mirror of
https://github.com/bryanthaboi/gen1recomp.git
synced 2026-08-17 11:11:10 +02:00
489 lines
20 KiB
Lua
489 lines
20 KiB
Lua
-- Deterministic digest of the link surface: the slice of merged data whose
|
|
-- value decides whether two lockstep simulations stay identical and whether a
|
|
-- traded mon is rebuilt the same way on both machines (D8). Peers whose
|
|
-- digests agree may battle; peers whose digests differ negotiate a trade
|
|
-- subset instead of desyncing three turns in.
|
|
--
|
|
-- Everything is serialized through an explicit sorted key order. pairs()
|
|
-- order differs between two runs of the same build, so a digest that
|
|
-- inherited it would reject identical peers at random -- that is the whole
|
|
-- reason this file exists instead of a hash over tostring(data).
|
|
--
|
|
-- Deliberately excluded: sprite paths and `source` (install-specific
|
|
-- generated paths that differ between two otherwise identical machines),
|
|
-- names, dex entries, learnsets and TM/HM lists (they change no battle math
|
|
-- and no trade rebuild).
|
|
--
|
|
-- Two generations, two surfaces. Gold's link surface is the same IDEA over
|
|
-- different tables -- statuses live at data.gen2Statuses, the special stat is
|
|
-- two stats, the exp curves are data rather than code, and held items exist at
|
|
-- all -- so the Gen 2 arm below is a second surface writer, not a widened Gen 1
|
|
-- one. Widening would have moved the Gen 1 digest, which is pinned by
|
|
-- tests/engine/gate_fingerprint.lua and by every installed build in the wild.
|
|
-- docs/gen2-link-design.md section 5 is the field-by-field reasoning for what
|
|
-- the Gen 2 surface covers and what it deliberately leaves out.
|
|
|
|
local Runtime = require("src.mods.Runtime")
|
|
|
|
local Fingerprint = {}
|
|
|
|
-- ------- FNV-1a, two lanes
|
|
|
|
-- Two 32-bit lanes with different offset bases, concatenated into a 64-bit
|
|
-- hex digest. Pure arithmetic: the 32-bit product is split so every
|
|
-- intermediate stays inside a double's exact integer range, and the low-byte
|
|
-- xor runs off a nibble table -- LuaJIT has bit ops, plain 5.1 does not, and
|
|
-- tools load this file outside the game.
|
|
local PRIME = 16777619
|
|
local LANE_A, LANE_B = 2166136261, 2654435769
|
|
|
|
local XOR4 = {}
|
|
for a = 0, 15 do
|
|
XOR4[a] = {}
|
|
for b = 0, 15 do
|
|
local x, y, r = a, b, 0
|
|
for place = 0, 3 do
|
|
if x % 2 ~= y % 2 then r = r + 2 ^ place end
|
|
x, y = math.floor(x / 2), math.floor(y / 2)
|
|
end
|
|
XOR4[a][b] = r
|
|
end
|
|
end
|
|
|
|
local function xor8(a, b)
|
|
return XOR4[math.floor(a / 16)][math.floor(b / 16)] * 16 + XOR4[a % 16][b % 16]
|
|
end
|
|
|
|
local function step(h, byte)
|
|
local lo = h % 65536
|
|
local hi = (h - lo) / 65536
|
|
lo = lo - lo % 256 + xor8(lo % 256, byte)
|
|
return (lo * PRIME + (hi * PRIME % 65536) * 65536) % 4294967296
|
|
end
|
|
|
|
local function digest(text)
|
|
local a, b = LANE_A, LANE_B
|
|
for i = 1, #text do
|
|
local byte = text:byte(i)
|
|
a = step(a, byte)
|
|
b = step(b, byte)
|
|
end
|
|
return ("%08x%08x"):format(a, b)
|
|
end
|
|
|
|
Fingerprint.digest = digest
|
|
|
|
-- ------- canonical serialization
|
|
|
|
-- %.17g is exact for every integer stat involved and is the same format the
|
|
-- wire encoder uses, so a value that survives JSON hashes the same
|
|
local function number(v)
|
|
return ("%.17g"):format(v)
|
|
end
|
|
|
|
local writeValue
|
|
|
|
-- tables are written array part first (order is meaning there: type chart
|
|
-- rows, evolution lists), then named keys in sorted order
|
|
writeValue = function(out, v)
|
|
local t = type(v)
|
|
if t == "number" then
|
|
out[#out + 1] = "#" .. number(v)
|
|
elseif t == "string" then
|
|
out[#out + 1] = "$" .. v
|
|
elseif t == "boolean" then
|
|
out[#out + 1] = v and "T" or "F"
|
|
elseif t == "table" then
|
|
out[#out + 1] = "("
|
|
local n = #v
|
|
for i = 1, n do writeValue(out, v[i]) end
|
|
local keys = {}
|
|
for k in pairs(v) do
|
|
if not (type(k) == "number" and k >= 1 and k <= n and k % 1 == 0) then
|
|
keys[#keys + 1] = k
|
|
end
|
|
end
|
|
table.sort(keys, function(a, b) return tostring(a) < tostring(b) end)
|
|
for _, k in ipairs(keys) do
|
|
out[#out + 1] = "." .. tostring(k)
|
|
writeValue(out, v[k])
|
|
end
|
|
out[#out + 1] = ")"
|
|
else
|
|
-- a handler's bytes are not portably hashable; mods bump the record's
|
|
-- rev instead, and the mod version is the backstop when they forget
|
|
out[#out + 1] = "?"
|
|
end
|
|
end
|
|
|
|
-- an absent field is skipped identically on both sides, so a record that
|
|
-- never had the key and one whose mod removed it agree
|
|
local function writeFields(out, record, fields)
|
|
for _, field in ipairs(fields) do
|
|
local v = record[field]
|
|
if v ~= nil then
|
|
out[#out + 1] = "." .. field
|
|
writeValue(out, v)
|
|
end
|
|
end
|
|
end
|
|
|
|
local function sortedIds(map)
|
|
local ids = {}
|
|
for id in pairs(map or {}) do ids[#ids + 1] = id end
|
|
table.sort(ids)
|
|
return ids
|
|
end
|
|
|
|
-- ------- the link surface
|
|
|
|
-- catchRate stays out (#511): no link mode ever reads it -- a ball thrown
|
|
-- in a link battle is a trainer-battle throw and always refused (pokered
|
|
-- engine/items/item_effects.asm ItemUseBall), and the trade rebuild never
|
|
-- touches it. Hashing it split Red/Blue from Yellow, whose only link
|
|
-- surface delta is the Dragonair/Dragonite catch-rate bytes
|
|
-- (data/pokemon/base_stats/dragonair.asm db 45 vs 27, dragonite.asm 45
|
|
-- vs 9), when the real cable links R/B/Y freely.
|
|
local SPECIES_FIELDS = { "baseStats", "types", "baseExp",
|
|
"growthRate", "evolutions" }
|
|
local MOVE_FIELDS = { "power", "type", "accuracy", "pp", "effect", "category",
|
|
"priority", "highCrit", "fixedDamage", "multiHit",
|
|
"counterable", "semiInvulnerable" }
|
|
-- catchBonus/shakeBonus are this engine's names for the plan's catchModifier
|
|
local STATUS_FIELDS = { "rev", "catchBonus", "shakeBonus", "statPenalty",
|
|
"cureOnSwitch", "beforeMovePriority" }
|
|
local EFFECT_FIELDS = { "rev", "kind", "accuracyChecked" }
|
|
local CONSTANT_FIELDS = { "partyMax", "moveMax", "levelCap", "dexSize",
|
|
"badgeBoosts" }
|
|
|
|
local RECORD_FIELDS = { pokemon = SPECIES_FIELDS, moves = MOVE_FIELDS,
|
|
statuses = STATUS_FIELDS, move_effects = EFFECT_FIELDS }
|
|
|
|
Fingerprint.FIELDS = RECORD_FIELDS
|
|
|
|
-- ------- the Gen 2 link surface
|
|
--
|
|
-- Same doctrine, applied to Gold's records. Every difference from the Gen 1
|
|
-- lists above is a real Gen 2 change rather than an extractor spelling:
|
|
--
|
|
-- baseStats carries specialAttack/specialDefense instead of special
|
|
-- (pokegold data/pokemon/base_stats/), which writeValue hashes
|
|
-- by sorted key without needing to know either name
|
|
-- genderRatio Gen 2 has ATTRACT, so two peers that disagree on a species'
|
|
-- gender split disagree on whether a move lands. Nothing else
|
|
-- out of the breeding block is here: the Day-Care is local,
|
|
-- there is no link breeding, and an egg's contents are decided
|
|
-- before it can be traded.
|
|
-- evolutions points at `into` rather than `species` and carries the
|
|
-- happiness window / stat comparison; it decides what a traded
|
|
-- mon becomes, exactly as on Gen 1
|
|
--
|
|
-- catchRate stays out for the reason #511 gives, and so does the whole
|
|
-- eggGroups/eggMoves/eggSteps block, `items` (the wild held-item slots, rolled
|
|
-- before a link session can see them) and tmhm.
|
|
local GEN2_SPECIES_FIELDS = { "baseStats", "types", "baseExp",
|
|
"growthRate", "evolutions", "genderRatio" }
|
|
-- effectChance is the one addition: Gen 1 encodes a secondary effect's odds in
|
|
-- the effect itself, Gen 2 stores them per move (pokegold data/moves/moves.asm
|
|
-- `move` macro, the effect chance byte), so two peers that disagree about
|
|
-- BODY SLAM's 30 percent disagree about the battle. The rest of the Gen 1
|
|
-- list rides along unchanged: those keys are absent from an extracted Gold
|
|
-- record, and writeFields skips an absent field, so they cost nothing and
|
|
-- cover a mod that sets one.
|
|
local GEN2_MOVE_FIELDS = { "power", "type", "accuracy", "pp", "effect",
|
|
"effectChance", "category", "priority", "highCrit",
|
|
"fixedDamage", "multiHit", "counterable",
|
|
"semiInvulnerable" }
|
|
-- the same six the Gen 1 statuses carry: src/mods/Schemas.lua R.statuses is one
|
|
-- spec for both games, and Gold's own records (src/battle/gen2/Battle.lua
|
|
-- STATUS_RECORDS) fill exactly these
|
|
local GEN2_STATUS_FIELDS = STATUS_FIELDS
|
|
-- `status` beside kind: a Gen 2 move_effects record is
|
|
-- { kind = "primary"/"secondary", status = "burn" } for every status-inflicting
|
|
-- effect (src/battle/gen2/Battle.lua MOVE_EFFECT_RECORDS), so the status a
|
|
-- given effect inflicts is part of the surface rather than part of the handler
|
|
local GEN2_EFFECT_FIELDS = { "rev", "kind", "accuracyChecked", "status" }
|
|
-- ItemAttributes' last two columns. Pure battle math (Leftovers' heal, King's
|
|
-- Rock's odds, a type booster's percentage) and the item rides along with a
|
|
-- traded mon, which makes it trade surface too.
|
|
local GEN2_HELD_FIELDS = { "rev", "heldEffect", "heldParameter" }
|
|
-- The exp curve coefficients, straight off pokegold data/growth_rates.asm. On
|
|
-- Gen 1 this is code (src/pokemon/Growth.lua) and cannot be hashed at all; on
|
|
-- Gold it is data the extractor writes, and it decides what level a traded
|
|
-- mon's experience buys, so it is surface.
|
|
local GEN2_GROWTH_FIELDS = { "numerator", "denominator", "squared", "linear",
|
|
"constant" }
|
|
|
|
local GEN2_RECORD_FIELDS = { pokemon = GEN2_SPECIES_FIELDS,
|
|
moves = GEN2_MOVE_FIELDS,
|
|
statuses = GEN2_STATUS_FIELDS,
|
|
move_effects = GEN2_EFFECT_FIELDS,
|
|
held_items = GEN2_HELD_FIELDS,
|
|
growth_rates = GEN2_GROWTH_FIELDS }
|
|
|
|
Fingerprint.GEN2_FIELDS = GEN2_RECORD_FIELDS
|
|
|
|
-- the allowlist table for a generation; unknown generations read as Gen 1, the
|
|
-- same default GameVersion.generation() carries
|
|
local function fieldsFor(generation)
|
|
if generation == 2 then return GEN2_RECORD_FIELDS end
|
|
return RECORD_FIELDS
|
|
end
|
|
|
|
-- ------- which generation a merged dataset belongs to
|
|
--
|
|
-- Read off the data rather than off GameVersion, for two reasons: this file is
|
|
-- loaded by tools and headless tests that never boot a game (see the FNV
|
|
-- comment above), and a caller that hands over a fixture dataset should get a
|
|
-- digest for THAT dataset rather than for whatever the process last booted.
|
|
--
|
|
-- data.type_chart.generation is written by the Gen 2 extractor and is the
|
|
-- cheapest honest answer. The namespace check behind it covers a dataset
|
|
-- assembled without a type chart: gen2Statuses/gen2MoveEffects/gen2Constants
|
|
-- are Data keys only a Gen 2 boot ever creates (src/core/Game2.lua:load and
|
|
-- src/mods/Builtins.lua's Gen 2 registrants), and Schemas.GEN1 gates every one
|
|
-- of the Gen 2-only registries to false, so a Red boot cannot grow one.
|
|
function Fingerprint.generationOf(data)
|
|
if type(data) ~= "table" then return 1 end
|
|
local chart = data.type_chart
|
|
if type(chart) == "table" and tonumber(chart.generation) then
|
|
return tonumber(chart.generation)
|
|
end
|
|
if data.gen2Statuses or data.gen2MoveEffects or data.gen2Constants then
|
|
return 2
|
|
end
|
|
return 1
|
|
end
|
|
|
|
-- data.pokemon on Gold carries one sibling that is not a species: the
|
|
-- extractor's `growthRates` coefficient rows, which src/battle/gen2/Mon.lua
|
|
-- reads through growthFor. It gets its own section in the surface, and it is
|
|
-- skipped here so the species id space -- which Fingerprint.records hands to
|
|
-- Protocol.eligibleParty as "the mons the peer can rebuild" -- never carries an
|
|
-- id no party slot could hold.
|
|
local NON_SPECIES = { growthRates = true }
|
|
|
|
local function writeRecords(out, map, label, fields, skip)
|
|
if map == nil then return end
|
|
out[#out + 1] = "[" .. label .. "]"
|
|
for _, id in ipairs(sortedIds(map)) do
|
|
local record = map[id]
|
|
if type(record) == "table" and not (skip and skip[id]) then
|
|
out[#out + 1] = "@" .. id
|
|
writeFields(out, record, fields)
|
|
end
|
|
end
|
|
end
|
|
|
|
local function writeSection(out, data, kind)
|
|
writeRecords(out, data[kind], kind, RECORD_FIELDS[kind])
|
|
end
|
|
|
|
-- the chart rows are an ordered array whose order the merge rebuilds from
|
|
-- registration history, so they hash in place; the type records ride along
|
|
-- because `category` decides the physical/special split
|
|
local function writeTypeChart(out, data)
|
|
local chart = data.type_chart
|
|
if not chart then return end
|
|
out[#out + 1] = "[type_chart]"
|
|
for _, row in ipairs(chart.matchups or {}) do
|
|
out[#out + 1] = ("@%s>%s"):format(tostring(row.attacker), tostring(row.defender))
|
|
writeValue(out, row.multiplier)
|
|
end
|
|
for _, id in ipairs(sortedIds(chart.types)) do
|
|
local record = chart.types[id]
|
|
if type(record) == "table" then
|
|
out[#out + 1] = "@" .. id
|
|
writeFields(out, record, { "category", "index" })
|
|
end
|
|
end
|
|
end
|
|
|
|
-- Gold's chart carries one extra ordered array: the matchups FORESIGHT
|
|
-- rewrites, which is how a Normal or Fighting move reaches a Ghost at all
|
|
-- (pokegold data/types/foresight_matchups.asm, read through
|
|
-- BattleCheckTypeMatchup's `.foresight` arm in engine/battle/effect_commands.asm).
|
|
-- Two peers that disagree about it disagree about a turn, so it is surface.
|
|
local function writeGen2TypeChart(out, data)
|
|
writeTypeChart(out, data)
|
|
local chart = data.type_chart
|
|
if not chart or not chart.foresightMatchups then return end
|
|
out[#out + 1] = "[foresight]"
|
|
for _, row in ipairs(chart.foresightMatchups) do
|
|
out[#out + 1] = ("@%s>%s"):format(tostring(row.attacker), tostring(row.defender))
|
|
writeValue(out, row.multiplier)
|
|
end
|
|
end
|
|
|
|
local function writeConstants(out, data)
|
|
if not data.constants then return end
|
|
out[#out + 1] = "[constants]"
|
|
writeFields(out, data.constants, CONSTANT_FIELDS)
|
|
end
|
|
|
|
-- a mod that wants an extra mon field to force agreement declares it here;
|
|
-- only the author revision is hashable, the pack/unpack pair is not
|
|
local function writeLinkFields(out, data)
|
|
local fields = data.link_fields
|
|
if not fields then return end
|
|
out[#out + 1] = "[link_fields]"
|
|
for _, id in ipairs(sortedIds(fields)) do
|
|
local record = fields[id]
|
|
if type(record) == "table" then
|
|
out[#out + 1] = "@" .. id
|
|
writeFields(out, record, { "rev" })
|
|
end
|
|
end
|
|
end
|
|
|
|
-- id@version of every enabled mod that touches the link surface: the
|
|
-- backstop for a logic-only change whose author forgot to bump a rev
|
|
local function modKey(mods)
|
|
local parts = {}
|
|
for _, mod in ipairs(mods or {}) do
|
|
if mod.affectsLink ~= false then
|
|
parts[#parts + 1] = ("%s@%s"):format(tostring(mod.id),
|
|
tostring(mod.version or "?"))
|
|
end
|
|
end
|
|
table.sort(parts)
|
|
return table.concat(parts, ",")
|
|
end
|
|
|
|
Fingerprint.modKey = modKey
|
|
|
|
-- ------- public API
|
|
|
|
-- memoized per merged-data identity: the digest is only ever asked for on
|
|
-- entry to link play, and vanilla single-player must not pay for it at all
|
|
local cache = setmetatable({}, { __mode = "k" })
|
|
|
|
local function surfaceGen1(data, mods)
|
|
local out = {}
|
|
writeSection(out, data, "pokemon")
|
|
writeSection(out, data, "moves")
|
|
writeTypeChart(out, data)
|
|
writeSection(out, data, "statuses")
|
|
writeSection(out, data, "move_effects")
|
|
writeConstants(out, data)
|
|
writeLinkFields(out, data)
|
|
out[#out + 1] = "[mods]" .. modKey(mods)
|
|
return table.concat(out)
|
|
end
|
|
|
|
-- The Gen 2 surface. Opens with a "[gen2]" tag so a Gen 2 digest can never
|
|
-- collide with a Gen 1 one even over degenerate data -- checkCompat refuses a
|
|
-- cross-generation pairing by the hello's `generation` field long before the
|
|
-- digests are compared, and this makes the digest agree with that refusal
|
|
-- instead of leaving it to luck.
|
|
--
|
|
-- data.gen2Constants is deliberately absent, and it is the one omission worth
|
|
-- spelling out: it is the ROM's ordered NAME lists (speciesOrder, itemOrder,
|
|
-- heldEffectOrder, mapOrder...), an index space the extractor uses, and every
|
|
-- dispatch in the Gen 2 simulation goes by name -- Battle.heldEffect compares
|
|
-- record.heldEffect strings, moveEffectRecordFor keys by EFFECT_*. Reordering
|
|
-- one moves no battle math, so hashing it would split two peers over a table
|
|
-- neither of them dispatches on, which is the #511 mistake in a new place.
|
|
-- Balls and item_effects stay out for the reason the Gen 1 surface leaves them
|
|
-- out: no link mode lets a bag item be thrown.
|
|
local function surfaceGen2(data, mods)
|
|
local out = { "[gen2]" }
|
|
writeRecords(out, data.pokemon, "pokemon", GEN2_SPECIES_FIELDS, NON_SPECIES)
|
|
-- the growth curves live on the species map as a sibling of the species
|
|
-- records (data.pokemon.growthRates, written by the extractor and read by
|
|
-- src/battle/gen2/Mon.lua:growthFor), so they hash as their own section
|
|
-- rather than as a species with no fields
|
|
writeRecords(out, data.pokemon and data.pokemon.growthRates,
|
|
"growth_rates", GEN2_GROWTH_FIELDS)
|
|
writeRecords(out, data.moves, "moves", GEN2_MOVE_FIELDS)
|
|
writeGen2TypeChart(out, data)
|
|
writeRecords(out, data.gen2Statuses, "statuses", GEN2_STATUS_FIELDS)
|
|
writeRecords(out, data.gen2MoveEffects, "move_effects", GEN2_EFFECT_FIELDS)
|
|
writeRecords(out, data.gen2HeldItems, "held_items", GEN2_HELD_FIELDS)
|
|
out[#out + 1] = "[mods]" .. modKey(mods)
|
|
return table.concat(out)
|
|
end
|
|
|
|
-- `generation` is optional everywhere: absent means "ask the data"
|
|
-- (Fingerprint.generationOf), which is what every caller but a test does.
|
|
local function surface(data, mods, generation)
|
|
if (generation or Fingerprint.generationOf(data)) == 2 then
|
|
return surfaceGen2(data, mods)
|
|
end
|
|
return surfaceGen1(data, mods)
|
|
end
|
|
|
|
Fingerprint.surface = surface
|
|
|
|
-- mods: { { id, version, affectsLink } } -- the hello's mod array
|
|
function Fingerprint.compute(data, mods, generation)
|
|
if not data then return digest("") end
|
|
generation = generation or Fingerprint.generationOf(data)
|
|
-- the generation rides in the memo key: one dataset asked for both digests
|
|
-- (a test, a tool) must not be handed the other one back
|
|
local key = modKey(mods) .. "|" .. tostring(generation)
|
|
local hit = cache[data]
|
|
if hit and hit.key == key then return hit.value end
|
|
-- The hook keeps its Gen 1 name AND its Gen 1 arity. `generation` is
|
|
-- captured by the closure rather than passed as a third argument, so a mod
|
|
-- that wraps link.fingerprint and forwards nxt(data, mods) -- the shape
|
|
-- docs/modding.md documents and tests/mod_link_tests.lua exercises -- keeps
|
|
-- working verbatim on Gold instead of silently dropping the argument and
|
|
-- computing a Gen 1 digest over Gen 2 data.
|
|
local value = Runtime.call("link.fingerprint", function(d, m)
|
|
return digest(surface(d, m, generation))
|
|
end, data, mods)
|
|
cache[data] = { key = key, value = value }
|
|
return value
|
|
end
|
|
|
|
-- per-record digests over the same allowlist, so two peers can agree on
|
|
-- exactly which species and moves they rebuild identically
|
|
local recordCache = setmetatable({}, { __mode = "k" })
|
|
|
|
-- The Data path a record kind reads from for a generation. Only the Gen 2
|
|
-- side ever differs, and only for the registries Schemas.GEN2 namespaces.
|
|
local GEN2_PATHS = { statuses = "gen2Statuses", move_effects = "gen2MoveEffects",
|
|
held_items = "gen2HeldItems" }
|
|
|
|
local function recordMap(data, kind, generation)
|
|
if generation == 2 then
|
|
local path = GEN2_PATHS[kind]
|
|
if path then return data[path] end
|
|
end
|
|
return data[kind]
|
|
end
|
|
|
|
function Fingerprint.records(data, kind, generation)
|
|
generation = generation or Fingerprint.generationOf(data)
|
|
local fields = fieldsFor(generation)[kind]
|
|
assert(fields, ("no record allowlist for %s (generation %s)")
|
|
:format(tostring(kind), tostring(generation)))
|
|
local perData = recordCache[data]
|
|
if not perData then
|
|
perData = {}
|
|
recordCache[data] = perData
|
|
end
|
|
local slot = kind .. "|" .. tostring(generation)
|
|
if perData[slot] then return perData[slot] end
|
|
local map = recordMap(data, kind, generation) or {}
|
|
local skip = (generation == 2 and kind == "pokemon") and NON_SPECIES or nil
|
|
local out = {}
|
|
for id, record in pairs(map) do
|
|
if type(record) == "table" and not (skip and skip[id]) then
|
|
local buf = { "@" .. id }
|
|
writeFields(buf, record, fields)
|
|
out[id] = digest(table.concat(buf))
|
|
end
|
|
end
|
|
perData[slot] = out
|
|
return out
|
|
end
|
|
|
|
function Fingerprint.forget(data)
|
|
cache[data] = nil
|
|
recordCache[data] = nil
|
|
end
|
|
|
|
return Fingerprint
|