Files
gen1recomp/src/link/Wire.lua
T
bryanthaboi 7b1e796c48 CLOSES #1496
2026-08-17 22:52:33 -04:00

345 lines
8.9 KiB
Lua

local Wire = {}
local MAX_INT = 2147483647
local MAX_STRING = 64
local MAX_NAME = 40
local MAX_LIST = 64
local MAX_PARTY = 32
local MAX_MOVES = 8
local MAX_MODS = 256
local MAX_RECORDS = 4096
local MAX_EXTRA_DEPTH = 8
local MAX_ROUNDS = 16
local MAX_MATCHES = 128
function Wire.num(v, default, min, max)
local n = tonumber(v)
if n == nil or n ~= n then return default end
min = min or -MAX_INT
max = max or MAX_INT
if n < min then return min end
if n > max then return max end
return math.floor(n)
end
function Wire.str(v, default, maxLen)
if type(v) ~= "string" then return default end
maxLen = maxLen or MAX_STRING
if #v > maxLen then return v:sub(1, maxLen) end
return v
end
function Wire.bool(v, default)
if type(v) == "boolean" then return v end
return default
end
function Wire.list(v, maxN, fn)
local out = {}
if type(v) ~= "table" then return out end
local n = math.min(#v, maxN or MAX_LIST)
for i = 1, n do
local entry = fn(v[i])
if entry ~= nil then out[#out + 1] = entry end
end
return out
end
function Wire.records(v)
local out = {}
if type(v) ~= "table" then return out end
local n = 0
for k, val in pairs(v) do
if type(k) == "string" then
out[k] = Wire.str(val, nil, MAX_STRING) or tostring(Wire.num(val, 0))
n = n + 1
if n >= MAX_RECORDS then break end
end
end
return out
end
function Wire.plain(v, depth)
if type(v) ~= "table" then return nil end
depth = depth or 0
if depth > MAX_EXTRA_DEPTH then return nil end
local out = {}
for k, val in pairs(v) do
local kt, vt = type(k), type(val)
if kt == "string" or kt == "number" then
if vt == "string" then out[k] = Wire.str(val, nil, MAX_STRING)
elseif vt == "number" or vt == "boolean" then out[k] = val
elseif vt == "table" then out[k] = Wire.plain(val, depth + 1) end
end
end
return out
end
local STAT_KEYS = { "hp", "attack", "defense", "speed", "special" }
local function statMap(v)
local out = {}
if type(v) ~= "table" then return out end
for _, k in ipairs(STAT_KEYS) do
out[k] = Wire.num(v[k], nil, 0, 65535)
end
return out
end
local function move(v)
if type(v) ~= "table" then return { id = nil } end
return {
id = Wire.str(v.id, nil, MAX_STRING),
pp = Wire.num(v.pp, nil, 0, 255),
ppUps = Wire.num(v.ppUps, nil, 0, 255),
maxPp = Wire.num(v.maxPp, nil, 0, 255),
}
end
local function mon(v)
if type(v) ~= "table" then return {} end
return {
species = Wire.str(v.species, nil, MAX_STRING),
level = Wire.num(v.level, nil, 0, 65535),
exp = Wire.num(v.exp, nil, 0, MAX_INT),
experience = Wire.num(v.experience, nil, 0, MAX_INT),
hp = Wire.num(v.hp, nil, 0, 65535),
status = Wire.str(v.status, nil, MAX_STRING),
nickname = Wire.str(v.nickname, nil, MAX_NAME),
dvs = statMap(v.dvs),
statExp = statMap(v.statExp),
moves = Wire.list(v.moves, MAX_MOVES, move),
ot = Wire.str(v.ot, nil, MAX_NAME),
otId = Wire.num(v.otId, nil, 0, MAX_INT),
item = Wire.str(v.item, nil, MAX_STRING),
happiness = Wire.num(v.happiness, nil, 0, 65535),
pokerus = Wire.num(v.pokerus, nil, 0, 65535),
caughtLevel = Wire.num(v.caughtLevel, nil, 0, 65535),
isEgg = Wire.bool(v.isEgg, nil),
eggSteps = Wire.num(v.eggSteps, nil, 0, MAX_INT),
extra = Wire.plain(v.extra),
}
end
local function modEntry(v)
if type(v) ~= "table" then return nil end
return {
id = Wire.str(v.id, nil, MAX_NAME),
version = Wire.str(v.version, nil, MAX_NAME)
or Wire.num(v.version, nil, 0, MAX_INT),
affectsLink = Wire.bool(v.affectsLink, nil),
language = Wire.bool(v.language, nil),
}
end
local function name(v)
return Wire.str(v, nil, MAX_NAME)
end
local sanitize
local SCHEMAS = {}
SCHEMAS.hello = function(m)
return {
protocol = Wire.num(m.protocol, nil, 0, MAX_INT),
name = name(m.name),
mode = Wire.str(m.mode, nil, MAX_STRING),
engineVersion = Wire.str(m.engineVersion, nil, MAX_STRING),
apiVersion = Wire.str(m.apiVersion, nil, MAX_STRING),
generation = Wire.num(m.generation, nil, 0, 255),
fingerprint = Wire.str(m.fingerprint, nil, MAX_STRING),
linkModified = Wire.bool(m.linkModified, nil),
mods = Wire.list(m.mods, MAX_MODS, modEntry),
}
end
SCHEMAS.records = function(m)
return {
pokemon = Wire.records(m.pokemon),
moves = Wire.records(m.moves),
heldItems = m.heldItems ~= nil and Wire.records(m.heldItems) or nil,
}
end
SCHEMAS.party = function(m)
return {
mons = Wire.list(m.mons, MAX_PARTY, mon),
seed = Wire.num(m.seed, nil, 0, MAX_INT),
forceLevel = Wire.num(m.forceLevel, nil, 0, 65535),
}
end
SCHEMAS.pick = function(m)
return { index = Wire.num(m.index, nil, -MAX_INT, MAX_INT) }
end
SCHEMAS.confirm = function(m)
return { ok = Wire.bool(m.ok, false) }
end
SCHEMAS.action = function(m)
return {
kind = Wire.str(m.kind, "", MAX_STRING),
slot = Wire.num(m.slot, nil, 1, MAX_MOVES),
index = Wire.num(m.index, nil, 1, MAX_PARTY),
}
end
SCHEMAS.hash = function(m)
local parts
if type(m.parts) == "table" then
parts = {
actives = Wire.str(m.parts.actives, nil, MAX_STRING),
volatile = Wire.str(m.parts.volatile, nil, MAX_STRING),
bench = Wire.str(m.parts.bench, nil, MAX_STRING),
}
end
return {
turn = Wire.num(m.turn, 0, 0, MAX_INT),
value = Wire.str(m.value, nil, MAX_STRING),
parts = parts,
}
end
SCHEMAS.replace = function(m)
return { index = Wire.num(m.index, 1, 1, MAX_PARTY) }
end
SCHEMAS.bye = function() return {} end
SCHEMAS.forfeit = function() return {} end
SCHEMAS.hosted = function(m)
return { code = Wire.str(m.code, nil, MAX_NAME) }
end
SCHEMAS.paired = function() return {} end
SCHEMAS.peer_gone = function() return {} end
SCHEMAS.join_error = function(m)
return { reason = Wire.str(m.reason, "", MAX_STRING) }
end
local function rule(m)
return {
requiredPartySize = Wire.num(m.requiredPartySize, nil, 0, 255),
minLevel = Wire.num(m.minLevel, nil, 0, 65535),
maxLevel = Wire.num(m.maxLevel, nil, 0, 65535),
turnLimit = Wire.num(m.turnLimit, nil, 0, 65535),
forceLevel = Wire.num(m.forceLevel, nil, 0, 65535),
}
end
SCHEMAS.tournament_hosted = function(m)
local out = rule(m)
out.code = Wire.str(m.code, nil, MAX_NAME)
out.participating = Wire.bool(m.participating, nil)
return out
end
SCHEMAS.tournament_host_error = function(m)
local out = rule(m)
out.reason = Wire.str(m.reason, "", MAX_STRING)
return out
end
SCHEMAS.tournament_join_error = SCHEMAS.tournament_host_error
SCHEMAS.tournament_roster = function(m)
local out = rule(m)
out.players = Wire.list(m.players, MAX_MATCHES, name)
out.spectators = Wire.list(m.spectators, MAX_MATCHES, name)
return out
end
local function match(v)
if type(v) ~= "table" then return nil end
return {
a = name(v.a), b = name(v.b), winner = name(v.winner),
bye = Wire.bool(v.bye, false),
state = Wire.str(v.state, nil, MAX_STRING),
}
end
local function round(v)
if type(v) ~= "table" then return nil end
return {
round = Wire.num(v.round, 0, 0, MAX_ROUNDS),
matches = Wire.list(v.matches, MAX_MATCHES, match),
}
end
SCHEMAS.bracket_update = function(m)
local t = type(m.tournament) == "table" and m.tournament or {}
local out = rule(t)
out.code = Wire.str(t.code, nil, MAX_NAME)
out.status = Wire.str(t.status, nil, MAX_STRING)
out.round = Wire.num(t.round, 0, 0, MAX_ROUNDS)
out.champion = name(t.champion)
out.rounds = Wire.list(t.rounds, MAX_ROUNDS, round)
return { tournament = out }
end
SCHEMAS.match_start = function(m)
return {
opponent = name(m.opponent),
round = Wire.num(m.round, 0, 0, MAX_ROUNDS),
turnLimit = Wire.num(m.turnLimit, nil, 0, 65535),
role = Wire.str(m.role, "", MAX_STRING),
}
end
SCHEMAS.match_start_spectate = function(m)
return {
round = Wire.num(m.round, 0, 0, MAX_ROUNDS),
playerHost = name(m.playerHost),
playerGuest = name(m.playerGuest),
}
end
SCHEMAS.tournament_bye = function(m)
return { round = Wire.num(m.round, 0, 0, MAX_ROUNDS) }
end
SCHEMAS.tournament_over = function(m)
return { champion = name(m.champion) }
end
local SPECTATABLE = {
action = true, replace = true, bye = true, forfeit = true,
hello = true, party = true, hash = true,
}
SCHEMAS.spectate = function(m)
if type(m.msg) ~= "table" or not SPECTATABLE[m.msg.type] then return nil end
local inner = sanitize(m.msg)
if not inner then return nil end
return { side = Wire.str(m.side, "", MAX_STRING), msg = inner }
end
Wire.SCHEMAS = SCHEMAS
local function passthrough(m)
local out = Wire.plain(m) or {}
out.type = nil
return out
end
sanitize = function(msg)
if type(msg) ~= "table" then return nil end
local kind = msg.type
if type(kind) ~= "string" or #kind > MAX_STRING then return nil end
local schema = SCHEMAS[kind]
local out
if schema then
out = schema(msg)
if not out then return nil end
else
out = passthrough(msg)
end
out.type = kind
return out
end
Wire.sanitize = sanitize
return Wire