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Silver: derived import manifest (tools/make_silver_manifest.py re-resolves the Gold manifest's symbols from pokesilver.sym), silver GameVersion row, generation-keyed extractor routing, required-files override, edition save stamping (a Silver playthrough no longer writes into the Gold save), checkver-driven edition data, SILVER/KAMON/OSCAR/MAX presets, GOLD rival default, edition credits banner, Lugia title screen (OAM layouts, bob, trail, palettes as title.lua data keys with Gold defaults so old caches need no re-import), packaging for every build target, docs, and tests. Launcher: the installed-mods list is one continuous scroll (rows culled to the viewport) instead of a pager with an inner scroll viewport; the pad cursor's edge-scroll no longer runs it to the bottom. The game dropdown shows just the initial and caret. Find-tab behavior unchanged. Title tempo: a sprite-anim frame shows duration+1 ticks (engine/sprite_anims/core.asm GetSpriteAnimFrame), which locks both editions' 64-tick wing beat to the 64-tick sine bob; the title screens no longer run fast and out of phase.
1.2 KiB
1.2 KiB
New Features
Features intentionally added beyond the original Pokémon Red, Blue, and Yellow games:
- Survey zoom with connected-map rendering and configurable void fill
- Perspective tilt mode for an HD-2D-style overworld
- Multiple color modes, including original, SGB, advanced GBC, monochrome, and classic green
- Optional GBC screen effects, including pixel grids, shadows, glare, and transparency
- Performance presets and configurable FPS limits
- Peer-to-peer link play for trades and battles between Red, Blue, and Yellow
- Persistent custom options stored separately from game saves
- Optional widescreen battle layout
- Mobile touch controls with editable layouts, vibration, and orientation settings
- Touch skins in RetroArch overlay format and Delta
.deltaskin(including PDF-wrapped bezel art), with per-button press states and Super Game Boy borders - Pokédex diploma and printer image exports
Gen 2 Specifics
- Pokémon Silver as an importable, launcher-selectable version alongside Gold
- Mod manager with Gen 1 mod adapters, per-game targeting, and
modkit gen2check - Followers for mods, plus Gen 2-only registries and hooks