Files
gen1recomp/native/switch-ota-launcher/include/ota_fs.h
T
Andrew Quenehen cafa6f3d61 Add Switch OTA launcher with unified SD zip and quiet UI.
Ships a dual-NRO native launcher that checks GitHub Releases, updates both NROs from gen1recomp-*-switch.zip with matching NACP versions, and stays silent unless an update needs confirm.
2026-08-05 01:48:39 -03:00

33 lines
1.2 KiB
C

#ifndef GEN1_OTA_FS_H
#define GEN1_OTA_FS_H
#include "ota_protocol.h"
#ifdef __cplusplus
extern "C" {
#endif
/* Read installed game version from sibling version.txt or NRO nacp-less stamp file.
* Expects switch/gen1recomp/version.txt containing X.Y.Z. Returns 0 on success. */
int ota_fs_read_installed_version(const char *install_dir, char *out, size_t out_len);
/* SHA-256 hex (lowercase) of file. Returns 0 on success. */
int ota_fs_sha256_file(const char *path, char *out_hex, size_t out_len);
/* Apply verified temp payload (extracted game NRO) using atomic plan. Returns 0 on success. */
int ota_fs_atomic_replace_game(const char *install_dir, const char *verified_game_nro,
char *err, size_t err_len);
/* Atomically replace any named NRO under install_dir (copy→.part→rename). */
int ota_fs_atomic_replace_nro(const char *install_dir, const char *nro_name,
const char *verified_nro, char *err, size_t err_len);
/* Hand off to game NRO via envSetNextLoad (Switch) or no-op stub (host). */
int ota_fs_handoff_to_game(const char *game_nro_path, char *err, size_t err_len);
#ifdef __cplusplus
}
#endif
#endif