForTests()
|
|
end
|
|
|
|
-- --- Desktop: no rewrite even when yellow/ exists
|
|
setOS("OS X")
|
|
GameVersion.set("yellow")
|
|
CacheFs.prefix = ""
|
|
love.filesystem.write("yellow/" .. PNG, "yellow-png-bytes")
|
|
clearPath(PNG)
|
|
eq(Assets.resolve(PNG), PNG,
|
|
"desktop resolve leaves generated paths unprefixed (mount owns overlay)")
|
|
|
|
-- --- NX: rewrite to yellow/<path>
|
|
setOS("NX")
|
|
Assets.flush()
|
|
eq(Assets.resolve(PNG), "yellow/" .. PNG,
|
|
"NX resolve maps generated path to yellow/ when unprefixed is missing")
|
|
|
|
local img = Assets.image(PNG)
|
|
check(img ~= nil, "NX Assets.image opens the yellow/ save-dir path")
|
|
eq(img.path, "yellow/" .. PNG, "NX newImage receives the versioned path")
|
|
|
|
local id = Assets.imageData(PNG)
|
|
check(id ~= nil, "NX Assets.imageData opens the yellow/ save-dir path")
|
|
eq(id.path, "yellow/" .. PNG, "NX newImageData receives the versioned path")
|
|
|
|
-- --- NX Blue
|
|
GameVersion.set("blue")
|
|
Assets.flush()
|
|
love.filesystem.write("blue/" .. PNG, "blue-png-bytes")
|
|
clearPath(PNG)
|
|
clearPath("yellow/" .. PNG)
|
|
eq(Assets.resolve(PNG), "blue/" .. PNG, "NX resolve maps generated path to blue/")
|
|
check(Assets.image(PNG) ~= nil, "NX Assets.image opens the blue/ save-dir path")
|
|
|
|
-- --- NX Red stays unprefixed
|
|
GameVersion.set("red")
|
|
Assets.flush()
|
|
love.filesystem.write(PNG, "red-png-bytes")
|
|
clearPath("blue/" .. PNG)
|
|
eq(Assets.resolve(PNG), PNG, "NX Red resolve keeps the unprefixed path")
|
|
check(Assets.image(PNG) ~= nil, "NX Assets.image loads Red from the save-dir root")
|
|
|
|
-- --- NX prefers versioned file over empty unprefixed stub
|
|
GameVersion.set("yellow")
|
|
Assets.flush()
|
|
love.filesystem.write(PNG, "")
|
|
love.filesystem.write("yellow/" .. PNG, "yellow-real-png")
|
|
eq(Assets.resolve(PNG), "yellow/" .. PNG,
|
|
"NX resolve prefers yellow/ even when an empty unprefixed stub exists")
|
|
|
|
-- --- Android: same as desktop (no rewrite)
|
|
setOS("Android")
|
|
Assets.flush()
|
|
eq(Assets.resolve(PNG), PNG,
|
|
"Android resolve leaves generated paths unprefixed")
|
|
|
|
-- --- Non-generated paths untouched
|
|
eq(Assets.resolve("assets/launcher/gear.png"), "assets/launcher/gear.png",
|
|
"resolve leaves non-generated paths alone")
|
|
|
|
-- --- readActive still works for Data:load (all platforms)
|
|
setOS("NX")
|
|
GameVersion.set("yellow")
|
|
CacheFs.prefix = "yellow/"
|
|
love.filesystem.write("yellow/data/generated/maps.lua", "return { ok = true }")
|
|
local luaBytes = CacheFs.readActive("data/generated/maps.lua")
|
|
check(type(luaBytes) == "string" and luaBytes:find("ok", 1, true),
|
|
"readActive still finds yellow/data/generated when CacheFs.prefix is set")
|
|
|
|
love.system = savedSystem
|
|
Platform._resetForTests()
|
|
CacheFs.prefix = savedPrefix
|
|
GameVersion.set(savedVersion)
|
|
Assets.flush()
|
|
clearPath(PNG)
|
|
clearPath("yellow/" .. PNG)
|
|
clearPath("blue/" .. PNG)
|
|
clearPath("yellow/data/generated/maps.lua")
|
|
|
|
T.finish()
|