mirror of
https://github.com/bryanthaboi/gen1recomp.git
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934a4c55ca
Several hand-ported scripts carry pokered dialogue as inline English literals instead of reading game.data.text, because the real ROM label was never reachable from data/generated/text.lua: ViridianCityYoungster2OkThenText/CaterpieAndWeedleDescriptionText, TMNotebookText, the SS Anne kitchen cook's three dish lines, and the Viridian fisher's pre-gift line (data/scripts/story5.lua's gift() already read t[label] here, just had a stale comment and a missing fallback). Traced the actual cause carefully -- there are two independent, differently-behaved label scanners in this codebase: - tools/extract/text.py's parse_text_file() requires a label to start with "_" to be collected. This is a real bug (confirmed against a real pret/pokered checkout), but this function has no callers anywhere in the tree and no __main__ entry point -- it looks like dead code left over from an earlier version of the pipeline. - The function that actually produces the shipped label list is text_metadata() in tools/make_rom_manifest.py, which feeds manifest["text"]["labels"], which build_rom_data.py's extract_text() iterates to decode each label straight from the ROM. text_metadata() already uses the permissive regex (no "_" requirement) since commit0f581e2f. So the actual blocker is that the committed tools/rom_manifest.json was stale relative to text_metadata()'s current code, not a source bug. Verified by rebuilding pret/pokered from source with RGBDS (reproducible -- the resulting pokered.gbc/pokeblue.gbc hash to the same canonical SHA-1s gen1recomp already pins, so no cartridge dump was involved anywhere here) and running the real, unmodified make_rom_manifest.py against it: 2595 labels against the committed manifest's 2585, a clean superset containing everything these scripts need. SilphCo2FSilphWorkerFPleaseTakeThisText is the one exception already in the manifest -- confirmed by commit0f581e2f("so many bugs i cannot even breathe") that it was hand-patched in exactly this same targeted way, for issue #393. Fix: - tools/extract/text.py: relaxed parse_text_file()'s regex to match text_metadata()'s, for consistency (no effect on what ships, since nothing calls this function, but no reason to leave a legacy copy of the same scanner out of sync). - Four scripts read the real label first (t[label] or fallback, the established pattern): celadon_eevee.lua, ss_anne_kitchen.lua, viridian_city.lua, story5.lua (comment/fallback only, lookup was already correct). - tools/rom_manifest.json and tools/rom_manifest_blue.json: regenerated for real -- both files are the direct, unedited output of running make_rom_manifest.py/make_blue_manifest.py against a real pret/pokered checkout at POKERED_REVISION, not hand-assembled or reverse-engineered to match. Only safe because of the two fixes below, which exist specifically so a real run doesn't regress anything the previously-committed files had. Diffing a real make_rom_manifest.py run against that previous file (1143 lines out of 45253) found exactly what a naive "just regenerate against whatever pokered HEAD is handy" would have silently broken: - pret/pokered commit 079d1cc92fc3b0ec82bc1418c2b4045bfca84620 (PR #596, 2026-08-06) renamed _SilphCo10FGiovanniILostAgainText/_SilphCo10FPorygonText to _SilphCo11F... (they live in text/SilphCo11F.asm, Giovanni's floor). data/scripts/victories.lua:183 still hardcodes the old name, and extracting under pokered's new name would silently blank Giovanni's "I lost again!?" rematch line. Fix is the pin below: POKERED_REVISION is pinned to the last commit before this rename, so today's generator output matches victories.lua natively, no engine code touched, no generator-side workaround either. Advancing the pin past this commit is a real, welcome future upgrade -- it just needs victories.lua's labels (and anything else's) fixed up in the same change. - trainerPartyOverrides.OPP_CHIEF (Giovanni's Celadon gym team) wasn't produced by any code under tools/ at all. Traced why: pret/pokered's data/trainers/parties.asm has "ChiefData: ; none" -- the Celadon Chief's battle is unused/cut content in the original game, and RomExtractor.lua's own comment confirms gen1recomp reimplements it as a real fight using a hand-authored party for exactly that reason -- no pokered commit, old or new, will ever produce this data. Added a TRAINER_PARTY_OVERRIDES constant to make_rom_manifest.py so this survives every future regeneration automatically; verified it reproduces the committed value byte-for-byte and flows through to Blue/Yellow for free via their existing derive-from-Red path. - trainerHeaders.MtMoonB2F's Super Nerd slot is pre-existing fabricated data, not pokered drift: his event name, EVENT_BEAT_MT_MOON_3_SUPER_NERD, has never existed in pokered at any point in its history (the real name, EVENT_BEAT_MT_MOON_EXIT_SUPER_NERD, has been stable since 2015), nor in gen1recomp's own event_flags.lua; trainerDefeated() checks defeatedTrainers[npc.id] first, the same pattern already used for the Fighting Dojo's Karate Master, so this entry is very likely already inert. field.seafoam also differs from a fresh regeneration (two showObject boulder-toggle IDs in the B3F puzzle, a live gameplay system nobody has verified either value against), and field.tradeArt is new content a fresh extraction produces that was never shipped. None of those three are this PR's problem to fix, but a real generator run has to do something with them regardless -- so make_rom_manifest.py gets a new apply_known_nonreproducible_overrides(), called right after text_metadata()/field_metadata(), that pins MtMoonB2F and seafoam back to what was already shipped and drops tradeArt, each with a comment explaining why and what the real fix looks like (MtMoonB2F needs a Data:seedMtMoonB2FSuperNerd()-style engine seed, not manifest data). Verified this override function was complete and correct -- diffed a real run against the previously-committed file first, empty -- before trusting it to write tools/rom_manifest.json/_blue.json directly; both are now literally that generator's output, not hand-assembled. tools/rom_manifest_yellow.json isn't touched by this PR at all: it already had all ten labels, and make_yellow_manifest.py has no matching override yet for its own field.oldManBattle outlier, so regenerating it for real isn't safe the same way yet. - tools/make_rom_manifest.py: added a POKERED_REVISION pin -- cf621a76d4941c93c078eb38e0880fe8db48ef40, the last pret/pokered commit before the Silph Co rename above, chosen deliberately rather than current HEAD -- and a check_pokered_revision() guard main() calls before generating: fails loudly if --pokered isn't at that commit instead of silently absorbing whatever upstream renames or restructures since, with an explicit --allow-revision-mismatch escape hatch for a deliberate pin bump. That's the intended way this pin moves forward: diff a fresh run against the committed manifest, fix up whatever engine code depends on by exact name, and bump POKERED_REVISION in the same change -- a conscious, reviewable decision instead of a silent contributor default. Wired the same guard into make_blue_manifest.py and make_yellow_manifest.py for their own --pokered/--pokeyellow checkouts; make_yellow_manifest.py gets its own POKEYELLOW_REVISION (e6ba56989b0f2694f393e6924820be11dcc1fbb8, verified here). The pin and its guard live entirely in the generator source, not also embedded as a field in the shipped manifests -- that would be redundant with the .py constant next to it in the same commit, for no protection the guard doesn't already give. - tools/make_rom_manifest.py, make_blue_manifest.py, make_yellow_manifest.py: switched json.dump(..., ensure_ascii= False, ...) to ensure_ascii=True to match how the committed manifests were actually encoded (escaped \uXXXX rather than literal UTF-8). Purely cosmetic -- json.load parses both identically -- but needed so that a fresh make_rom_manifest.py run at POKERED_REVISION now produces tools/rom_manifest.json byte-for-byte (plain diff empty), not just content-equal. One small, pre-existing cosmetic mismatch remains and wasn't chased: a single nested dict, field.cardKeyDoors.doors, has its SILPH_CO_10F/11F keys in natural floor order in the committed file instead of the sort_keys=True lexicographic order everything else in the file uses -- same content either way. - tests/rom_manifest_generator_test.py: new ROM-free unit tests (same style as the existing tests/build_rom_data_cli_test.py, wired into scripts/test.sh as a T0 tier) for check_pokered_revision() and apply_known_nonreproducible_overrides() -- matching/mismatched/ bypassed/unresolvable-checkout revision cases, and that the MtMoonB2F/seafoam/tradeArt overrides land correctly (including alongside a populated map entry, and without erroring when tradeArt is already absent). Doesn't replace the manual real-ROM verification above, which needs an actual pokered/RGBDS toolchain -- but a future typo or logic slip in either function now fails immediately instead of only surfacing next time someone happens to redo that manual check. - Left data/scripts/flavor/silph_co_9f.lua's nurse dialogue (labels also added to both manifests here) untouched code-wise: static command table, not a function, needs its face_player/heal_party/fade state machine restructured to use t[label] safely, and show_text's un-resolved-label fallback prints the label name literally rather than English -- not safe without interactive testing. Checked Yellow's equivalent case (Melanie's House) since it looked like the same shape: it isn't actually broken. tools/make_yellow_manifest.py's YELLOW_EXTRA_TEXT_LABELS already force-includes those eight labels, and a real built dialogue_yellow.lua already has correct French translations for them. tools/rom_manifest_yellow.json also already carries all ten labels this PR adds to Red/Blue. No label changes needed there. Tested: patched parse_text_file() against a real pret/pokered checkout (+11 labels, 0 removed, all clearly dialogue-shaped); rebuilt pokered.gbc/pokeblue.gbc with RGBDS at current pret/pokered HEAD (confirmed hashes to gen1recomp's own canonical SHA-1s) and diffed a fresh make_rom_manifest.py run there against the committed manifest to map out what a full regen at HEAD would need; re-checked out the same pokered checkout at cf621a76 (POKERED_REVISION), rebuilt both ROMs again (same canonical hashes); with apply_known_nonreproducible_overrides() and the ensure_ascii fix in place, ran both generators to a scratch path first and diffed against the then-committed manifests -- empty -- before running them again writing tools/rom_manifest.json/_blue.json directly, so both files are now the generator's literal, unedited output (git diff on that final write: 18 lines moved in rom_manifest.json, exactly the pre-existing SILPH_CO_10F/11F ordering quirk; zero lines changed in rom_manifest_blue.json); rebuilt pokeyellow.gbc the same way, confirmed its canonical hash, and confirmed make_yellow_manifest.py's symbols/ text/trainerHeaders/trainerPartyOverrides also come out byte-for- byte identical to the committed tools/rom_manifest_yellow.json; ran the real build_rom_data.py --only text against all three rebuilt ROMs and confirmed every added label decodes from real ROM bytes matching the English fallback literals exactly; verified check_pokered_revision() actually raises on a deliberate mismatch before relying on it to gate the runs above; python3 tests/rom_manifest_generator_test.py: 9/9 pass; luajit tests/run_engine.lua: 250/250 suites pass.
372 lines
13 KiB
Python
372 lines
13 KiB
Python
"""Extract dialogue text and the character map.
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Sources:
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text/*.asm -> _SomeText:: labels with text/line/cont/para macros
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constants/charmap.asm -> character -> glyph code mapping (for the font)
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scripts/<Map>.asm -> TEXT_* constant -> text label resolution
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Text encoding in the generated tables:
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\n new line inside a page (`line`)
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\v scrolled line (`cont`)
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\f new page (`para` / <PAGE>)
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{PLAYER} {RIVAL} {TARGET} {USER} ... runtime string tokens
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`#` expands to "POKé" and <PKMN>/<PC>/<TM>/... expand per the charmap, so
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generated strings contain plain (UTF-8) text renderable by the glyph font.
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Unknown text commands emit warnings and a {UNSUPPORTED:...} token so nothing
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is silently dropped (docs/extraction-notes.md lists the known ones).
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"""
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import os
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import re
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from . import util
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from .util import read_asm, warn
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# Multi-char charmap sequences that expand to plain text.
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EXPANSIONS = {
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"#": "POKé",
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"<PKMN>": "POKéMON",
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"<PC>": "PC",
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"<TM>": "TM",
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"<TRAINER>": "TRAINER",
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"<ROCKET>": "ROCKET",
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"<……>": "……",
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"<LV>": "{LV}",
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"<PLAYER>": "{PLAYER}",
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"<RIVAL>": "{RIVAL}",
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"<TARGET>": "{TARGET}",
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"<USER>": "{USER}",
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"<ID>": "{ID}",
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"<PARA>": "\f",
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"<PAGE>": "\f",
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"<LINE>": "\n",
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"<CONT>": "\v",
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"<NEXT>": "\n",
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"<DONE>": "",
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"<PROMPT>": "",
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"<NULL>": "",
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"@": "",
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}
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# text macro -> separator prepended before its string argument
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STRING_MACROS = {
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"text": "",
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"next": "\n", # not used in red, but harmless
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"line": "\n",
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"cont": "\v",
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"para": "\f",
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"page": "\f",
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"text_start": "",
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}
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# Macros that end a text block.
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END_MACROS = {"done", "prompt", "text_end", "text_promptbutton",
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"text_waitbutton", "dex"}
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# Macros we understand but represent as tokens (dynamic content).
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DYNAMIC_MACROS = {
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"text_ram": "RAM",
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"text_decimal": "NUM",
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"text_bcd": "NUM",
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"text_low": "",
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"text_pause": "",
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"text_dots": "DOTS",
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}
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def decode_string(s, lineno, path):
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"""Expand charmap sequences inside a quoted asm string."""
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out = []
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i = 0
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while i < len(s):
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ch = s[i]
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if ch == "<":
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end = s.find(">", i)
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if end == -1:
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warn(f"{path}:{lineno}: unterminated <...> in string")
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out.append(ch)
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i += 1
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continue
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tok = s[i:end + 1]
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if tok in EXPANSIONS:
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out.append(EXPANSIONS[tok])
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else:
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# single glyph tokens like <BOLD_V>, <COLON>, <ED>
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out.append("{" + tok[1:-1] + "}")
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i = end + 1
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elif ch in EXPANSIONS:
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out.append(EXPANSIONS[ch])
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i += 1
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else:
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out.append(ch)
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i += 1
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return "".join(out)
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def parse_text_file(path, texts, rel):
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"""Parse one text/*.asm file into texts[label] = string."""
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label = None
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parts = []
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unsupported = set()
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skip_vc_branch = False
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def flush():
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nonlocal label, parts
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if label is not None:
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texts[label] = {"text": "".join(parts), "source": rel}
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label, parts = None, []
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for lineno, line in read_asm(path):
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s = line.strip()
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if not s:
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continue
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if s.startswith("vc_patch "):
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continue
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if s.startswith("IF DEF(_RED_VC) || DEF(_BLUE_VC)"):
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skip_vc_branch = True
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continue
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if skip_vc_branch:
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if s == "ELSE":
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skip_vc_branch = False
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continue
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if s in ("ENDC", "vc_patch_end"):
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continue
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# Most pokered text labels start with "_" by convention, but a
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# handful of real dialogue labels don't (e.g. text/ViridianCity.asm's
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# ViridianCityYoungster2OkThenText, ViridianCityFisherYouCanHaveThisText).
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# text/*.asm, data/text/text_*.asm and dex_text.asm are dedicated text
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# files -- every top-level label in them is dialogue, regardless of
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# the "_" convention -- so match on the label alone.
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m = re.match(r"(\w+)::?\s*$", s)
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if m:
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flush()
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label = m.group(1)
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continue
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if label is None:
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continue
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m = re.match(r"(\w+)(?:\s+(.*))?$", s)
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if not m:
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continue
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macro, rest = m.group(1), (m.group(2) or "").strip()
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if macro in STRING_MACROS:
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sm = re.match(r'"((?:[^"\\]|\\.)*)"', rest)
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if sm:
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parts.append(STRING_MACROS[macro] + decode_string(sm.group(1), lineno, rel))
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elif rest:
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warn(f"{rel}:{lineno}: {macro} without string literal: {rest!r}")
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continue
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if macro in END_MACROS:
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flush()
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continue
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if macro in DYNAMIC_MACROS:
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tokname = DYNAMIC_MACROS[macro]
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if tokname:
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parts.append("{" + tokname + ":" + rest.replace('"', "") + "}")
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continue
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if macro in ("text_far", "text_asm"):
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# text banks sometimes chain; record a link token
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parts.append("{FAR:" + rest + "}" if macro == "text_far" else "{ASM}")
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continue
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unsupported.add(macro)
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parts.append("{UNSUPPORTED:" + macro + "}")
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flush()
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for macro in sorted(unsupported):
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warn(f"{rel}: unsupported text macro '{macro}'")
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def parse_marts(pokered):
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"""data/items/marts.asm: clerk text label -> script_mart item list."""
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marts = {}
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label = None
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for lineno, line in read_asm(os.path.join(pokered, "data/items/marts.asm")):
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s = line.strip()
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m = re.match(r"(\w+)::?\s*$", s)
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if m:
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label = m.group(1)
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continue
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m = re.match(r"script_mart\s+(.*)$", s)
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if m and label:
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marts[label] = [a for a in re.split(r",\s*", m.group(1)) if a]
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label = None
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return marts
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def parse_script_text_pointers(pokered):
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"""Resolve TEXT_* constants to text labels via scripts/*.asm.
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A `dw_const SomeText, TEXT_FOO` entry points at a local label whose body
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is usually `text_far _SomeText` + `text_end`. Bodies containing
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text_asm are flagged so the runtime knows a hand-ported script owns
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them. Special TX_SCRIPT macros are recognized: script_mart item lists
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(also resolved from data/items/marts.asm for labels defined there),
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script_pokecenter_nurse, script_pokecenter_pc and
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script_cable_club_receptionist (engine/link/cable_club_npc.asm).
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Returns {map_label: {TEXT_CONST: {text=..., asm=bool, mart=..., ...}}}.
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"""
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scripts_dir = os.path.join(pokered, "scripts")
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marts = parse_marts(pokered)
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result = {}
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for fname in sorted(os.listdir(scripts_dir)):
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if not fname.endswith(".asm"):
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continue
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map_label = fname[:-4]
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path = os.path.join(scripts_dir, fname)
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lines = read_asm(path)
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pointers = {} # TEXT_CONST -> local label
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for lineno, line in lines:
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m = re.match(r"dw_const\s+(\w+),\s*(TEXT_\w+)", line.strip())
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if m:
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pointers[m.group(2)] = m.group(1)
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# index label -> line span
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label_at = {}
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for i, (lineno, line) in enumerate(lines):
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m = re.match(r"(\w+):{1,2}\s*$", line.strip())
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if m:
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label_at[m.group(1)] = i
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entries = {}
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for const, label in pointers.items():
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info = {"label": label}
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i = label_at.get(label)
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if i is None:
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if label in marts:
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info["mart"] = marts[label]
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else:
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info["asm"] = True
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else:
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j = i + 1
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fars = []
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is_asm = False
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while j < len(lines):
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s = lines[j][1].strip()
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j += 1
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if not s:
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continue
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if re.match(r"\w+:{1,2}\s*$", s): # next top-level label
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break
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m = re.match(r"text_far\s+(\w+)", s)
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if m:
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fars.append(m.group(1))
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continue
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if s.startswith("text_asm"):
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is_asm = True
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continue
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m = re.match(r"script_mart\s+(.*)$", s)
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if m:
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info["mart"] = [a for a in re.split(r",\s*", m.group(1)) if a]
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continue
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if s.startswith("script_pokecenter_nurse"):
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info["nurse"] = True
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continue
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if s.startswith("script_pokecenter_pc"):
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info["pc"] = True
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continue
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if s.startswith("script_cable_club_receptionist"):
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# TX_SCRIPT_CABLE_CLUB_RECEPTIONIST -> CableClubNPC
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# (home/text_script.asm, engine/link/cable_club_npc.asm)
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info["cableClub"] = True
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continue
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if s.startswith("text_end") or s == "done":
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break
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if fars:
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info["text"] = fars[0]
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if is_asm:
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info["asm"] = True
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entries[const] = info
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if entries:
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result[map_label] = entries
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return result
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def parse_trainer_headers(pokered):
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"""Extract per-map trainer headers from scripts/*.asm.
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`def_trainers N` gives the object index of the first trainer (default
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1); each `trainer EVENT, range, BattleText, EndBattleText,
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AfterBattleText` row applies to consecutive objects. The three text
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labels are local labels resolved through their `text_far` bodies.
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Returns {map_label: {objIndex: {event, range, battle, won, after}}}.
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"""
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scripts_dir = os.path.join(pokered, "scripts")
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result = {}
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for fname in sorted(os.listdir(scripts_dir)):
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if not fname.endswith(".asm"):
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continue
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map_label = fname[:-4]
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lines = read_asm(os.path.join(scripts_dir, fname))
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# local label -> first text_far target
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far_of = {}
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current = None
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for lineno, line in lines:
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s = line.strip()
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m = re.match(r"(\w+):{1,2}\s*$", s)
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if m:
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current = m.group(1)
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|
continue
|
|
m = re.match(r"text_far\s+(\w+)", s)
|
|
if m and current and current not in far_of:
|
|
far_of[current] = m.group(1)
|
|
|
|
start = None
|
|
headers = {}
|
|
idx = 0
|
|
for lineno, line in lines:
|
|
s = line.strip()
|
|
m = re.match(r"def_trainers(?:\s+(\d+))?$", s)
|
|
if m:
|
|
start = int(m.group(1)) if m.group(1) else 1
|
|
idx = 0
|
|
continue
|
|
m = re.match(r"trainer\s+(EVENT_\w+),\s*(\d+),\s*(\w+),\s*(\w+),\s*(\w+)", s)
|
|
if m and start is not None:
|
|
obj_index = start + idx
|
|
idx += 1
|
|
headers[obj_index] = {
|
|
"event": m.group(1),
|
|
"range": int(m.group(2)),
|
|
"battle": far_of.get(m.group(3)),
|
|
"won": far_of.get(m.group(4)),
|
|
"after": far_of.get(m.group(5)),
|
|
"source": f"scripts/{fname}:{lineno}",
|
|
}
|
|
if headers:
|
|
result[map_label] = headers
|
|
return result
|
|
|
|
|
|
def extract(pokered, out_dir):
|
|
texts = {}
|
|
text_dir = os.path.join(pokered, "text")
|
|
for fname in sorted(os.listdir(text_dir)):
|
|
if fname.endswith(".asm"):
|
|
parse_text_file(os.path.join(text_dir, fname), texts, f"text/{fname}")
|
|
# engine strings (nurse dialogue, battle messages, ...) live in
|
|
# data/text/text_*.asm with the same macro format
|
|
data_text_dir = os.path.join(pokered, "data/text")
|
|
for fname in sorted(os.listdir(data_text_dir)):
|
|
if re.match(r"text_\d+\.asm$", fname):
|
|
parse_text_file(os.path.join(data_text_dir, fname), texts,
|
|
f"data/text/{fname}")
|
|
# Pokédex descriptions
|
|
parse_text_file(os.path.join(pokered, "data/pokemon/dex_text.asm"), texts,
|
|
"data/pokemon/dex_text.asm")
|
|
|
|
pointers = parse_script_text_pointers(pokered)
|
|
trainer_headers = parse_trainer_headers(pokered)
|
|
|
|
util.write_lua(os.path.join(out_dir, "text.lua"),
|
|
{k: v["text"] for k, v in sorted(texts.items())},
|
|
header="Source: pret/pokered text/*.asm")
|
|
util.write_lua(os.path.join(out_dir, "text_pointers.lua"), pointers,
|
|
header="Source: pret/pokered scripts/*.asm (def_text_pointers tables)\n"
|
|
"Entries may carry mart/nurse/pc/cableClub markers from TX_SCRIPT macros.")
|
|
util.write_lua(os.path.join(out_dir, "trainer_headers.lua"), trainer_headers,
|
|
header="Source: pret/pokered scripts/*.asm (def_trainers tables)\n"
|
|
"Keyed by map label, then object index; range is sight distance.")
|
|
return texts, pointers
|