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d9d42ec956
The parcel scene in Oak's Lab plays Music_MeetRival on both the rival's arrival and departure (lines 144-146 in oaks_lab.lua), but the post-battle onStep exit sequence only played the fanfare when the rival approached (fixed in #596). It was missing when the rival walks out after the battle. Add stop_music + play_music Music_MeetRival before the rival's exit walk-out in both oaks_lab.lua and oaks_lab_yellow.lua, matching the parcel scene's double-fanfare pattern from the original ROM. Fixes #683