mirror of
https://github.com/bryanthaboi/gen1recomp.git
synced 2026-08-12 16:31:05 +02:00
85 lines
2.9 KiB
Bash
Executable File
85 lines
2.9 KiB
Bash
Executable File
#!/bin/bash
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# Pokémon Red (LÖVE2D) - double-click launcher for macOS.
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#
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# First run: decodes a user-provided .gb file, installs anything missing,
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# builds the game data, then launches.
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# Every later run: launches the game straight away.
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cd "$(dirname "$0")" || exit 1
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say() { printf '\033[1;32m==>\033[0m %s\n' "$*"; }
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warn() { printf '\033[1;33m !!\033[0m %s\n' "$*"; }
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err() { printf '\033[1;31merror:\033[0m %s\n' "$*"; }
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pause_exit() { # keep the Terminal window readable after a failure
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echo
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read -n 1 -s -r -p "Press any key to close this window..."
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echo
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exit "${1:-0}"
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}
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ask() { # ask "question" -> yes by default
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local a
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read -r -p "$1 [Y/n] " a
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case "$a" in n|N|no|NO) return 1 ;; *) return 0 ;; esac
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}
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printf '\n \033[1mPokémon Red - LÖVE2D port\033[0m\n\n'
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have_love() {
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command -v love >/dev/null 2>&1 && return 0
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[ -x "/Applications/love.app/Contents/MacOS/love" ] && return 0
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[ -x "$HOME/Applications/love.app/Contents/MacOS/love" ] && return 0
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return 1
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}
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# ---------------------------------------------------------------- fast path
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if [ -f data/generated/maps.lua ] && have_love; then
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say "already set up, launching the game"
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scripts/run.sh || { err "the game failed to start"; pause_exit 1; }
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exit 0
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fi
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say "first-time setup"
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# ------------------------------------------------------- Xcode CLT (python3)
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if ! command -v python3 >/dev/null 2>&1; then
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warn "python3 is missing; it comes with Apple's command-line tools"
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if ask "Install Apple's command-line tools now?"; then
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xcode-select --install 2>/dev/null || true
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echo
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warn "Finish the Apple installer window that just opened, then"
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warn "double-click Play-Mac.command again to continue."
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pause_exit 0
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else
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err "cannot continue without python3"
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pause_exit 1
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fi
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fi
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# ----------------------------------------------------------------- Homebrew
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if ! have_love && ! command -v brew >/dev/null 2>&1 \
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&& [ ! -x /opt/homebrew/bin/brew ] && [ ! -x /usr/local/bin/brew ]; then
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warn "LÖVE (the game engine) is not installed; the easiest installer is Homebrew"
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if ask "Install Homebrew now? (asks for your macOS password)"; then
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/bin/bash -c "$(curl -fsSL https://raw.githubusercontent.com/Homebrew/install/HEAD/install.sh)" \
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|| { err "Homebrew install failed"; pause_exit 1; }
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else
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warn "OK, download LÖVE 11.x yourself from https://love2d.org,"
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warn "drop love.app into /Applications, then run this again."
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pause_exit 1
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fi
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fi
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# make brew visible in THIS shell (fresh installs aren't on PATH yet)
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[ -x /opt/homebrew/bin/brew ] && eval "$(/opt/homebrew/bin/brew shellenv)"
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[ -x /usr/local/bin/brew ] && eval "$(/usr/local/bin/brew shellenv)"
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# ------------------------------------------------------------------- build
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echo
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scripts/setup.sh \
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|| { err "setup failed - see the messages above"; pause_exit 1; }
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say "setup done, launching the game"
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scripts/run.sh || { err "the game failed to start"; pause_exit 1; }
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exit 0
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