Files
gen1recomp/tools/generate_example_mod_sprite.py
T
2026-07-17 20:30:02 -04:00

34 lines
1023 B
Python

#!/usr/bin/env python3
"""Create the inverted battle sprites used by the example native mod."""
from pathlib import Path
import sys
from PIL import Image, ImageOps
def invert(source: Path, destination: Path) -> None:
image = Image.open(source).convert("RGBA")
r, g, b, a = image.split()
inverted = ImageOps.invert(Image.merge("RGB", (r, g, b)))
inverted.putalpha(a)
destination.parent.mkdir(parents=True, exist_ok=True)
inverted.save(destination)
print(f"generated {destination} ({image.width}x{image.height})")
def main() -> int:
if len(sys.argv) != 3:
print("usage: generate_example_mod_sprite.py <source-dir> <output-dir>")
return 2
source_dir, output_dir = map(Path, sys.argv[1:])
invert(source_dir / "battle/front/mew.png",
output_dir / "assets/mew_front_inverted.png")
invert(source_dir / "battle/back/mewb.png",
output_dir / "assets/mew_back_inverted.png")
return 0
if __name__ == "__main__":
raise SystemExit(main())