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Both features landed independently and each was green on its own, so the gap only appears in the combination. - tools/cartkit.py BASES did not list crystal, so cartkit rejected a Crystal cart as an unknown base game. The Lua validator never had this problem: it asks GameVersion.VERSIONS, so it accepted Crystal the moment the row existed. - Two self-tests used the literal "crystal" as their never-a-game sentinel and invert now that Crystal is real: tests/engine/cart_manifest.lua and cartkit's own t_identity. Both re-pointed at "nonesuch", the token the rest of the suite already uses for this.