mirror of
https://github.com/bryanthaboi/gen1recomp.git
synced 2026-08-26 07:21:22 +02:00
2968 lines
98 KiB
Lua
2968 lines
98 KiB
Lua
local Kit = require("src.ui.kit.Kit")
|
||
local Theme = require("src.ui.kit.Theme")
|
||
local PAL = Theme.PAL
|
||
local TouchSkin = require("src.core.TouchSkin")
|
||
local TouchControls = require("src.core.TouchControls")
|
||
local SaveData = require("src.core.SaveData")
|
||
local FilePicker = require("src.core.FilePicker")
|
||
local SafeArea = require("src.core.SafeArea")
|
||
local GamepadMap = require("src.core.GamepadMap")
|
||
local PadCursor = require("src.ui.PadCursor")
|
||
|
||
local Studio = {}
|
||
|
||
Studio.CANVASES = {
|
||
{ id = "phone_portrait", label = "Phone portrait", w = 1080, h = 1920 },
|
||
{ id = "phone_landscape", label = "Phone landscape", w = 1920, h = 1080 },
|
||
{ id = "this_device", label = "This screen", live = true },
|
||
{ id = "tablet_portrait", label = "Tablet portrait", w = 1536, h = 2048 },
|
||
{ id = "tablet_landscape", label = "Tablet landscape", w = 2048, h = 1536 },
|
||
{ id = "steamdeck", label = "Steam Deck", w = 1280, h = 800 },
|
||
{ id = "desktop_1080", label = "Desktop 1080p", w = 1920, h = 1080 },
|
||
{ id = "ultrawide", label = "Ultrawide 21:9", w = 2560, h = 1080 },
|
||
{ id = "sgb_border", label = "Super Game Boy border", w = 256, h = 224,
|
||
lockViewport = { x = 48 / 256, y = 40 / 224, w = 160 / 256, h = 144 / 224 } },
|
||
}
|
||
|
||
-- Editor view zoom: 1 is contain-fit. Smaller values shrink the mock
|
||
-- device inside the workspace so the screen hole can be dragged past the
|
||
-- bezel and you can still grab the handles.
|
||
Studio.ZOOM_LEVELS = { 1, 0.75, 0.5, 0.35 }
|
||
Studio.viewZoom = 1
|
||
|
||
-- Hydrated live canvas; canvas() is called many times a frame so this is
|
||
-- mutated in place instead of allocating a new table.
|
||
local liveCanvas = { id = "this_device", label = "This screen", live = true,
|
||
w = 1080, h = 1920 }
|
||
|
||
-- Per-page lock, and whether the canvas preset follows it. Match is on
|
||
-- by default so a portrait/landscape overlay pair does not need two
|
||
-- separate clicks to preview the right way up. #1503
|
||
Studio.matchOrient = true
|
||
Studio.ORIENT_CYCLE = { "any", "portrait", "landscape" }
|
||
Studio.ORIENT_LABEL = {
|
||
any = "Lock: Off",
|
||
portrait = "Lock: Portrait",
|
||
landscape = "Lock: Landscape",
|
||
}
|
||
|
||
local HANDLE = 7
|
||
local HANDLES = {
|
||
{ "nw", 0, 0 }, { "n", 0.5, 0 }, { "ne", 1, 0 },
|
||
{ "w", 0, 0.5 }, { "e", 1, 0.5 },
|
||
{ "sw", 0, 1 }, { "s", 0.5, 1 }, { "se", 1, 1 },
|
||
}
|
||
|
||
local GB_ASPECT = 160 / 144
|
||
|
||
Studio.UNDO_CAP = 50
|
||
Studio.SNAP_PX = 4
|
||
Studio.STATUS_HOLD = 4
|
||
|
||
Studio.FORMAT_LABEL = {
|
||
native = "gen1recomp",
|
||
retroarch = "RetroArch",
|
||
delta = "Delta",
|
||
}
|
||
|
||
Studio.EXPORTS = {
|
||
{ id = "native", label = "gen1recomp .zip",
|
||
hint = "Reopens here and in the launcher." },
|
||
{ id = "retroarch", label = "RetroArch .zip",
|
||
hint = "An overlay .cfg RetroArch can load." },
|
||
{ id = "delta", label = "Delta .deltaskin",
|
||
hint = "info.json plus art, for Delta and Ignited." },
|
||
}
|
||
|
||
Studio.BIND_GROUPS = {
|
||
{ title = "GAME BOY",
|
||
specs = { "a", "b", "start", "select", "up", "down", "left", "right" } },
|
||
{ title = "DIAGONALS",
|
||
specs = { "left|up", "right|up", "left|down", "right|down" } },
|
||
{ title = "HOTKEYS",
|
||
specs = { "menu_toggle", "reset", "hold_fast_forward",
|
||
"toggle_fast_forward", "overlay_next", "overlay_previous",
|
||
"pause_toggle", "screenshot", "exit_emulator" } },
|
||
{ title = "KEYBOARD",
|
||
specs = { "key:escape", "key:return", "key:space", "key:tab", "key:f1" } },
|
||
-- These are deliberately keyboard binds rather than new skin-only actions.
|
||
-- They therefore take the exact same path as their desktop counterparts in
|
||
-- Game:keypressed, including any future changes to those shortcuts.
|
||
{ title = "DESKTOP HOTKEYS",
|
||
specs = { "key:-", "key:=", "key:1", "key:2", "key:3", "key:4",
|
||
"key:5", "key:f1", "key:f2", "key:f10" } },
|
||
{ title = "NO INPUT", specs = { "nul" } },
|
||
}
|
||
|
||
Studio.BIND_PARTS = { "left", "right", "up", "down", "a", "b", "start", "select" }
|
||
|
||
local PART_RANK = {
|
||
left = 1, right = 2, up = 3, down = 4,
|
||
a = 5, b = 6, start = 7, select = 8,
|
||
}
|
||
|
||
local function now()
|
||
if love and love.timer and love.timer.getTime then return love.timer.getTime() end
|
||
return 0
|
||
end
|
||
|
||
local function clamp01(v)
|
||
if v ~= v then return 0 end
|
||
if v < 0 then return 0 end
|
||
if v > 1 then return 1 end
|
||
return v
|
||
end
|
||
|
||
local function round(v) return math.floor(v + 0.5) end
|
||
|
||
function Studio.deviceSize()
|
||
if love and love.graphics and love.graphics.getDimensions then
|
||
local w, h = love.graphics.getDimensions()
|
||
w, h = tonumber(w), tonumber(h)
|
||
if w and h and w > 1 and h > 1 then return w, h end
|
||
end
|
||
return 1080, 1920
|
||
end
|
||
|
||
function Studio.canvasIndexById(id)
|
||
for i, c in ipairs(Studio.CANVASES) do
|
||
if c.id == id then return i end
|
||
end
|
||
return nil
|
||
end
|
||
|
||
function Studio.canvas()
|
||
local spec = Studio.CANVASES[Studio.canvasIndex] or Studio.CANVASES[1]
|
||
if spec.live then
|
||
local w, h = Studio.deviceSize()
|
||
liveCanvas.id = spec.id
|
||
liveCanvas.label = spec.label
|
||
liveCanvas.w, liveCanvas.h = w, h
|
||
liveCanvas.live = true
|
||
liveCanvas.lockViewport = spec.lockViewport
|
||
return liveCanvas
|
||
end
|
||
return spec
|
||
end
|
||
|
||
function Studio.zoomIndex()
|
||
local z = Studio.viewZoom or 1
|
||
local best, dist = 1, math.huge
|
||
for i, v in ipairs(Studio.ZOOM_LEVELS) do
|
||
local d = math.abs(v - z)
|
||
if d < dist then best, dist = i, d end
|
||
end
|
||
return best
|
||
end
|
||
|
||
function Studio.zoomOut()
|
||
local i = Studio.zoomIndex()
|
||
if i < #Studio.ZOOM_LEVELS then
|
||
Studio.viewZoom = Studio.ZOOM_LEVELS[i + 1]
|
||
end
|
||
return Studio.viewZoom
|
||
end
|
||
|
||
function Studio.zoomIn()
|
||
local i = Studio.zoomIndex()
|
||
if i > 1 then
|
||
Studio.viewZoom = Studio.ZOOM_LEVELS[i - 1]
|
||
end
|
||
return Studio.viewZoom
|
||
end
|
||
|
||
function Studio.zoomFit()
|
||
Studio.viewZoom = Studio.ZOOM_LEVELS[1]
|
||
return Studio.viewZoom
|
||
end
|
||
|
||
function Studio.detectDeviceCanvas()
|
||
local idx = Studio.canvasIndexById("this_device")
|
||
if not idx then return nil end
|
||
Studio.setCanvas(idx)
|
||
local canvas = Studio.canvas()
|
||
Studio.setStatus(("This screen: %dx%d"):format(canvas.w, canvas.h))
|
||
return canvas
|
||
end
|
||
|
||
-- Usable chrome rect. Background still fills the window so the notch
|
||
-- band is the same colour as the rest of the studio; every button and
|
||
-- the mock device live inside the safe area, matching the launcher.
|
||
function Studio.safeFrame()
|
||
local W, H = 0, 0
|
||
if love and love.graphics and love.graphics.getDimensions then
|
||
W, H = love.graphics.getDimensions()
|
||
end
|
||
W, H = math.max(1, tonumber(W) or 1), math.max(1, tonumber(H) or 1)
|
||
local ox, oy, sw, sh = SafeArea.rect()
|
||
ox = math.max(0, tonumber(ox) or 0)
|
||
oy = math.max(0, tonumber(oy) or 0)
|
||
sw = math.max(1, tonumber(sw) or W)
|
||
sh = math.max(1, tonumber(sh) or H)
|
||
Studio._frame = { W = W, H = H, x = ox, y = oy, w = sw, h = sh }
|
||
return W, H, ox, oy, sw, sh
|
||
end
|
||
|
||
function Studio.page()
|
||
local skin = Studio.skin
|
||
if not skin then return nil end
|
||
return skin.pages[Studio.pageIndex] or skin.pages[1]
|
||
end
|
||
|
||
function Studio.selectedControl()
|
||
local page = Studio.page()
|
||
if not page then return nil end
|
||
return page.controls[Studio.selected]
|
||
end
|
||
|
||
local function setStatus(text, isError)
|
||
Studio.status = text
|
||
Studio.statusErr = isError == true
|
||
Studio.statusAt = now()
|
||
end
|
||
Studio.setStatus = setStatus
|
||
|
||
function Studio.expireStatus()
|
||
if not Studio.statusErr or not Studio.status then return end
|
||
if now() - (Studio.statusAt or 0) > Studio.STATUS_HOLD then
|
||
Studio.status, Studio.statusErr = nil, false
|
||
end
|
||
end
|
||
|
||
local function markDirty()
|
||
Studio.dirty = true
|
||
if not Studio.statusErr then Studio.status = nil end
|
||
end
|
||
|
||
local function snapshot()
|
||
return {
|
||
skin = TouchSkin.clone(Studio.skin),
|
||
pageIndex = Studio.pageIndex,
|
||
selected = Studio.selected,
|
||
idField = Studio.skinIdField,
|
||
}
|
||
end
|
||
|
||
local function restore(snap)
|
||
Studio.skin = snap.skin
|
||
Studio.pageIndex = snap.pageIndex or 1
|
||
Studio.selected = snap.selected
|
||
Studio.skinIdField = snap.idField or Studio.skinIdField
|
||
TouchSkin.setActive(Studio.skin)
|
||
TouchSkin.pageIndex = Studio.pageIndex
|
||
Studio.dirty = true
|
||
end
|
||
|
||
function Studio.pushUndo(tag)
|
||
if not Studio.skin then return false end
|
||
Studio.undoStack = Studio.undoStack or {}
|
||
Studio.redoStack = {}
|
||
if tag and Studio.undoTag == tag and now() - (Studio.undoAt or 0) < 1 then
|
||
return false
|
||
end
|
||
Studio.undoTag, Studio.undoAt = tag, now()
|
||
local stack = Studio.undoStack
|
||
stack[#stack + 1] = snapshot()
|
||
while #stack > Studio.UNDO_CAP do table.remove(stack, 1) end
|
||
return true
|
||
end
|
||
|
||
function Studio.undo()
|
||
local stack = Studio.undoStack or {}
|
||
local snap = stack[#stack]
|
||
if not snap then
|
||
setStatus("Nothing to undo.")
|
||
return false
|
||
end
|
||
table.remove(stack)
|
||
Studio.redoStack = Studio.redoStack or {}
|
||
Studio.redoStack[#Studio.redoStack + 1] = snapshot()
|
||
Studio.undoTag = nil
|
||
restore(snap)
|
||
setStatus("Undo")
|
||
return true
|
||
end
|
||
|
||
function Studio.redo()
|
||
local stack = Studio.redoStack or {}
|
||
local snap = stack[#stack]
|
||
if not snap then
|
||
setStatus("Nothing to redo.")
|
||
return false
|
||
end
|
||
table.remove(stack)
|
||
Studio.undoStack = Studio.undoStack or {}
|
||
Studio.undoStack[#Studio.undoStack + 1] = snapshot()
|
||
Studio.undoTag = nil
|
||
restore(snap)
|
||
setStatus("Redo")
|
||
return true
|
||
end
|
||
|
||
function Studio.canUndo() return #(Studio.undoStack or {}) > 0 end
|
||
function Studio.canRedo() return #(Studio.redoStack or {}) > 0 end
|
||
|
||
function Studio.openModal(kind, data)
|
||
data = data or {}
|
||
data.kind = kind
|
||
data.scroll = 0
|
||
Studio.modal = data
|
||
return data
|
||
end
|
||
|
||
function Studio.closeModal()
|
||
Studio.modal = nil
|
||
Kit.blur()
|
||
end
|
||
|
||
function Studio.modalUp()
|
||
return Studio.modal ~= nil or Studio.confirm ~= nil
|
||
end
|
||
|
||
function Studio.ask(text, onYes, yesLabel)
|
||
Studio.confirm = { text = text, onYes = onYes,
|
||
yesLabel = yesLabel or "Discard" }
|
||
return Studio.confirm
|
||
end
|
||
|
||
function Studio.confirmYes()
|
||
local c = Studio.confirm
|
||
Studio.confirm = nil
|
||
if c and c.onYes then c.onYes() end
|
||
return c ~= nil
|
||
end
|
||
|
||
function Studio.confirmNo()
|
||
local had = Studio.confirm ~= nil
|
||
Studio.confirm = nil
|
||
return had
|
||
end
|
||
|
||
function Studio.guard(text, fn)
|
||
if not Studio.dirty or not Studio.skin then
|
||
fn()
|
||
return true
|
||
end
|
||
Studio.ask(text, fn)
|
||
return false
|
||
end
|
||
|
||
local function syncActive()
|
||
TouchSkin.setActive(Studio.skin)
|
||
TouchSkin.pageIndex = Studio.pageIndex
|
||
end
|
||
|
||
local function canvasOrientation(canvas)
|
||
canvas = canvas or Studio.canvas()
|
||
if not canvas then return nil end
|
||
local w, h = canvas.w, canvas.h
|
||
if canvas.live and (not w or not h) then
|
||
w, h = Studio.deviceSize()
|
||
end
|
||
if not w or not h then return nil end
|
||
return w > h and "landscape" or "portrait"
|
||
end
|
||
|
||
local function pickCanvasIndex(want)
|
||
local cur = Studio.canvas()
|
||
-- A live "this screen" canvas already is the window; keep it so Match
|
||
-- canvas cannot yank a phone author back onto a generic 16:9 preset.
|
||
if cur and cur.live then return Studio.canvasIndex end
|
||
if canvasOrientation(cur) == want then return Studio.canvasIndex end
|
||
if cur and cur.id then
|
||
local hint = cur.id:gsub("portrait", want):gsub("landscape", want)
|
||
for i, c in ipairs(Studio.CANVASES) do
|
||
if c.id == hint then return i end
|
||
end
|
||
end
|
||
for i, c in ipairs(Studio.CANVASES) do
|
||
if not c.live and not c.lockViewport
|
||
and canvasOrientation(c) == want then
|
||
return i
|
||
end
|
||
end
|
||
return nil
|
||
end
|
||
|
||
function Studio.applyImportedOrient()
|
||
if not Studio.skin then return false end
|
||
if not TouchSkin.hasOrientPair(Studio.skin) then
|
||
Studio.syncCanvasToPage()
|
||
return false
|
||
end
|
||
-- A RetroArch overlay that already auto-rotates should do the same in
|
||
-- the studio: lock is on, canvas follows, and the visible page matches
|
||
-- the mock device. #1503
|
||
Studio.matchOrient = true
|
||
Studio.syncPageToCanvas()
|
||
Studio.syncCanvasToPage()
|
||
return true
|
||
end
|
||
|
||
function Studio.syncCanvasToPage()
|
||
if not Studio.matchOrient then return end
|
||
local want = TouchSkin.pageOrient(Studio.page())
|
||
if not want then return end
|
||
local idx = pickCanvasIndex(want)
|
||
if idx and idx ~= Studio.canvasIndex then Studio.setCanvas(idx, true) end
|
||
end
|
||
|
||
function Studio.syncPageToCanvas()
|
||
if not Studio.matchOrient or not Studio.skin then return end
|
||
local want = canvasOrientation()
|
||
if TouchSkin.pageOrient(Studio.page()) == want then return end
|
||
for i, page in ipairs(Studio.skin.pages or {}) do
|
||
if TouchSkin.pageOrient(page) == want then
|
||
Studio.pageIndex = i
|
||
Studio.selected = nil
|
||
syncActive()
|
||
return
|
||
end
|
||
end
|
||
end
|
||
|
||
function Studio.cyclePageOrient(dir)
|
||
local page = Studio.page()
|
||
if not page then return end
|
||
local cur = TouchSkin.pageOrient(page) or "any"
|
||
local idx = 1
|
||
for i, o in ipairs(Studio.ORIENT_CYCLE) do
|
||
if o == cur then idx = i break end
|
||
end
|
||
local n = #Studio.ORIENT_CYCLE
|
||
local nxt = Studio.ORIENT_CYCLE[((idx - 1 + (dir or 1)) % n) + 1]
|
||
page.orient = nxt
|
||
local name = tostring(page.name or "")
|
||
if (nxt == "portrait" or nxt == "landscape")
|
||
and (name == "" or name == "main" or name:match("^page%d+$")) then
|
||
page.name = nxt
|
||
end
|
||
markDirty()
|
||
Studio.syncCanvasToPage()
|
||
return nxt
|
||
end
|
||
|
||
function Studio.setCanvas(index, fromSync)
|
||
local n = #Studio.CANVASES
|
||
Studio.canvasIndex = ((index - 1) % n) + 1
|
||
-- Pick the matching page before writing canvas-owned fields onto it,
|
||
-- so a landscape preset does not stamp a portrait page. #1503
|
||
if not fromSync then Studio.syncPageToCanvas() end
|
||
local canvas = Studio.canvas()
|
||
local page = Studio.page()
|
||
if page and canvas.lockViewport then
|
||
page.viewport = {
|
||
x = canvas.lockViewport.x, y = canvas.lockViewport.y,
|
||
w = canvas.lockViewport.w, h = canvas.lockViewport.h,
|
||
}
|
||
page.viewportFill = false
|
||
markDirty()
|
||
end
|
||
-- A cfg-authored aspect_ratio is the overlay's design aspect, and bezel art
|
||
-- is its own design canvas (TouchSkin.applyImageAspect); keep either so the
|
||
-- preview lays the page out exactly the way the game does (#1503).
|
||
if page and not (page.aspectFromCfg or page.aspectFromImage) then
|
||
page.aspect = canvas.w / canvas.h
|
||
end
|
||
end
|
||
|
||
function Studio.load(opts)
|
||
opts = opts or {}
|
||
Studio.onClose = opts.onClose
|
||
Studio.onPlay = opts.onPlay
|
||
Studio.version = opts.version
|
||
Studio.pageIndex = 1
|
||
Studio.selected = nil
|
||
Studio.testing = false
|
||
Studio.dirty = false
|
||
Studio.status = nil
|
||
Studio.drag = nil
|
||
Studio.pendingPlay = false
|
||
Studio.canvasIndex = 1
|
||
Studio.viewZoom = 1
|
||
-- On a phone the mock device should be this screen's form factor, not a
|
||
-- generic 1080x1920 16:9, so the hole and the pad land where they will
|
||
-- at play time.
|
||
if Studio.isMobile() then
|
||
local live = Studio.canvasIndexById("this_device")
|
||
if live then Studio.canvasIndex = live end
|
||
end
|
||
-- A free-form screen is the default. 10:9 is an optional convenience,
|
||
-- never a restriction on imported or custom skins.
|
||
Studio.aspectLock = false
|
||
Studio.skinIdField = ""
|
||
Studio.available = TouchSkin.list()
|
||
Studio.availableMeta = {}
|
||
Studio.imageTarget = "idle"
|
||
Studio.undoStack, Studio.redoStack = {}, {}
|
||
Studio.undoTag, Studio.undoAt = nil, nil
|
||
Studio.modal, Studio.confirm = nil, nil
|
||
Studio.guides = nil
|
||
Studio.showLabels = true
|
||
Studio.statusErr = false
|
||
Studio.thumbs = {}
|
||
Studio.pointerX, Studio.pointerY = nil, nil
|
||
Studio.pointerDown, Studio.touchId = false, nil
|
||
PadCursor.reset()
|
||
-- Studio always opens on the library. Creating and choosing a skin are
|
||
-- first-class tasks, not controls buried inside the editor workspace.
|
||
Studio.mode = "library"
|
||
Studio.libraryThumbs = {}
|
||
Studio.libraryPage = 1
|
||
|
||
TouchControls:init()
|
||
TouchControls.active = true
|
||
TouchControls.enabled = true
|
||
TouchControls:setPreview(true)
|
||
-- Play snaps pages from the window aspect. The studio uses its own
|
||
-- Match canvas toggle against the mock device instead. #1503
|
||
TouchSkin.autoOrient = false
|
||
Studio.matchOrient = true
|
||
|
||
local start = opts.skinId
|
||
if not start then
|
||
local saved = SaveData.loadOptions()
|
||
local tc = type(saved.touchControls) == "table" and saved.touchControls or {}
|
||
start = tc.skin
|
||
end
|
||
if start and TouchSkin.find(start) then
|
||
Studio.open(start)
|
||
else
|
||
Studio.skin = TouchSkin.newSkin("new_skin")
|
||
Studio.skinIdField = Studio.skin.id
|
||
syncActive()
|
||
end
|
||
end
|
||
|
||
function Studio.open(id)
|
||
local entry = TouchSkin.find(id)
|
||
if not entry then return false end
|
||
local loaded = TouchSkin.load(entry.root, entry.id)
|
||
if not loaded then return false end
|
||
Studio.skin = TouchSkin.clone(loaded)
|
||
Studio.skinIdField = Studio.skin.id
|
||
Studio.pageIndex = 1
|
||
Studio.selected = nil
|
||
Studio.dirty = false
|
||
Studio.images = TouchSkin.listImages(Studio.skin.root)
|
||
Studio.undoStack, Studio.redoStack = {}, {}
|
||
Studio.undoTag = nil
|
||
Studio.thumbs = {}
|
||
Studio.libraryThumbs = {}
|
||
syncActive()
|
||
Studio.applyImportedOrient()
|
||
return true
|
||
end
|
||
|
||
function Studio.newSkin()
|
||
Studio.pushUndo()
|
||
Studio.skin = TouchSkin.newSkin("new_skin")
|
||
Studio.skinIdField = "new_skin"
|
||
Studio.pageIndex, Studio.selected = 1, nil
|
||
Studio.images = {}
|
||
Studio.thumbs = {}
|
||
Studio.libraryThumbs = {}
|
||
syncActive()
|
||
markDirty()
|
||
end
|
||
|
||
function Studio.skinFormat(skin)
|
||
skin = skin or Studio.skin
|
||
local fmt = skin and skin.format or "native"
|
||
return Studio.FORMAT_LABEL[fmt] or fmt
|
||
end
|
||
|
||
function Studio.describeSkin(entry)
|
||
Studio.availableMeta = Studio.availableMeta or {}
|
||
local meta = Studio.availableMeta[entry.id]
|
||
if meta then return meta end
|
||
local skin = TouchSkin.load(entry.root, entry.id)
|
||
local page = skin and skin.pages[1]
|
||
local controls = 0
|
||
for _, ctl in ipairs(page and page.controls or {}) do
|
||
if not ctl.decorative then controls = controls + 1 end
|
||
end
|
||
meta = {
|
||
id = entry.id,
|
||
source = entry.source,
|
||
format = Studio.skinFormat(skin),
|
||
pages = skin and #skin.pages or 0,
|
||
controls = controls,
|
||
ok = skin ~= nil,
|
||
}
|
||
Studio.availableMeta[entry.id] = meta
|
||
return meta
|
||
end
|
||
|
||
function Studio.skinSummary(entry)
|
||
local meta = Studio.describeSkin(entry)
|
||
local bits = { meta.source == "user" and "installed" or "bundled", meta.format }
|
||
bits[#bits + 1] = meta.controls .. " buttons"
|
||
if meta.pages > 1 then bits[#bits + 1] = meta.pages .. " pages" end
|
||
return table.concat(bits, " \194\183 ")
|
||
end
|
||
|
||
function Studio.refreshAvailable()
|
||
Studio.available = TouchSkin.list()
|
||
Studio.availableMeta = {}
|
||
Studio.libraryThumbs = {}
|
||
return Studio.available
|
||
end
|
||
|
||
function Studio.enterEditor()
|
||
Studio.mode = "editor"
|
||
Studio.selected = nil
|
||
Studio.modal, Studio.confirm = nil, nil
|
||
Studio.drag, Studio.guides = nil, nil
|
||
end
|
||
|
||
function Studio.backToLibrary()
|
||
Studio.guard("Return to My Skins and lose the unsaved changes?", function()
|
||
Studio.refreshAvailable()
|
||
Studio.mode = "library"
|
||
Studio.selected = nil
|
||
Studio.modal, Studio.confirm = nil, nil
|
||
Studio.drag, Studio.guides = nil, nil
|
||
end)
|
||
end
|
||
|
||
function Studio.libraryThumb(entry)
|
||
if not entry then return nil end
|
||
Studio.libraryThumbs = Studio.libraryThumbs or {}
|
||
local cached = Studio.libraryThumbs[entry.id]
|
||
if cached ~= nil then return cached or nil end
|
||
local skin = TouchSkin.load(entry.root, entry.id)
|
||
local image = skin and skin.pages and skin.pages[1] and skin.pages[1].image
|
||
Studio.libraryThumbs[entry.id] = image or false
|
||
return image
|
||
end
|
||
|
||
function Studio.exportEntry(id)
|
||
local entry = TouchSkin.find(id)
|
||
local skin = entry and TouchSkin.load(entry.root, entry.id)
|
||
if not skin then
|
||
setStatus("Could not read " .. tostring(id), true)
|
||
return nil
|
||
end
|
||
local path, missing = TouchSkin.export(skin)
|
||
if not path then
|
||
setStatus("Export failed: " .. tostring(missing), true)
|
||
return nil
|
||
end
|
||
Studio.lastExport = path
|
||
setStatus("Exported " .. path)
|
||
return path
|
||
end
|
||
|
||
function Studio.selectEntry(id)
|
||
local entry = TouchSkin.find(id)
|
||
if not entry then
|
||
setStatus("Could not find " .. tostring(id), true)
|
||
return false
|
||
end
|
||
local opts = SaveData.loadOptions()
|
||
local tc = type(opts.touchControls) == "table" and opts.touchControls or {}
|
||
tc.enabled, tc.skin = true, id
|
||
opts.touchControls = tc
|
||
SaveData.saveOptions(opts)
|
||
TouchControls:applyOptions(opts)
|
||
setStatus("Using " .. id)
|
||
return true
|
||
end
|
||
|
||
function Studio.deleteEntry(id)
|
||
local entry = TouchSkin.find(id)
|
||
if not entry then return false end
|
||
if entry.source ~= "user" then
|
||
setStatus("Bundled skins cannot be deleted.", true)
|
||
return false
|
||
end
|
||
Studio.ask("Delete " .. tostring(id) .. "? This removes its artwork and cannot be undone.",
|
||
function()
|
||
local ok, err = TouchSkin.remove(id)
|
||
if not ok then
|
||
setStatus("Delete failed: " .. tostring(err), true)
|
||
return
|
||
end
|
||
local opts = SaveData.loadOptions()
|
||
local tc = type(opts.touchControls) == "table" and opts.touchControls or {}
|
||
if tc.skin == id then
|
||
tc.enabled, tc.skin = true, nil
|
||
opts.touchControls = tc
|
||
SaveData.saveOptions(opts)
|
||
TouchControls:applyOptions(opts)
|
||
end
|
||
Studio.refreshAvailable()
|
||
setStatus("Deleted " .. id)
|
||
end, "Delete")
|
||
return true
|
||
end
|
||
|
||
function Studio.importSkinFile()
|
||
if not FilePicker.available() then
|
||
setStatus("On mobile, use Import in the Skins tab to add a downloaded skin.", true)
|
||
return false
|
||
end
|
||
local kind = { label = "Skin", exts = { "zip", "deltaskin", "cfg" } }
|
||
local path = FilePicker.open("Choose a skin", kind)
|
||
if not path then return false end
|
||
local name, data = FilePicker.basename(path), FilePicker.read(path)
|
||
if not data then
|
||
setStatus("Could not read " .. name, true)
|
||
return false
|
||
end
|
||
local id, note = TouchSkin.installArchive(name, data)
|
||
if not id then
|
||
setStatus("Import failed: " .. tostring(note), true)
|
||
return false
|
||
end
|
||
Studio.refreshAvailable()
|
||
Studio.open(id)
|
||
Studio.enterEditor()
|
||
setStatus("Imported " .. id)
|
||
return true
|
||
end
|
||
|
||
function Studio.openLoadPicker()
|
||
return Studio.guard("Open another skin and lose the unsaved changes?",
|
||
function()
|
||
Studio.refreshAvailable()
|
||
Studio.openModal("open")
|
||
end)
|
||
end
|
||
|
||
function Studio.loadEntry(id)
|
||
Studio.closeModal()
|
||
if not Studio.open(id) then
|
||
setStatus("Could not open " .. tostring(id), true)
|
||
return false
|
||
end
|
||
local warning = Studio.skin and Studio.skin.warnings
|
||
and Studio.skin.warnings[1]
|
||
if warning then
|
||
setStatus("Opened " .. id .. ": " .. tostring(warning), true)
|
||
else
|
||
setStatus("Opened " .. id)
|
||
end
|
||
return true
|
||
end
|
||
|
||
function Studio.unload()
|
||
Studio.pendingPlay = false
|
||
TouchSkin.setSurface(nil)
|
||
TouchSkin.setActive(nil)
|
||
TouchSkin.autoOrient = true
|
||
TouchControls:setPreview(false)
|
||
TouchControls:reset()
|
||
Studio.skin = nil
|
||
Studio.onClose = nil
|
||
Studio.onPlay = nil
|
||
Studio.drag = nil
|
||
Studio.modal, Studio.confirm = nil, nil
|
||
Studio.guides = nil
|
||
Studio.undoStack, Studio.redoStack = {}, {}
|
||
Studio.pointerX, Studio.pointerY = nil, nil
|
||
Studio.pointerDown, Studio.touchId = false, nil
|
||
PadCursor.reset()
|
||
end
|
||
|
||
-- The Studio is a real touch editor on Android and iOS. Keeping this here,
|
||
-- instead of asking the host to synthesize a mouse, makes the drag state and
|
||
-- the immediate-mode hit tests agree on the same finger position.
|
||
function Studio.isMobile()
|
||
local osName = love.system and love.system.getOS and love.system.getOS()
|
||
return osName == "Android" or osName == "iOS"
|
||
end
|
||
|
||
function Studio.disableTouchControls()
|
||
local opts = SaveData.loadOptions()
|
||
local tc = type(opts.touchControls) == "table" and opts.touchControls or {}
|
||
tc.enabled, tc.skin = false, nil
|
||
opts.touchControls = tc
|
||
SaveData.saveOptions(opts)
|
||
TouchControls:applyOptions(opts)
|
||
TouchSkin.setActive(nil)
|
||
Studio.closeModal()
|
||
setStatus("On-screen controls are off.")
|
||
return true
|
||
end
|
||
|
||
-- --------------------------------------------------------------- editing
|
||
|
||
function Studio.addControl()
|
||
local page = Studio.page()
|
||
if not page then return end
|
||
Studio.pushUndo()
|
||
page.controls[#page.controls + 1] =
|
||
TouchSkin.newControl("a", 0.5, 0.5, 0.16, 0.09, "radial")
|
||
Studio.selected = #page.controls
|
||
markDirty()
|
||
end
|
||
|
||
function Studio.deleteControl()
|
||
local page = Studio.page()
|
||
if not page or not Studio.selected then return end
|
||
Studio.pushUndo()
|
||
table.remove(page.controls, Studio.selected)
|
||
Studio.selected = page.controls[Studio.selected] and Studio.selected
|
||
or (#page.controls > 0 and #page.controls or nil)
|
||
markDirty()
|
||
end
|
||
|
||
function Studio.duplicateControl()
|
||
local page, ctl = Studio.page(), Studio.selectedControl()
|
||
if not page or not ctl then return end
|
||
Studio.pushUndo()
|
||
local copy = TouchSkin.newControl(ctl.spec, clamp01(ctl.x + 0.04),
|
||
clamp01(ctl.y + 0.04), ctl.rangeX * 2, ctl.rangeY * 2, ctl.shape)
|
||
copy.imagePath, copy.image = ctl.imagePath, ctl.image
|
||
copy.pressedImagePath, copy.pressedImage = ctl.pressedImagePath, ctl.pressedImage
|
||
copy.rangeMod, copy.alphaMod = ctl.rangeMod, ctl.alphaMod
|
||
table.insert(page.controls, Studio.selected + 1, copy)
|
||
Studio.selected = Studio.selected + 1
|
||
markDirty()
|
||
end
|
||
|
||
function Studio.cycleBind(dir)
|
||
local ctl = Studio.selectedControl()
|
||
if not ctl then return end
|
||
local list, at = TouchSkin.BINDS, 1
|
||
for i, spec in ipairs(list) do
|
||
if spec == ctl.spec then at = i break end
|
||
end
|
||
Studio.pushUndo("bind")
|
||
TouchSkin.setBind(ctl, list[((at - 1 + dir) % #list) + 1])
|
||
markDirty()
|
||
end
|
||
|
||
function Studio.bindParts(spec)
|
||
local out = {}
|
||
for raw in tostring(spec or ""):gmatch("[^|]+") do
|
||
local name = raw:gsub("^%s+", ""):gsub("%s+$", ""):lower()
|
||
if name ~= "" and name ~= "nul" then out[#out + 1] = name end
|
||
end
|
||
return out
|
||
end
|
||
|
||
function Studio.hasBindPart(spec, part)
|
||
for _, name in ipairs(Studio.bindParts(spec)) do
|
||
if name == part then return true end
|
||
end
|
||
return false
|
||
end
|
||
|
||
function Studio.toggleBindPart(spec, part)
|
||
local kept, found = {}, false
|
||
for _, name in ipairs(Studio.bindParts(spec)) do
|
||
if name == part then
|
||
found = true
|
||
else
|
||
kept[#kept + 1] = name
|
||
end
|
||
end
|
||
if not found then kept[#kept + 1] = part end
|
||
if #kept == 0 then return "nul" end
|
||
table.sort(kept, function(a, b)
|
||
local ra, rb = PART_RANK[a] or 9, PART_RANK[b] or 9
|
||
if ra ~= rb then return ra < rb end
|
||
return a < b
|
||
end)
|
||
return table.concat(kept, "|")
|
||
end
|
||
|
||
function Studio.setBindSpec(spec)
|
||
local ctl = Studio.selectedControl()
|
||
if not ctl or not spec then return false end
|
||
Studio.pushUndo()
|
||
TouchSkin.setBind(ctl, spec)
|
||
markDirty()
|
||
return true
|
||
end
|
||
|
||
function Studio.toggleSelectedBindPart(part)
|
||
local ctl = Studio.selectedControl()
|
||
if not ctl then return false end
|
||
return Studio.setBindSpec(Studio.toggleBindPart(ctl.spec, part))
|
||
end
|
||
|
||
function Studio.openBindPicker()
|
||
if not Studio.selectedControl() then
|
||
setStatus("Select a control first.", true)
|
||
return false
|
||
end
|
||
Studio.openModal("bind")
|
||
return true
|
||
end
|
||
|
||
function Studio.moveControlOrder(delta)
|
||
local page, i = Studio.page(), Studio.selected
|
||
if not page or not i then return false end
|
||
local j = i + delta
|
||
if j < 1 or j > #page.controls then return false end
|
||
Studio.pushUndo()
|
||
page.controls[i], page.controls[j] = page.controls[j], page.controls[i]
|
||
Studio.selected = j
|
||
markDirty()
|
||
return true
|
||
end
|
||
|
||
function Studio.nudge(dx, dy, big)
|
||
local ctl = Studio.selectedControl()
|
||
if not ctl then return false end
|
||
local canvas = Studio.canvas()
|
||
local step = big and 10 or 1
|
||
Studio.pushUndo("nudge")
|
||
ctl.x = clamp01(ctl.x + dx * step / canvas.w)
|
||
ctl.y = clamp01(ctl.y + dy * step / canvas.h)
|
||
markDirty()
|
||
return true
|
||
end
|
||
|
||
function Studio.snapOffset(edges, lines, tol)
|
||
local best, at = nil, nil
|
||
for _, e in ipairs(edges) do
|
||
for _, l in ipairs(lines) do
|
||
local d = l - e
|
||
if math.abs(d) <= tol and (best == nil or math.abs(d) < math.abs(best)) then
|
||
best, at = d, l
|
||
end
|
||
end
|
||
end
|
||
return best or 0, at
|
||
end
|
||
|
||
|
||
function Studio.cycleImage(dir)
|
||
local ctl = Studio.selectedControl()
|
||
local page = Studio.page()
|
||
if not page then return end
|
||
Studio.images = Studio.images or TouchSkin.listImages(Studio.skin.root)
|
||
local list = Studio.images
|
||
local field = Studio.imageTarget
|
||
local owner = (field == "bezel") and page or ctl
|
||
if not owner then return end
|
||
local key = (field == "pressed") and "pressedImagePath" or "imagePath"
|
||
if field == "bezel" then key = "imagePath" end
|
||
|
||
local at = 0
|
||
for i, rel in ipairs(list) do
|
||
if rel == owner[key] then at = i break end
|
||
end
|
||
local next_ = at + dir
|
||
if next_ < 0 then next_ = #list end
|
||
if next_ > #list then next_ = 0 end
|
||
local rel = (next_ >= 1) and list[next_] or nil
|
||
owner[key] = rel
|
||
local img = rel and TouchSkin.resolveImage(Studio.skin.root, rel) or nil
|
||
if field == "pressed" then
|
||
owner.pressedImage = img
|
||
else
|
||
owner.image = img
|
||
if field == "bezel" then TouchSkin.applyImageAspect(owner) end
|
||
end
|
||
markDirty()
|
||
end
|
||
|
||
function Studio.refreshImages()
|
||
Studio.images = Studio.skin and TouchSkin.listImages(Studio.skin.root) or {}
|
||
Studio.thumbs = {}
|
||
return Studio.images
|
||
end
|
||
|
||
function Studio.openImagePicker(target)
|
||
if not Studio.skin then return false end
|
||
target = target or Studio.imageTarget
|
||
if target ~= "bezel" and not Studio.selectedControl() then
|
||
setStatus("Select a control first, or pick a bezel image.", true)
|
||
return false
|
||
end
|
||
Studio.imageTarget = target
|
||
Studio.refreshImages()
|
||
Studio.openModal("image")
|
||
return true
|
||
end
|
||
|
||
function Studio.currentImagePath()
|
||
local target = Studio.imageTarget
|
||
if target == "bezel" then
|
||
local page = Studio.page()
|
||
return page and page.imagePath
|
||
end
|
||
local ctl = Studio.selectedControl()
|
||
if not ctl then return nil end
|
||
return (target == "pressed") and ctl.pressedImagePath or ctl.imagePath
|
||
end
|
||
|
||
function Studio.thumb(rel)
|
||
if not rel or not Studio.skin then return nil end
|
||
Studio.thumbs = Studio.thumbs or {}
|
||
local cached = Studio.thumbs[rel]
|
||
if cached ~= nil then return cached or nil end
|
||
local img = TouchSkin.resolveImage(Studio.skin.root, rel)
|
||
Studio.thumbs[rel] = img or false
|
||
return img
|
||
end
|
||
|
||
function Studio.chooseImage(rel)
|
||
if not Studio.skin then return false end
|
||
Studio.pushUndo()
|
||
Studio.assignImage(rel)
|
||
Studio.closeModal()
|
||
setStatus(rel and ("Using " .. rel .. " as " .. Studio.imageTargetLabel())
|
||
or ("Cleared the " .. Studio.imageTargetLabel()))
|
||
return true
|
||
end
|
||
|
||
function Studio.imageTargetLabel()
|
||
local target = Studio.imageTarget
|
||
if target == "bezel" or not Studio.selectedControl() then return "bezel" end
|
||
return target == "pressed" and "pressed art" or "idle art"
|
||
end
|
||
|
||
function Studio.assignImage(rel)
|
||
local page, ctl = Studio.page(), Studio.selectedControl()
|
||
local img = TouchSkin.resolveImage(Studio.skin.root, rel)
|
||
local target = Studio.imageTarget
|
||
if ctl and target == "pressed" then
|
||
ctl.pressedImagePath, ctl.pressedImage = rel, img
|
||
elseif ctl and target == "idle" then
|
||
ctl.imagePath, ctl.image = rel, img
|
||
elseif page then
|
||
page.imagePath, page.image = rel, img
|
||
TouchSkin.applyImageAspect(page)
|
||
end
|
||
Studio.images = TouchSkin.listImages(Studio.skin.root)
|
||
Studio.dirty = true
|
||
end
|
||
|
||
local function commitSkinId()
|
||
local skin = Studio.skin
|
||
if not skin then return end
|
||
local id = (Studio.skinIdField or ""):gsub("[^%w_%-]", "")
|
||
if id == "" or id == skin.id then return end
|
||
TouchSkin.saveTo(skin, id)
|
||
Studio.available = TouchSkin.list()
|
||
end
|
||
|
||
function Studio.adoptImage(name, data, target)
|
||
if not Studio.skin then return false end
|
||
if target then Studio.imageTarget = target end
|
||
if not FilePicker.matches(name, FilePicker.IMAGE) then
|
||
setStatus("Pick a PNG or JPG.", true)
|
||
return false
|
||
end
|
||
commitSkinId()
|
||
local rel, err = TouchSkin.importImage(Studio.skin, name, data)
|
||
if not rel then
|
||
setStatus("Import failed: " .. tostring(err), true)
|
||
return false
|
||
end
|
||
local where = Studio.imageTargetLabel()
|
||
Studio.pushUndo()
|
||
Studio.assignImage(rel)
|
||
Studio.skinIdField = Studio.skin.id
|
||
local text = "Imported " .. rel .. " as " .. where
|
||
if where == "bezel" and not Studio.canvas().lockViewport then
|
||
text = text .. " -- use Detect screen from bezel to place the screen"
|
||
end
|
||
setStatus(text)
|
||
return true
|
||
end
|
||
|
||
function Studio.importImageFile(target)
|
||
if not Studio.skin then return end
|
||
target = target or Studio.imageTarget
|
||
Studio.imageTarget = target
|
||
if target ~= "bezel" and not Studio.selectedControl() then
|
||
setStatus("Select a control first, or import a bezel image.", true)
|
||
return
|
||
end
|
||
if not FilePicker.available() then
|
||
setStatus("No file picker here -- drag a PNG onto the window instead.", true)
|
||
return
|
||
end
|
||
local prompt = (target == "bezel") and "Choose a bezel image"
|
||
or "Choose a button image"
|
||
local path = FilePicker.open(prompt, FilePicker.IMAGE)
|
||
if not path then return end
|
||
local base = FilePicker.basename(path)
|
||
local data, err = FilePicker.read(path)
|
||
if not data then
|
||
setStatus("Could not read " .. base .. ": " .. tostring(err), true)
|
||
return
|
||
end
|
||
Studio.adoptImage(base, data, target)
|
||
end
|
||
|
||
function Studio.filedropped(file)
|
||
if not Studio.skin then return end
|
||
local path = (file.getFilename and file:getFilename()) or ""
|
||
local base = FilePicker.basename(path)
|
||
if not FilePicker.matches(base, FilePicker.IMAGE) then
|
||
setStatus("Drop a PNG or JPG to use it as art.", true)
|
||
return
|
||
end
|
||
local ok, data = pcall(function()
|
||
file:open("r")
|
||
local bytes = file:read()
|
||
file:close()
|
||
return bytes
|
||
end)
|
||
if not ok or not data then
|
||
setStatus("Could not read " .. base, true)
|
||
return
|
||
end
|
||
Studio.adoptImage(base, data)
|
||
end
|
||
|
||
function Studio.detectViewport()
|
||
local page = Studio.page()
|
||
if not page or not Studio.skin then return end
|
||
if Studio.canvas().lockViewport then
|
||
setStatus("This preset locks the screen position.", true)
|
||
return
|
||
end
|
||
if not page.imagePath then
|
||
setStatus("Pick a bezel image first.", true)
|
||
return
|
||
end
|
||
local rect, pw, ph = TouchSkin.detectViewport(Studio.skin.root, page.imagePath)
|
||
if not rect then
|
||
setStatus("No transparent screen hole found in " .. page.imagePath, true)
|
||
return
|
||
end
|
||
Studio.pushUndo()
|
||
page.viewport = rect
|
||
page.screenFit = nil
|
||
setStatus(("Screen detected: %dx%d px in the bezel art"):format(pw, ph))
|
||
Studio.dirty = true
|
||
end
|
||
|
||
function Studio.toggleViewport()
|
||
local page = Studio.page()
|
||
if not page then return end
|
||
if Studio.canvas().lockViewport then return end
|
||
Studio.pushUndo()
|
||
if page.viewport or page.screenFit == "remainder" then
|
||
page.viewport = nil
|
||
page.screenFit = nil
|
||
else
|
||
page.viewport = { x = 0.1, y = 0.05, w = 0.8, h = 0.45 }
|
||
end
|
||
markDirty()
|
||
end
|
||
|
||
function Studio.setPage(index)
|
||
local skin = Studio.skin
|
||
if not skin or not skin.pages[index] then return false end
|
||
Studio.pageIndex = index
|
||
Studio.selected = nil
|
||
syncActive()
|
||
Studio.syncCanvasToPage()
|
||
return true
|
||
end
|
||
|
||
function Studio.nextPage()
|
||
local skin = Studio.skin
|
||
if not skin or #skin.pages == 0 then return false end
|
||
return Studio.setPage((Studio.pageIndex % #skin.pages) + 1)
|
||
end
|
||
|
||
function Studio.pageLabel(index)
|
||
local skin = Studio.skin
|
||
local page = skin and skin.pages[index]
|
||
if not page then return "" end
|
||
local name = tostring(page.name or ("page" .. index))
|
||
local orient = TouchSkin.pageOrient(page)
|
||
local bits = { #(page.controls or {}) .. " controls" }
|
||
if orient then bits[#bits + 1] = orient end
|
||
if page.viewport or page.screenFit == "remainder" then bits[#bits + 1] = "screen" end
|
||
return name, table.concat(bits, " \194\183 ")
|
||
end
|
||
|
||
function Studio.openPageMenu()
|
||
local skin = Studio.skin
|
||
if not skin then return false end
|
||
Studio.pageNameField = tostring(Studio.page() and Studio.page().name or "")
|
||
Studio.openModal("page")
|
||
return true
|
||
end
|
||
|
||
function Studio.openScreenMenu()
|
||
Studio.openModal("screen")
|
||
return true
|
||
end
|
||
|
||
function Studio.renamePage(name)
|
||
local page = Studio.page()
|
||
if not page then return false end
|
||
name = tostring(name or ""):gsub("^%s+", ""):gsub("%s+$", "")
|
||
if name == "" then
|
||
setStatus("Give the page a name first.", true)
|
||
return false
|
||
end
|
||
Studio.pushUndo()
|
||
page.name = name
|
||
markDirty()
|
||
setStatus("Renamed page " .. Studio.pageIndex .. " to " .. name)
|
||
return true
|
||
end
|
||
|
||
function Studio.deletePage(index)
|
||
local skin = Studio.skin
|
||
index = index or Studio.pageIndex
|
||
if not skin or not skin.pages[index] then return false end
|
||
if #skin.pages <= 1 then
|
||
setStatus("A skin needs at least one page.", true)
|
||
return false
|
||
end
|
||
Studio.pushUndo()
|
||
table.remove(skin.pages, index)
|
||
for i, page in ipairs(skin.pages) do page.index = i end
|
||
Studio.pageIndex = math.min(Studio.pageIndex, #skin.pages)
|
||
Studio.selected = nil
|
||
syncActive()
|
||
markDirty()
|
||
setStatus("Deleted a page")
|
||
return true
|
||
end
|
||
|
||
function Studio.addPage()
|
||
local skin = Studio.skin
|
||
if not skin then return end
|
||
Studio.pushUndo()
|
||
local page = TouchSkin.newSkin(skin.id).pages[1]
|
||
page.name = "page" .. (#skin.pages + 1)
|
||
page.index = #skin.pages + 1
|
||
skin.pages[#skin.pages + 1] = page
|
||
Studio.pageIndex = #skin.pages
|
||
Studio.selected = nil
|
||
syncActive()
|
||
Studio.syncCanvasToPage()
|
||
markDirty()
|
||
end
|
||
|
||
function Studio.save()
|
||
local skin = Studio.skin
|
||
if not skin then return end
|
||
local id = (Studio.skinIdField or ""):gsub("[^%w_%-]", "")
|
||
if id == "" then
|
||
setStatus("Give the skin a name first.", true)
|
||
return
|
||
end
|
||
local dest, failed = TouchSkin.saveTo(skin, id)
|
||
if not dest then
|
||
setStatus("Save failed: " .. tostring(failed), true)
|
||
return
|
||
end
|
||
Studio.dirty = false
|
||
Studio.refreshAvailable()
|
||
local text = "Saved to " .. dest
|
||
if type(failed) == "table" and failed[1] then
|
||
text = text .. " (" .. #failed .. " image(s) not found)"
|
||
end
|
||
setStatus(text)
|
||
end
|
||
|
||
function Studio.exportAs(kind)
|
||
local skin = Studio.skin
|
||
if not skin then return nil end
|
||
if Studio.dirty then Studio.save() end
|
||
if Studio.dirty then return nil end
|
||
local path, missing, warnings
|
||
if kind == "retroarch" then
|
||
path, missing = TouchSkin.exportRetroArch(skin)
|
||
elseif kind == "delta" then
|
||
path, missing, warnings = TouchSkin.exportDelta(skin)
|
||
else
|
||
path, missing = TouchSkin.export(skin)
|
||
end
|
||
if not path then
|
||
setStatus("Export failed: " .. tostring(missing), true)
|
||
return nil
|
||
end
|
||
local text = "Exported " .. path
|
||
if type(missing) == "table" and missing[1] then
|
||
text = text .. " (" .. #missing .. " image(s) not found)"
|
||
end
|
||
if type(warnings) == "table" and warnings[1] then
|
||
text = text .. " " .. tostring(warnings[1])
|
||
end
|
||
setStatus(text)
|
||
Studio.lastExport = path
|
||
Studio.refreshAvailable()
|
||
return path
|
||
end
|
||
|
||
function Studio.export()
|
||
return Studio.exportAs("native")
|
||
end
|
||
|
||
function Studio.openExportMenu()
|
||
Studio.openModal("export")
|
||
return true
|
||
end
|
||
|
||
function Studio.fileUrl(path)
|
||
path = tostring(path):gsub("\\", "/")
|
||
if path:sub(1, 1) ~= "/" then path = "/" .. path end
|
||
local encoded = path:gsub("[^%w%-%._~/:]", function(c)
|
||
return string.format("%%%02X", string.byte(c))
|
||
end)
|
||
return "file://" .. encoded
|
||
end
|
||
|
||
function Studio.revealExport()
|
||
local path = Studio.lastExport
|
||
if not path then return false end
|
||
if not (love and love.filesystem and love.filesystem.getSaveDirectory) then
|
||
return false
|
||
end
|
||
local dir = love.filesystem.getSaveDirectory()
|
||
if not dir then return false end
|
||
if love.system and love.system.openURL then
|
||
pcall(love.system.openURL, Studio.fileUrl(dir))
|
||
end
|
||
setStatus("Saved in " .. dir .. "/" .. path)
|
||
return true
|
||
end
|
||
|
||
function Studio.play()
|
||
local skin = Studio.skin
|
||
if not skin then return end
|
||
Studio.save()
|
||
if Studio.dirty then return end
|
||
local opts = SaveData.loadOptions()
|
||
local block = type(opts.touchControls) == "table" and opts.touchControls or {}
|
||
block.enabled = true
|
||
block.skin = skin.id
|
||
opts.touchControls = block
|
||
SaveData.saveOptions(opts)
|
||
-- Handing off here would unload the studio inside its own draw pass and
|
||
-- leave the rest of this frame drawing against a dead skin; Studio.update
|
||
-- runs it on the next tick instead.
|
||
Studio.pendingPlay = true
|
||
setStatus("Starting the game with " .. skin.id .. "...")
|
||
end
|
||
|
||
-- ---------------------------------------------------------------- canvas
|
||
|
||
function Studio.canvasRect(x, y, w, h)
|
||
local canvas = Studio.canvas()
|
||
local aspect = canvas.w / canvas.h
|
||
if not aspect or aspect <= 0 then aspect = 1 end
|
||
local cw, ch = w, w / aspect
|
||
if ch > h then ch, cw = h, h * aspect end
|
||
local z = Studio.viewZoom or 1
|
||
if z < 0.999 then
|
||
cw, ch = cw * z, ch * z
|
||
end
|
||
return x + (w - cw) * 0.5, y + (h - ch) * 0.5, cw, ch
|
||
end
|
||
|
||
local function controlRect(page, ctl, r)
|
||
local cx, cy, halfW, halfH =
|
||
TouchSkin.controlGeometry(page, ctl, r.w, r.h, r.x, r.y)
|
||
return cx - halfW, cy - halfH, halfW * 2, halfH * 2
|
||
end
|
||
|
||
function Studio.snapLines(page, r, skipIndex)
|
||
local xs, ys = {}, {}
|
||
local px, py, pw, ph = TouchSkin.pageBox(page, r.w, r.h, r.x, r.y)
|
||
xs[1], xs[2], xs[3] = px, px + pw * 0.5, px + pw
|
||
ys[1], ys[2], ys[3] = py, py + ph * 0.5, py + ph
|
||
for i, ctl in ipairs(page.controls or {}) do
|
||
if i ~= skipIndex then
|
||
local bx, by, bw, bh = controlRect(page, ctl, r)
|
||
xs[#xs + 1] = bx
|
||
xs[#xs + 1] = bx + bw * 0.5
|
||
xs[#xs + 1] = bx + bw
|
||
ys[#ys + 1] = by
|
||
ys[#ys + 1] = by + bh * 0.5
|
||
ys[#ys + 1] = by + bh
|
||
end
|
||
end
|
||
return xs, ys
|
||
end
|
||
|
||
local function viewportRect(page, r)
|
||
local x, y, w, h = TouchSkin.pageViewport(page, r.w, r.h, r.x, r.y)
|
||
if not x then return nil end
|
||
return x, y, w, h
|
||
end
|
||
|
||
local function handleRects(bx, by, bw, bh)
|
||
local out = {}
|
||
for _, h in ipairs(HANDLES) do
|
||
out[#out + 1] = {
|
||
id = h[1],
|
||
x = bx + bw * h[2] - HANDLE * Kit.scale,
|
||
y = by + bh * h[3] - HANDLE * Kit.scale,
|
||
w = HANDLE * 2 * Kit.scale, h = HANDLE * 2 * Kit.scale,
|
||
}
|
||
end
|
||
return out
|
||
end
|
||
|
||
local function applyResize(id, bx, by, bw, bh, dx, dy)
|
||
if id:find("w") then bx = bx + dx bw = bw - dx end
|
||
if id:find("e") then bw = bw + dx end
|
||
if id:find("n") then by = by + dy bh = bh - dy end
|
||
if id:find("s") then bh = bh + dy end
|
||
return bx, by, math.max(4, bw), math.max(4, bh)
|
||
end
|
||
|
||
function Studio.beginCanvasDrag(mx, my, r)
|
||
local page = Studio.page()
|
||
if not page then return end
|
||
Studio.guides = nil
|
||
|
||
local ctl = Studio.selectedControl()
|
||
if ctl then
|
||
local bx, by, bw, bh = controlRect(page, ctl, r)
|
||
for _, h in ipairs(handleRects(bx, by, bw, bh)) do
|
||
if mx >= h.x and mx <= h.x + h.w and my >= h.y and my <= h.y + h.h then
|
||
Studio.pushUndo()
|
||
Studio.drag = { kind = "control-resize", handle = h.id, mx = mx, my = my,
|
||
bx = bx, by = by, bw = bw, bh = bh }
|
||
return
|
||
end
|
||
end
|
||
end
|
||
|
||
local vx, vy, vw, vh = viewportRect(page, r)
|
||
if vx and not Studio.canvas().lockViewport and page.screenFit ~= "remainder" then
|
||
for _, h in ipairs(handleRects(vx, vy, vw, vh)) do
|
||
if mx >= h.x and mx <= h.x + h.w and my >= h.y and my <= h.y + h.h then
|
||
Studio.pushUndo()
|
||
Studio.drag = { kind = "viewport-resize", handle = h.id, mx = mx, my = my,
|
||
bx = vx, by = vy, bw = vw, bh = vh }
|
||
Studio.selected = nil
|
||
return
|
||
end
|
||
end
|
||
end
|
||
|
||
for i = #page.controls, 1, -1 do
|
||
local c = page.controls[i]
|
||
local bx, by, bw, bh = controlRect(page, c, r)
|
||
if mx >= bx and mx <= bx + bw and my >= by and my <= by + bh then
|
||
Studio.selected = i
|
||
Studio.pushUndo()
|
||
Studio.drag = { kind = "control-move", mx = mx, my = my,
|
||
bx = bx, by = by, bw = bw, bh = bh }
|
||
return
|
||
end
|
||
end
|
||
|
||
if vx and not Studio.canvas().lockViewport and page.screenFit ~= "remainder"
|
||
and mx >= vx and mx <= vx + vw and my >= vy and my <= vy + vh then
|
||
Studio.selected = nil
|
||
Studio.pushUndo()
|
||
Studio.drag = { kind = "viewport-move", mx = mx, my = my,
|
||
bx = vx, by = vy, bw = vw, bh = vh }
|
||
return
|
||
end
|
||
|
||
Studio.selected = nil
|
||
end
|
||
|
||
function Studio.updateDrag(mx, my, r)
|
||
local d = Studio.drag
|
||
local page = Studio.page()
|
||
if not d or not page then return end
|
||
local dx, dy = mx - d.mx, my - d.my
|
||
local bx, by, bw, bh = d.bx, d.by, d.bw, d.bh
|
||
|
||
if d.kind == "control-move" or d.kind == "viewport-move" then
|
||
bx, by = bx + dx, by + dy
|
||
else
|
||
bx, by, bw, bh = applyResize(d.handle, bx, by, bw, bh, dx, dy)
|
||
end
|
||
|
||
if d.kind:find("viewport") and Studio.aspectLock and d.handle then
|
||
-- Derive the axis the handle does not drive, or an edge handle fights the
|
||
-- lock and appears dead. A corner drives whichever way the pointer moved
|
||
-- furthest, so dragging it up/down resizes as readily as left/right.
|
||
local byHeight = (d.handle == "n" or d.handle == "s")
|
||
if not byHeight and #d.handle > 1 then
|
||
byHeight = math.abs(dy) > math.abs(dx)
|
||
end
|
||
if byHeight then
|
||
local newW = bh * GB_ASPECT
|
||
if d.handle:find("w") then bx = bx + (bw - newW)
|
||
elseif not d.handle:find("e") then bx = bx + (bw - newW) * 0.5 end
|
||
bw = newW
|
||
else
|
||
local newH = bw / GB_ASPECT
|
||
if d.handle:find("n") then by = by + (bh - newH)
|
||
elseif not d.handle:find("s") then by = by + (bh - newH) * 0.5 end
|
||
bh = newH
|
||
end
|
||
end
|
||
|
||
if d.kind == "control-move" then
|
||
local tol = Studio.SNAP_PX * Kit.scale
|
||
local xs, ys = Studio.snapLines(page, r, Studio.selected)
|
||
local offX, lineX = Studio.snapOffset({ bx, bx + bw * 0.5, bx + bw }, xs, tol)
|
||
local offY, lineY = Studio.snapOffset({ by, by + bh * 0.5, by + bh }, ys, tol)
|
||
bx, by = bx + offX, by + offY
|
||
Studio.guides = { x = lineX, y = lineY }
|
||
end
|
||
|
||
local px, py, pw, ph = TouchSkin.pageBox(page, r.w, r.h, r.x, r.y)
|
||
if pw <= 0 or ph <= 0 then return end
|
||
if d.kind:find("control") then
|
||
local ctl = Studio.selectedControl()
|
||
if not ctl then return end
|
||
ctl.x = clamp01(((bx + bw * 0.5) - px) / pw)
|
||
ctl.y = clamp01(((by + bh * 0.5) - py) / ph)
|
||
ctl.rangeX = math.max(0.002, (bw * 0.5) / pw)
|
||
ctl.rangeY = math.max(0.002, (bh * 0.5) / ph)
|
||
else
|
||
-- Permit an anchor to live beyond every canvas edge. That is useful for
|
||
-- intentional off-centre compositions and mirrors the normal Screen Pos
|
||
-- behaviour at runtime; only a non-zero size is required.
|
||
page.viewport = {
|
||
x = (bx - px) / pw, y = (by - py) / ph,
|
||
w = math.max(0.02, bw / pw), h = math.max(0.02, bh / ph),
|
||
}
|
||
end
|
||
markDirty()
|
||
end
|
||
|
||
-- ----------------------------------------------------------------- draw
|
||
|
||
local function drawGameTest(r, page)
|
||
-- Test letterboxes a 160x144 picture inside the screen cutout, the same
|
||
-- way gameplay fits the Game Boy surface into the hole.
|
||
local vx, vy, vw, vh = TouchSkin.pageViewport(page, r.w, r.h, r.x, r.y)
|
||
if not vx then vx, vy, vw, vh = r.x, r.y, r.w, r.h end
|
||
local s = math.min(vw / 160, vh / 144)
|
||
local gw, gh = 160 * s, 144 * s
|
||
local gx, gy = vx + (vw - gw) * 0.5, vy + (vh - gh) * 0.5
|
||
Theme.fill(r.x, r.y, r.w, r.h, { 8, 12, 8 }, 1)
|
||
Theme.fill(gx, gy, gw, gh, { 155, 188, 15 }, 1)
|
||
local tile = math.max(2, math.floor(16 * s))
|
||
for row = 0, 8 do
|
||
for col = 0, 9 do
|
||
if (row + col) % 2 == 0 then
|
||
Theme.fill(gx + col * tile, gy + row * tile, tile, tile,
|
||
{ 139, 172, 15 }, 0.45)
|
||
end
|
||
end
|
||
end
|
||
Theme.fill(gx + gw * 0.10, gy + gh * 0.15, gw * 0.22, gh * 0.18,
|
||
{ 48, 98, 48 }, 0.9)
|
||
Theme.fill(gx + gw * 0.58, gy + gh * 0.49, gw * 0.12, gh * 0.18,
|
||
{ 48, 98, 48 }, 0.9)
|
||
Theme.fill(gx + gw * 0.14, gy + gh * 0.70, gw * 0.72, gh * 0.16,
|
||
{ 224, 248, 208 }, 1)
|
||
Kit.text("small", "TEST BATTLE", gx + gw * 0.18, gy + gh * 0.74,
|
||
{ 24, 56, 24 })
|
||
end
|
||
|
||
local function drawCanvas(x, y, w, h)
|
||
Studio.canvasWorkspace = { x = x, y = y, w = w, h = h }
|
||
local page = Studio.page()
|
||
local r = { }
|
||
r.x, r.y, r.w, r.h = Studio.canvasRect(x, y, w, h)
|
||
Studio.lastCanvas = r
|
||
Theme.fill(x, y, w, h, { 10, 12, 18 }, 1)
|
||
if not page then return r end
|
||
|
||
Theme.fill(r.x, r.y, r.w, r.h, { 0, 0, 0 }, 1)
|
||
|
||
TouchSkin.setSurface(r.x, r.y, r.w, r.h)
|
||
syncActive()
|
||
|
||
local vx, vy, vw, vh = viewportRect(page, r)
|
||
if Studio.testing then
|
||
drawGameTest(r, page)
|
||
elseif vx then
|
||
local scale = math.min(vw / 160, vh / 144)
|
||
local gw, gh = 160 * scale, 144 * scale
|
||
local gx, gy = vx + (vw - gw) * 0.5, vy + (vh - gh) * 0.5
|
||
Theme.fill(vx, vy, vw, vh, { 12, 12, 12 }, 1)
|
||
Theme.fill(gx, gy, gw, gh, { 155, 188, 15 }, 1)
|
||
Kit.textCenter("small", "160 x 144", gx, gy + gh * 0.5 - Kit.textHeight("small") * 0.5,
|
||
gw, { 20, 40, 20 })
|
||
end
|
||
|
||
TouchControls:draw()
|
||
TouchSkin.setSurface(nil)
|
||
|
||
Theme.strokeRounded(r.x, r.y, r.w, r.h, PAL.line, Theme.A.hairline, 1, 2)
|
||
|
||
if Studio.testing then return r end
|
||
|
||
if vx then
|
||
Theme.strokeRounded(vx, vy, vw, vh, PAL.blue, 0.9, 2, 2)
|
||
Kit.text("small", "SCREEN", vx + 4 * Kit.scale, vy + 4 * Kit.scale, PAL.blue)
|
||
if not Studio.canvas().lockViewport and page.screenFit ~= "remainder" then
|
||
local a = Studio.selectedControl() and 0.45 or 1
|
||
for _, hd in ipairs(handleRects(vx, vy, vw, vh)) do
|
||
Theme.fill(hd.x, hd.y, hd.w, hd.h, PAL.blue, a)
|
||
end
|
||
end
|
||
end
|
||
|
||
for i, ctl in ipairs(page.controls) do
|
||
local bx, by, bw, bh = controlRect(page, ctl, r)
|
||
local selected = (i == Studio.selected)
|
||
local c = ctl.decorative and PAL.muted or (selected and PAL.green or PAL.line)
|
||
Theme.strokeRounded(bx, by, bw, bh, c, selected and 1 or 0.45,
|
||
selected and 2 or 1, ctl.shape == "radial" and bh * 0.5 or 2)
|
||
if Studio.showLabels and bw > 8 * Kit.scale then
|
||
Kit.textCenter("micro", Kit.ellipsize("micro", ctl.spec, bw), bx,
|
||
by + bh * 0.5 - Kit.textHeight("micro") * 0.5, bw,
|
||
selected and PAL.green or PAL.muted)
|
||
end
|
||
if selected then
|
||
for _, hd in ipairs(handleRects(bx, by, bw, bh)) do
|
||
Theme.fill(hd.x, hd.y, hd.w, hd.h, PAL.green, 1)
|
||
end
|
||
Kit.text("small", ctl.spec, bx, by - Kit.textHeight("small") - 2 * Kit.scale,
|
||
PAL.green)
|
||
end
|
||
end
|
||
|
||
local guides = Studio.drag and Studio.guides
|
||
if guides then
|
||
if guides.x then
|
||
Theme.fill(guides.x, r.y, math.max(1, Kit.scale), r.h, PAL.yellow, 0.6)
|
||
end
|
||
if guides.y then
|
||
Theme.fill(r.x, guides.y, r.w, math.max(1, Kit.scale), PAL.yellow, 0.6)
|
||
end
|
||
end
|
||
return r
|
||
end
|
||
|
||
local function inspectorBody(x, y, w)
|
||
if not Studio.skin then return y end
|
||
local page = Studio.page()
|
||
local ctl = Studio.selectedControl()
|
||
local rowH = math.max(Kit.tapMin(), 30 * Kit.scale)
|
||
local gap = 6 * Kit.scale
|
||
local cy = y
|
||
|
||
Kit.caption(x, cy, "SKIN")
|
||
cy = cy + Kit.textHeight("small") + gap
|
||
Studio.skinIdField = Kit.textfield("skinid", x, cy, w, rowH,
|
||
Studio.skinIdField, "skin name")
|
||
cy = cy + rowH + gap
|
||
|
||
local third = (w - gap * 2) / 3
|
||
if Kit.button(x, cy, third, rowH, "Save", { id = "save" }) then Studio.save() end
|
||
if Kit.button(x + third + gap, cy, third, rowH, "Export \226\150\184",
|
||
{ id = "export" }) then
|
||
Studio.openExportMenu()
|
||
end
|
||
if Kit.button(x + (third + gap) * 2, cy, third, rowH, "Play", { id = "play" }) then
|
||
Studio.play()
|
||
end
|
||
cy = cy + rowH + 2 * Kit.scale
|
||
Kit.text("small", "Format: " .. Studio.skinFormat(), x, cy, PAL.faint)
|
||
cy = cy + Kit.textHeight("small") + gap * 2
|
||
|
||
Kit.caption(x, cy, "OPEN")
|
||
cy = cy + Kit.textHeight("small") + gap
|
||
local half = (w - gap) / 2
|
||
if Kit.button(x, cy, half, rowH, "New", { id = "new" }) then
|
||
Studio.guard("Start a new skin and lose the unsaved changes?",
|
||
Studio.newSkin)
|
||
end
|
||
if Kit.button(x + half + gap, cy, half, rowH,
|
||
"Load " .. (#Studio.available > 0 and "\226\150\184" or "-"),
|
||
{ id = "load", enabled = #Studio.available > 0 }) then
|
||
Studio.openLoadPicker()
|
||
end
|
||
cy = cy + rowH + gap * 2
|
||
|
||
Kit.caption(x, cy, "PAGE " .. Studio.pageIndex .. " / " .. #(Studio.skin.pages or {}))
|
||
cy = cy + Kit.textHeight("small") + gap
|
||
if Kit.button(x, cy, half, rowH,
|
||
"Pages \226\150\184 " .. tostring(page and page.name or "-"),
|
||
{ id = "pagelist" }) then
|
||
Studio.openPageMenu()
|
||
end
|
||
if Kit.button(x + half + gap, cy, half, rowH, "Add page", { id = "pageadd" }) then
|
||
Studio.addPage()
|
||
end
|
||
cy = cy + rowH + gap
|
||
local lock = TouchSkin.pageOrient(page) or "any"
|
||
if Kit.button(x, cy, half, rowH, Studio.ORIENT_LABEL[lock] or "Lock: Off",
|
||
{ id = "orient" }) then
|
||
Studio.cyclePageOrient(1)
|
||
end
|
||
local matchOn = Studio.matchOrient
|
||
Studio.matchOrient = Kit.checkbox(x + half + gap, cy, half, rowH,
|
||
Studio.matchOrient, "Match canvas", "matchorient")
|
||
if Studio.matchOrient and not matchOn then Studio.syncCanvasToPage() end
|
||
cy = cy + rowH + gap
|
||
|
||
if page then
|
||
local bezel = page.imagePath or page.rasterName or "(none)"
|
||
local pickW = 82 * Kit.scale
|
||
local cycleW = w - pickW - gap
|
||
if Kit.button(x, cy, cycleW, rowH, "Bezel: " .. bezel, { id = "bezel" }) then
|
||
Studio.openImagePicker("bezel")
|
||
end
|
||
if Kit.button(x + cycleW + gap, cy, pickW, rowH, "Import",
|
||
{ id = "bezelpick" }) then
|
||
Studio.importImageFile("bezel")
|
||
end
|
||
cy = cy + rowH + gap
|
||
local vpLabel = (page.viewport or page.screenFit == "remainder")
|
||
and "Screen cutout: ON" or "Screen cutout: OFF"
|
||
if Kit.button(x, cy, half, rowH, vpLabel, { id = "vp",
|
||
enabled = not Studio.canvas().lockViewport }) then
|
||
Studio.toggleViewport()
|
||
end
|
||
Studio.aspectLock = Kit.checkbox(x + half + gap, cy, half, rowH,
|
||
Studio.aspectLock, "10:9 lock", "aspect")
|
||
cy = cy + rowH + gap
|
||
if Kit.button(x, cy, w, rowH, "Detect screen from bezel", { id = "detect",
|
||
enabled = page.imagePath ~= nil and not Studio.canvas().lockViewport }) then
|
||
Studio.detectViewport()
|
||
end
|
||
cy = cy + rowH + gap * 2
|
||
end
|
||
|
||
Kit.caption(x, cy, "CONTROLS")
|
||
cy = cy + Kit.textHeight("small") + gap
|
||
if Kit.button(x, cy, third, rowH, "Add", { id = "add" }) then Studio.addControl() end
|
||
if Kit.button(x + third + gap, cy, third, rowH, "Dup",
|
||
{ id = "dup", enabled = ctl ~= nil }) then
|
||
Studio.duplicateControl()
|
||
end
|
||
if Kit.button(x + (third + gap) * 2, cy, third, rowH, "Del",
|
||
{ id = "del", enabled = ctl ~= nil }) then
|
||
Studio.deleteControl()
|
||
end
|
||
cy = cy + rowH + gap
|
||
|
||
if not ctl then
|
||
Kit.textWrapped("small", page and #page.controls == 0
|
||
and "No controls yet. Add one, then drag it on the canvas."
|
||
or "Click a control on the canvas to edit it.", x, cy, w, PAL.muted, 3)
|
||
return cy + Kit.textHeight("small") * 3
|
||
end
|
||
|
||
local canvas = Studio.canvas()
|
||
local zW = 68 * Kit.scale
|
||
if Kit.button(x, cy, zW, rowH, "Back", { id = "zback",
|
||
enabled = (Studio.selected or 1) > 1 }) then
|
||
Studio.moveControlOrder(-1)
|
||
end
|
||
if Kit.button(x + zW + gap, cy, zW, rowH, "Front", { id = "zfront",
|
||
enabled = Studio.selected ~= nil and page ~= nil
|
||
and Studio.selected < #page.controls }) then
|
||
Studio.moveControlOrder(1)
|
||
end
|
||
Kit.text("small", ("%d / %d"):format(Studio.selected or 0,
|
||
page and #page.controls or 0), x + (zW + gap) * 2,
|
||
cy + (rowH - Kit.textHeight("small")) * 0.5, PAL.faint)
|
||
cy = cy + rowH + gap
|
||
|
||
if Kit.button(x, cy, w, rowH, "Bind: " .. ctl.spec, { id = "bind" }) then
|
||
Studio.openBindPicker()
|
||
end
|
||
cy = cy + rowH + 2 * Kit.scale
|
||
Kit.text("small", TouchSkin.describeBind(ctl.spec), x, cy, PAL.muted)
|
||
cy = cy + Kit.textHeight("small") + gap
|
||
|
||
if Kit.button(x, cy, half, rowH, "Shape: " .. ctl.shape, { id = "shape" }) then
|
||
Studio.pushUndo()
|
||
ctl.shape = ctl.shape == "radial" and "rect" or "radial"
|
||
markDirty()
|
||
end
|
||
if Kit.button(x + half + gap, cy, half, rowH,
|
||
string.format("Reach x%.2f", ctl.rangeMod), { id = "rangemod" }) then
|
||
Studio.pushUndo()
|
||
ctl.rangeMod = ctl.rangeMod >= 2 and 0.5 or (ctl.rangeMod + 0.25)
|
||
markDirty()
|
||
end
|
||
cy = cy + rowH + gap
|
||
|
||
local quarter = (w - gap * 3) / 4
|
||
local fields = {
|
||
{ "X", round((ctl.x - ctl.rangeX) * canvas.w) },
|
||
{ "Y", round((ctl.y - ctl.rangeY) * canvas.h) },
|
||
{ "W", round(ctl.rangeX * 2 * canvas.w) },
|
||
{ "H", round(ctl.rangeY * 2 * canvas.h) },
|
||
}
|
||
for i, f in ipairs(fields) do
|
||
local fx = x + (quarter + gap) * (i - 1)
|
||
Kit.text("small", f[1], fx, cy, PAL.faint)
|
||
local id = "num" .. f[1]
|
||
local shown = Studio.editing == id and Studio.editBuf or tostring(f[2])
|
||
local typed = Kit.textfield(id, fx, cy + Kit.textHeight("small"),
|
||
quarter, rowH, shown, "0")
|
||
if Kit.focus == id then
|
||
Studio.editing, Studio.editBuf = id, typed
|
||
elseif Studio.editing == id then
|
||
Studio.commitField(id, Studio.editBuf)
|
||
Studio.editing, Studio.editBuf = nil, nil
|
||
end
|
||
end
|
||
cy = cy + Kit.textHeight("small") + rowH + gap
|
||
Kit.text("small", ("canvas %dx%d px"):format(canvas.w, canvas.h), x, cy, PAL.faint)
|
||
cy = cy + Kit.textHeight("small") + gap
|
||
|
||
local pickW = 82 * Kit.scale
|
||
local artW = w - pickW - gap
|
||
local idle = ctl.imagePath or "(none)"
|
||
if Kit.button(x, cy, artW, rowH, "Idle art: " .. idle, { id = "img" }) then
|
||
Studio.openImagePicker("idle")
|
||
end
|
||
if Kit.button(x + artW + gap, cy, pickW, rowH, "Import", { id = "imgpick" }) then
|
||
Studio.importImageFile("idle")
|
||
end
|
||
cy = cy + rowH + gap
|
||
local pressed = ctl.pressedImagePath or "(none)"
|
||
if Kit.button(x, cy, artW, rowH, "Pressed art: " .. pressed, { id = "imgp" }) then
|
||
Studio.openImagePicker("pressed")
|
||
end
|
||
if Kit.button(x + artW + gap, cy, pickW, rowH, "Import", { id = "imgppick" }) then
|
||
Studio.importImageFile("pressed")
|
||
end
|
||
return cy + rowH
|
||
end
|
||
|
||
local function drawInspector(x, y, w, h)
|
||
local pad = 10 * Kit.scale
|
||
Kit.card(x, y, w, h)
|
||
|
||
local scroll = Studio.inspectorScroll or 0
|
||
if Kit.hit(x, y, w, h) and (Kit.wheelY or 0) ~= 0 then
|
||
scroll = scroll - Kit.wheelY * 48 * Kit.scale
|
||
end
|
||
local maxScroll = math.max(0, (Studio.inspectorH or 0) - (h - pad * 2))
|
||
scroll = math.max(0, math.min(scroll, maxScroll))
|
||
Studio.inspectorScroll = scroll
|
||
|
||
Kit.pushClip(x, y, w, h)
|
||
local top = y + pad - scroll
|
||
local endY = inspectorBody(x + pad, top, w - pad * 2) or top
|
||
Studio.inspectorH = endY - top
|
||
Kit.popClip()
|
||
|
||
if maxScroll > 0 then
|
||
local frac = h / (h + maxScroll)
|
||
local barH = math.max(24 * Kit.scale, h * frac)
|
||
local barY = y + (h - barH) * (scroll / maxScroll)
|
||
Theme.fill(x + w - 4 * Kit.scale, barY, 3 * Kit.scale, barH, PAL.line, 0.4)
|
||
end
|
||
end
|
||
|
||
function Studio.commitField(id, text)
|
||
local ctl = Studio.selectedControl()
|
||
if not ctl then return end
|
||
local n = tonumber(text)
|
||
if not n then return end
|
||
Studio.pushUndo("field")
|
||
local canvas = Studio.canvas()
|
||
local left = (ctl.x - ctl.rangeX) * canvas.w
|
||
local top = (ctl.y - ctl.rangeY) * canvas.h
|
||
local wpx = ctl.rangeX * 2 * canvas.w
|
||
local hpx = ctl.rangeY * 2 * canvas.h
|
||
if id == "numX" then left = n
|
||
elseif id == "numY" then top = n
|
||
elseif id == "numW" then wpx = math.max(1, n)
|
||
elseif id == "numH" then hpx = math.max(1, n) end
|
||
ctl.rangeX = (wpx * 0.5) / canvas.w
|
||
ctl.rangeY = (hpx * 0.5) / canvas.h
|
||
ctl.x = clamp01((left + wpx * 0.5) / canvas.w)
|
||
ctl.y = clamp01((top + hpx * 0.5) / canvas.h)
|
||
markDirty()
|
||
end
|
||
|
||
local function modalFrame(W, H, title, wFrac, hFrac)
|
||
local ox, oy, sw, sh, winW, winH = 0, 0, W, H, W, H
|
||
local f = Studio._frame
|
||
if f then
|
||
ox, oy, sw, sh = f.x, f.y, f.w, f.h
|
||
winW, winH = f.W, f.H
|
||
end
|
||
Theme.fill(0, 0, winW, winH, PAL.bg, 0.85)
|
||
local pad = 14 * Kit.scale
|
||
local mw = math.min(sw - pad * 2, math.max(320 * Kit.scale, (wFrac or 0.6) * sw))
|
||
local mh = math.min(sh - pad * 2, math.max(220 * Kit.scale, (hFrac or 0.72) * sh))
|
||
local mx = math.floor(ox + (sw - mw) * 0.5)
|
||
local my = math.floor(oy + (sh - mh) * 0.5)
|
||
Kit.card(mx, my, mw, mh)
|
||
Kit.textBold("title", title, mx + pad, my + pad * 0.7, PAL.heading)
|
||
return mx, my, mw, mh, pad
|
||
end
|
||
|
||
local function modalFooter(mx, my, mw, mh, pad)
|
||
local bh = math.max(Kit.tapMin(), 32 * Kit.scale)
|
||
local by = my + mh - pad - bh
|
||
if Kit.button(mx + mw - pad - 110 * Kit.scale, by, 110 * Kit.scale, bh,
|
||
"Close", { id = "modal-close" }) then
|
||
Studio.closeModal()
|
||
end
|
||
return by, bh
|
||
end
|
||
|
||
local function modalScroll(modal, x, y, w, h, contentH)
|
||
local maxScroll = Kit.scrollExtent(contentH, h)
|
||
modal.scroll = select(1, Kit.scrollWheel(modal.scroll or 0, maxScroll,
|
||
x, y, w, h))
|
||
modal.scroll = Kit.scrollClamp(modal.scroll, maxScroll)
|
||
return modal.scroll, maxScroll
|
||
end
|
||
|
||
local function drawBindModal(W, H)
|
||
local modal = Studio.modal
|
||
local ctl = Studio.selectedControl()
|
||
local mx, my, mw, mh, pad = modalFrame(W, H, "Choose a bind", 0.66, 0.8)
|
||
local top = my + pad + Kit.textHeight("title") + pad * 0.5
|
||
local by = modalFooter(mx, my, mw, mh, pad)
|
||
local viewH = by - top - pad
|
||
local rowH = math.max(Kit.tapMin(), 30 * Kit.scale)
|
||
local gap = 6 * Kit.scale
|
||
local cols = math.max(2, math.floor((mw - pad * 2) / (150 * Kit.scale)))
|
||
local colW = (mw - pad * 2 - gap * (cols - 1)) / cols
|
||
|
||
local contentH = modal.contentH or viewH
|
||
local at = modalScroll(modal, mx + pad, top, mw - pad * 2, viewH, contentH)
|
||
local cy = Kit.scrollBegin(mx + pad, top, mw - pad * 2, viewH, at,
|
||
Kit.scrollExtent(contentH, viewH))
|
||
local startY = cy
|
||
|
||
Kit.caption(mx + pad, cy, "COMBINE")
|
||
cy = cy + Kit.textHeight("small") + gap
|
||
for i, part in ipairs(Studio.BIND_PARTS) do
|
||
local col = (i - 1) % cols
|
||
local px = mx + pad + col * (colW + gap)
|
||
local py = cy + math.floor((i - 1) / cols) * (rowH + gap)
|
||
local on = ctl and Studio.hasBindPart(ctl.spec, part)
|
||
if Kit.chip(px, py, colW, rowH, part, on, on and PAL.green or nil,
|
||
"bindpart-" .. part) then
|
||
Studio.toggleSelectedBindPart(part)
|
||
end
|
||
end
|
||
cy = cy + math.ceil(#Studio.BIND_PARTS / cols) * (rowH + gap) + gap
|
||
|
||
for _, group in ipairs(Studio.BIND_GROUPS) do
|
||
Kit.caption(mx + pad, cy, group.title)
|
||
cy = cy + Kit.textHeight("small") + gap
|
||
for i, spec in ipairs(group.specs) do
|
||
local col = (i - 1) % cols
|
||
local px = mx + pad + col * (colW + gap)
|
||
local py = cy + math.floor((i - 1) / cols) * (rowH + gap)
|
||
local active = ctl and ctl.spec == spec
|
||
if Kit.button(px, py, colW, rowH, spec,
|
||
{ id = "bind-" .. spec, kind = active and "accent" or nil,
|
||
font = "small" }) then
|
||
Studio.setBindSpec(spec)
|
||
Studio.closeModal()
|
||
end
|
||
end
|
||
cy = cy + math.ceil(#group.specs / cols) * (rowH + gap) + gap
|
||
end
|
||
modal.contentH = cy - startY
|
||
Kit.scrollEnd(mx + pad, top, mw - pad * 2, viewH, at,
|
||
Kit.scrollExtent(contentH, viewH))
|
||
|
||
if ctl then
|
||
Kit.text("small", Kit.ellipsize("small",
|
||
"Bind: " .. ctl.spec .. " -> " .. TouchSkin.describeBind(ctl.spec),
|
||
mw - pad * 2 - 120 * Kit.scale), mx + pad, by + Kit.scale * 8, PAL.muted)
|
||
end
|
||
end
|
||
|
||
local function drawImageModal(W, H)
|
||
local modal = Studio.modal
|
||
local mx, my, mw, mh, pad = modalFrame(W, H,
|
||
"Choose art for the " .. Studio.imageTargetLabel(), 0.7, 0.8)
|
||
local top = my + pad + Kit.textHeight("title") + pad * 0.5
|
||
local by, bh = modalFooter(mx, my, mw, mh, pad)
|
||
if Kit.button(mx + pad, by, 150 * Kit.scale, bh, "Import a file...",
|
||
{ id = "modal-import", kind = "accent",
|
||
enabled = FilePicker.available() }) then
|
||
local target = Studio.imageTarget
|
||
Studio.closeModal()
|
||
Studio.importImageFile(target)
|
||
end
|
||
|
||
local viewH = by - top - pad
|
||
local gap = 8 * Kit.scale
|
||
local tile = math.max(72 * Kit.scale, 96 * Kit.scale)
|
||
local cols = math.max(2, math.floor((mw - pad * 2) / (tile + gap)))
|
||
local tileW = (mw - pad * 2 - gap * (cols - 1)) / cols
|
||
local tileH = tileW * 0.75 + Kit.textHeight("micro") + 6 * Kit.scale
|
||
|
||
local list = { false }
|
||
for _, rel in ipairs(Studio.images or {}) do list[#list + 1] = rel end
|
||
local rows = math.ceil(#list / cols)
|
||
local contentH = rows * (tileH + gap)
|
||
local at = modalScroll(modal, mx + pad, top, mw - pad * 2, viewH, contentH)
|
||
local maxScroll = Kit.scrollExtent(contentH, viewH)
|
||
local baseY = Kit.scrollBegin(mx + pad, top, mw - pad * 2, viewH, at, maxScroll)
|
||
local current = Studio.currentImagePath()
|
||
|
||
for i, rel in ipairs(list) do
|
||
local col = (i - 1) % cols
|
||
local row = math.floor((i - 1) / cols)
|
||
local px = mx + pad + col * (tileW + gap)
|
||
local py = baseY + row * (tileH + gap)
|
||
local selected = (rel or nil) == current
|
||
local clicked = Kit.row(px, py, tileW, tileH, selected, "imgtile-" .. i)
|
||
local art = rel and Studio.thumb(rel) or nil
|
||
local artH = tileH - Kit.textHeight("micro") - 6 * Kit.scale
|
||
if art and art.getWidth then
|
||
local iw, ih = art:getWidth(), art:getHeight()
|
||
if iw > 0 and ih > 0 then
|
||
local scale = math.min((tileW - 8 * Kit.scale) / iw,
|
||
(artH - 8 * Kit.scale) / ih)
|
||
love.graphics.setColor(1, 1, 1, 1)
|
||
love.graphics.draw(art, px + (tileW - iw * scale) * 0.5,
|
||
py + (artH - ih * scale) * 0.5, 0, scale, scale)
|
||
end
|
||
elseif not rel then
|
||
Kit.textCenter("small", "(none)", px,
|
||
py + artH * 0.5 - Kit.textHeight("small") * 0.5, tileW, PAL.muted)
|
||
end
|
||
Kit.textCenter("micro", Kit.ellipsize("micro", rel or "no art", tileW),
|
||
px, py + tileH - Kit.textHeight("micro") - 2 * Kit.scale, tileW,
|
||
selected and PAL.green or PAL.detail)
|
||
if clicked then Studio.chooseImage(rel or nil) end
|
||
end
|
||
if #list == 1 then
|
||
Kit.text("small", "No images in this skin yet. Import one.", mx + pad,
|
||
baseY, PAL.muted)
|
||
end
|
||
Kit.scrollEnd(mx + pad, top, mw - pad * 2, viewH, at, maxScroll)
|
||
end
|
||
|
||
local function drawOpenModal(W, H)
|
||
local modal = Studio.modal
|
||
local mx, my, mw, mh, pad = modalFrame(W, H, "Open a skin", 0.62, 0.76)
|
||
local top = my + pad + Kit.textHeight("title") + pad * 0.5
|
||
local by = modalFooter(mx, my, mw, mh, pad)
|
||
local viewH = by - top - pad
|
||
local rowH = math.max(Kit.tapMin(), 46 * Kit.scale)
|
||
local gap = 4 * Kit.scale
|
||
local list = Studio.available or {}
|
||
-- A visible Off choice is more intentional than making people infer that
|
||
-- an empty selection disables the overlay. It also works from the skin
|
||
-- grid on phones, where the normal pad editor is not the destination.
|
||
local offH = rowH + gap
|
||
local contentH = offH + #list * (rowH + gap)
|
||
local at = modalScroll(modal, mx + pad, top, mw - pad * 2, viewH, contentH)
|
||
local maxScroll = Kit.scrollExtent(contentH, viewH)
|
||
local baseY = Kit.scrollBegin(mx + pad, top, mw - pad * 2, viewH, at, maxScroll)
|
||
|
||
local offClicked = Kit.row(mx + pad, baseY, mw - pad * 2, rowH, false,
|
||
"open-off")
|
||
Kit.text("mono", "Off", mx + pad * 2, baseY + 6 * Kit.scale, PAL.red)
|
||
Kit.text("small", "Hide all on-screen controls.", mx + pad * 2,
|
||
baseY + 6 * Kit.scale + Kit.textHeight("mono"), PAL.muted)
|
||
if offClicked then Studio.disableTouchControls() end
|
||
|
||
for i, entry in ipairs(list) do
|
||
local py = baseY + offH + (i - 1) * (rowH + gap)
|
||
local selected = Studio.skin and Studio.skin.id == entry.id
|
||
local clicked = Kit.row(mx + pad, py, mw - pad * 2, rowH, selected,
|
||
"open-" .. entry.id)
|
||
Kit.text("mono", Kit.ellipsize("mono", entry.id, mw - pad * 4),
|
||
mx + pad * 2, py + 6 * Kit.scale, selected and PAL.green or PAL.heading)
|
||
Kit.text("small", Kit.ellipsize("small", Studio.skinSummary(entry),
|
||
mw - pad * 4), mx + pad * 2, py + 6 * Kit.scale + Kit.textHeight("mono"),
|
||
PAL.muted)
|
||
if clicked then Studio.loadEntry(entry.id) end
|
||
end
|
||
if #list == 0 then
|
||
Kit.text("small", "No skins installed yet.", mx + pad, baseY, PAL.muted)
|
||
end
|
||
Kit.scrollEnd(mx + pad, top, mw - pad * 2, viewH, at, maxScroll)
|
||
end
|
||
|
||
local function drawPageModal(W, H)
|
||
local modal = Studio.modal
|
||
local skin = Studio.skin
|
||
local mx, my, mw, mh, pad = modalFrame(W, H, "Pages", 0.58, 0.72)
|
||
local top = my + pad + Kit.textHeight("title") + pad * 0.5
|
||
local by, bh = modalFooter(mx, my, mw, mh, pad)
|
||
local gap = 6 * Kit.scale
|
||
-- Keep the page name easy to edit: one full-width field, then its actions
|
||
-- below it, with Close retaining its own footer row.
|
||
local fieldY = by - bh * 2 - gap * 2
|
||
local actionY = by - bh - gap
|
||
local innerW = mw - pad * 2
|
||
local actionW = (innerW - gap) * 0.5
|
||
Studio.pageNameField = Kit.textfield("pagename", mx + pad, fieldY, innerW, bh,
|
||
Studio.pageNameField or "", "page name")
|
||
if Kit.button(mx + pad, actionY, actionW, bh, "Rename",
|
||
{ id = "page-rename" }) then
|
||
Studio.renamePage(Studio.pageNameField)
|
||
end
|
||
if Kit.button(mx + pad + actionW + gap, actionY, actionW,
|
||
bh, "Delete", { id = "page-del", kind = "danger",
|
||
enabled = skin and #skin.pages > 1 }) then
|
||
local index = Studio.pageIndex
|
||
Studio.closeModal()
|
||
Studio.ask("Delete this page and everything on it?",
|
||
function() Studio.deletePage(index) end, "Delete")
|
||
end
|
||
|
||
local viewH = fieldY - top - pad
|
||
local rowH = math.max(Kit.tapMin(), 44 * Kit.scale)
|
||
local pages = (skin and skin.pages) or {}
|
||
local contentH = #pages * (rowH + gap)
|
||
local at = modalScroll(modal, mx + pad, top, mw - pad * 2, viewH, contentH)
|
||
local maxScroll = Kit.scrollExtent(contentH, viewH)
|
||
local baseY = Kit.scrollBegin(mx + pad, top, mw - pad * 2, viewH, at, maxScroll)
|
||
for i = 1, #pages do
|
||
local py = baseY + (i - 1) * (rowH + gap)
|
||
local selected = i == Studio.pageIndex
|
||
local clicked = Kit.row(mx + pad, py, mw - pad * 2, rowH, selected,
|
||
"page-" .. i)
|
||
local name, detail = Studio.pageLabel(i)
|
||
Kit.text("mono", Kit.ellipsize("mono", i .. ". " .. name, mw - pad * 4),
|
||
mx + pad * 2, py + 5 * Kit.scale, selected and PAL.green or PAL.heading)
|
||
Kit.text("small", Kit.ellipsize("small", detail, mw - pad * 4),
|
||
mx + pad * 2, py + 5 * Kit.scale + Kit.textHeight("mono"), PAL.muted)
|
||
if clicked then
|
||
Studio.setPage(i)
|
||
Studio.pageNameField = name
|
||
end
|
||
end
|
||
Kit.scrollEnd(mx + pad, top, mw - pad * 2, viewH, at, maxScroll)
|
||
end
|
||
|
||
local function drawExportModal(W, H)
|
||
local mx, my, mw, mh, pad = modalFrame(W, H, "Export this skin", 0.56, 0.6)
|
||
local cy = my + pad + Kit.textHeight("title") + pad
|
||
local rowH = math.max(Kit.tapMin(), 34 * Kit.scale)
|
||
local gap = 6 * Kit.scale
|
||
local by, bh = modalFooter(mx, my, mw, mh, pad)
|
||
for _, spec in ipairs(Studio.EXPORTS) do
|
||
if Kit.button(mx + pad, cy, mw - pad * 2, rowH, spec.label,
|
||
{ id = "export-" .. spec.id, kind = "accent" }) then
|
||
Studio.exportAs(spec.id)
|
||
Studio.closeModal()
|
||
end
|
||
cy = cy + rowH + 2 * Kit.scale
|
||
Kit.text("small", Kit.ellipsize("small", spec.hint, mw - pad * 2),
|
||
mx + pad, cy, PAL.muted)
|
||
cy = cy + Kit.textHeight("small") + gap
|
||
end
|
||
if Studio.lastExport then
|
||
if Kit.button(mx + pad, by, 150 * Kit.scale, bh, "Show the file",
|
||
{ id = "export-reveal" }) then
|
||
Studio.revealExport()
|
||
end
|
||
end
|
||
Kit.textWrapped("small",
|
||
"Exports land in the skins folder of your save directory.",
|
||
mx + pad, cy, mw - pad * 2, PAL.faint, 2)
|
||
end
|
||
|
||
local function drawScreenModal(W, H)
|
||
local modal = Studio.modal
|
||
local mx, my, mw, mh, pad = modalFrame(W, H, "Screen & canvas", 0.62, 0.82)
|
||
local top = my + pad + Kit.textHeight("title") + pad * 0.5
|
||
local by, bh = modalFooter(mx, my, mw, mh, pad)
|
||
local gap = 6 * Kit.scale
|
||
local rowH = math.max(Kit.tapMin(), 34 * Kit.scale)
|
||
local innerW = mw - pad * 2
|
||
local half = (innerW - gap) * 0.5
|
||
local page = Studio.page()
|
||
local locked = Studio.canvas().lockViewport
|
||
|
||
local vpOn = page and (page.viewport or page.screenFit == "remainder")
|
||
if Kit.button(mx + pad, top, half, rowH,
|
||
vpOn and "Cutout: ON" or "Cutout: OFF",
|
||
{ id = "screen-cutout", active = vpOn == true,
|
||
enabled = not locked }) then
|
||
Studio.toggleViewport()
|
||
end
|
||
if Kit.button(mx + pad + half + gap, top, half, rowH,
|
||
Studio.aspectLock and "Shape: 10:9" or "Shape: Free",
|
||
{ id = "screen-shape", active = Studio.aspectLock }) then
|
||
Studio.aspectLock = not Studio.aspectLock
|
||
end
|
||
top = top + rowH + gap
|
||
if Kit.button(mx + pad, top, innerW, rowH, "Detect screen from bezel",
|
||
{ id = "screen-bezel",
|
||
enabled = page ~= nil and page.imagePath ~= nil and not locked }) then
|
||
Studio.detectViewport()
|
||
end
|
||
top = top + rowH + gap
|
||
local live = Studio.canvas()
|
||
local detectLabel = ("Detect this screen (%dx%d)"):format(live.w, live.h)
|
||
if live.id ~= "this_device" then
|
||
local w, h = Studio.deviceSize()
|
||
detectLabel = ("Detect this screen (%dx%d)"):format(w, h)
|
||
end
|
||
if Kit.button(mx + pad, top, innerW, rowH, detectLabel,
|
||
{ id = "screen-device", kind = "accent" }) then
|
||
Studio.detectDeviceCanvas()
|
||
end
|
||
top = top + rowH + gap * 1.5
|
||
Kit.caption(mx + pad, top, "CANVAS")
|
||
top = top + Kit.textHeight("small") + gap
|
||
|
||
local viewH = by - top - pad
|
||
local canvases = Studio.CANVASES
|
||
local contentH = #canvases * (rowH + gap)
|
||
local at = modalScroll(modal, mx + pad, top, innerW, viewH, contentH)
|
||
local maxScroll = Kit.scrollExtent(contentH, viewH)
|
||
local baseY = Kit.scrollBegin(mx + pad, top, innerW, viewH, at, maxScroll)
|
||
for i, spec in ipairs(canvases) do
|
||
local py = baseY + (i - 1) * (rowH + gap)
|
||
local selected = i == Studio.canvasIndex
|
||
local clicked = Kit.row(mx + pad, py, innerW, rowH, selected,
|
||
"canvas-" .. spec.id)
|
||
local label = spec.label
|
||
local detail
|
||
if spec.live then
|
||
local w, h = Studio.deviceSize()
|
||
detail = ("%dx%d · this window"):format(w, h)
|
||
else
|
||
detail = ("%dx%d"):format(spec.w, spec.h)
|
||
end
|
||
Kit.text("mono", Kit.ellipsize("mono", label, innerW - pad),
|
||
mx + pad * 2, py + 4 * Kit.scale, selected and PAL.green or PAL.heading)
|
||
Kit.text("small", Kit.ellipsize("small", detail, innerW - pad),
|
||
mx + pad * 2, py + 4 * Kit.scale + Kit.textHeight("mono"), PAL.muted)
|
||
if clicked then Studio.setCanvas(i) end
|
||
end
|
||
Kit.scrollEnd(mx + pad, top, innerW, viewH, at, maxScroll)
|
||
end
|
||
|
||
local function drawConfirm(W, H)
|
||
local c = Studio.confirm
|
||
local mx, my, mw, mh, pad = modalFrame(W, H, "Unsaved changes", 0.42, 0.3)
|
||
Kit.textWrapped("button", c.text, mx + pad,
|
||
my + pad + Kit.textHeight("title") + pad, mw - pad * 2, PAL.text, 3)
|
||
local bh = math.max(Kit.tapMin(), 32 * Kit.scale)
|
||
local by = my + mh - pad - bh
|
||
local bw = (mw - pad * 2 - 12 * Kit.scale) / 3
|
||
if Kit.button(mx + pad, by, bw, bh, "Save first",
|
||
{ id = "confirm-save", kind = "accent" }) then
|
||
Studio.save()
|
||
if not Studio.dirty then Studio.confirmYes() end
|
||
end
|
||
if Kit.button(mx + pad + bw + 6 * Kit.scale, by, bw, bh, c.yesLabel,
|
||
{ id = "confirm-yes", kind = "danger" }) then
|
||
Studio.confirmYes()
|
||
end
|
||
if Kit.button(mx + pad + (bw + 6 * Kit.scale) * 2, by, bw, bh, "Cancel",
|
||
{ id = "confirm-no" }) then
|
||
Studio.confirmNo()
|
||
end
|
||
end
|
||
|
||
function Studio.drawOverlay(W, H)
|
||
if Studio.confirm then
|
||
drawConfirm(W, H)
|
||
return true
|
||
end
|
||
local modal = Studio.modal
|
||
if not modal then return false end
|
||
if modal.kind == "bind" then drawBindModal(W, H)
|
||
elseif modal.kind == "image" then drawImageModal(W, H)
|
||
elseif modal.kind == "open" then drawOpenModal(W, H)
|
||
elseif modal.kind == "page" then drawPageModal(W, H)
|
||
elseif modal.kind == "export" then drawExportModal(W, H)
|
||
elseif modal.kind == "screen" then drawScreenModal(W, H)
|
||
else Studio.closeModal() end
|
||
return true
|
||
end
|
||
|
||
local function drawLegacyStudio()
|
||
local winW, winH, ox, oy, W, H = Studio.safeFrame()
|
||
Kit.layout(W, H)
|
||
local mx, my = love.mouse.getPosition()
|
||
if Studio.pointerX ~= nil then mx, my = Studio.pointerX, Studio.pointerY end
|
||
Kit.beginFrame(mx - ox, my - oy, Studio.clicked, Studio.wheel)
|
||
Studio.clicked, Studio.wheel = false, 0
|
||
|
||
Theme.fill(0, 0, winW, winH, PAL.bg, 1)
|
||
Studio.expireStatus()
|
||
Kit.blockClicks = Studio.modalUp()
|
||
love.graphics.push()
|
||
love.graphics.translate(ox, oy)
|
||
|
||
local pad = 14 * Kit.scale
|
||
local mobile = Studio.isMobile()
|
||
local btnH = math.max(Kit.tapMin(), 32 * Kit.scale)
|
||
-- A phone gets an intentional two-row toolbar. The desktop's single row
|
||
-- is excellent at a wide monitor, but it would run its canvas/test/history
|
||
-- controls beneath Close on a portrait display.
|
||
local barH = mobile and (btnH * 2 + pad * 1.5) or (btnH + pad)
|
||
|
||
Kit.textBold("title", "Skin Studio", pad, pad * 0.6, PAL.heading)
|
||
local titleW = Kit.textWidth("title", "Skin Studio") + pad * 2
|
||
|
||
local toolY = mobile and (pad * 0.5 + btnH + pad * 0.25) or (pad * 0.5)
|
||
local bx = mobile and pad or titleW
|
||
local canvas = Studio.canvas()
|
||
local canvasW = mobile and math.min(200 * Kit.scale, W * 0.4) or 200 * Kit.scale
|
||
if Kit.button(bx, toolY, canvasW, btnH,
|
||
canvas.label, { id = "canvas" }) then
|
||
Studio.setCanvas(Studio.canvasIndex + 1)
|
||
end
|
||
bx = bx + canvasW + 8 * Kit.scale
|
||
local testW = mobile and math.min(110 * Kit.scale, W * 0.21) or 110 * Kit.scale
|
||
if Kit.button(bx, toolY, testW, btnH,
|
||
Studio.testing and "Test: ON" or "Test: OFF",
|
||
{ id = "test", active = Studio.testing }) then
|
||
Studio.testing = not Studio.testing
|
||
TouchControls:setPreview(not Studio.testing)
|
||
TouchControls:reset()
|
||
end
|
||
bx = bx + testW + 8 * Kit.scale
|
||
local smallW = 74 * Kit.scale
|
||
if Kit.button(bx, toolY, smallW, btnH, "Undo",
|
||
{ id = "undo", font = "small", enabled = Studio.canUndo() }) then
|
||
Studio.undo()
|
||
end
|
||
bx = bx + smallW + 6 * Kit.scale
|
||
if Kit.button(bx, toolY, smallW, btnH, "Redo",
|
||
{ id = "redo", font = "small", enabled = Studio.canRedo() }) then
|
||
Studio.redo()
|
||
end
|
||
bx = bx + smallW + 6 * Kit.scale
|
||
if not mobile then
|
||
if Kit.button(bx, toolY, smallW + 20 * Kit.scale, btnH,
|
||
Studio.showLabels and "Labels: ON" or "Labels: OFF",
|
||
{ id = "labels", font = "small", active = Studio.showLabels }) then
|
||
Studio.showLabels = not Studio.showLabels
|
||
end
|
||
bx = bx + smallW + 26 * Kit.scale
|
||
end
|
||
|
||
if Studio.dirty then
|
||
Kit.text("small", "unsaved", bx, toolY + btnH * 0.3, PAL.yellow)
|
||
end
|
||
|
||
local closeW = 100 * Kit.scale
|
||
local offW = 74 * Kit.scale
|
||
if Kit.button(W - pad - closeW - offW - 6 * Kit.scale, pad * 0.5, offW, btnH,
|
||
"Off", { id = "off", kind = "danger" }) then
|
||
Studio.disableTouchControls()
|
||
end
|
||
local closed = false
|
||
if Kit.button(W - pad - closeW, pad * 0.5, closeW, btnH, "Close",
|
||
{ id = "close" }) then
|
||
Studio.guard("Close the studio and lose the unsaved changes?", function()
|
||
closed = true
|
||
if Studio.onClose then Studio.onClose() end
|
||
end)
|
||
end
|
||
if closed then
|
||
Kit.blockClicks = false
|
||
love.graphics.pop()
|
||
Kit.endFrame()
|
||
return
|
||
end
|
||
|
||
local bodyY = barH + pad * 0.5
|
||
local bodyH = H - bodyY - pad
|
||
local r, cx, cw, footY
|
||
if Studio.isMobile() then
|
||
-- On a phone the canvas stays wide and the inspector becomes the lower
|
||
-- sheet. Both remain on screen, so a tapped control can be adjusted
|
||
-- without swapping modes or hiding the preview.
|
||
cx, cw = pad, W - pad * 2
|
||
local canvasH = math.max(180 * Kit.scale, (bodyH - 46 * Kit.scale) * 0.46)
|
||
r = drawCanvas(cx, bodyY, cw, canvasH)
|
||
local inspectorY = bodyY + canvasH + 8 * Kit.scale
|
||
local inspectorH = math.max(0, H - inspectorY - pad - 30 * Kit.scale)
|
||
drawInspector(pad, inspectorY, W - pad * 2, inspectorH)
|
||
footY = H - pad - 24 * Kit.scale
|
||
else
|
||
local panelW = math.min(360 * Kit.scale, W * 0.34)
|
||
drawInspector(pad, bodyY, panelW, bodyH)
|
||
cx = pad * 2 + panelW
|
||
cw = W - cx - pad
|
||
r = drawCanvas(cx, bodyY, cw, bodyH - 40 * Kit.scale)
|
||
footY = bodyY + bodyH - 30 * Kit.scale
|
||
end
|
||
local msg = Studio.status
|
||
if not msg and Studio.testing then
|
||
local held = {}
|
||
for btn in pairs(TouchControls.held or {}) do held[#held + 1] = btn end
|
||
table.sort(held)
|
||
msg = "TEST: click the pad. Held: "
|
||
.. (held[1] and table.concat(held, ", ") or "(none)")
|
||
end
|
||
if not msg then
|
||
msg = "Drag to move, corner handles to resize, blue box is the game screen."
|
||
end
|
||
Kit.text("small", Kit.ellipsize("small", msg, cw), cx, footY,
|
||
Studio.statusErr and PAL.red or PAL.detail)
|
||
|
||
Kit.blockClicks = false
|
||
love.graphics.pop()
|
||
if r then r.x, r.y = r.x + ox, r.y + oy end
|
||
if Studio.lastCanvas then
|
||
Studio.lastCanvas.x = Studio.lastCanvas.x + ox
|
||
Studio.lastCanvas.y = Studio.lastCanvas.y + oy
|
||
end
|
||
if Studio.canvasWorkspace then
|
||
Studio.canvasWorkspace.x = Studio.canvasWorkspace.x + ox
|
||
Studio.canvasWorkspace.y = Studio.canvasWorkspace.y + oy
|
||
end
|
||
Studio.drawOverlay(W, H)
|
||
|
||
Kit.endFrame()
|
||
Studio.canvasArea = r
|
||
end
|
||
|
||
-- ------------------------------------------------------ mobile-first studio
|
||
|
||
-- Kept as an opt-in diagnostic renderer while downstream tools migrate; the
|
||
-- active Studio path below is the library/editor flow.
|
||
Studio.drawLegacy = drawLegacyStudio
|
||
|
||
local function studioCard(x, y, w, h, id, active)
|
||
local focused = Kit.focusable(id, x, y, w, h)
|
||
Kit.card(x, y, w, h, active and "selected"
|
||
or (focused or Kit.hover(x, y, w, h)))
|
||
return Kit.press(x, y, w, h) or Kit._activateId == id
|
||
end
|
||
|
||
local function drawSkinArtwork(image, x, y, w, h)
|
||
Theme.fillRounded(x, y, w, h, PAL.bg, 1, Theme.cardRadius() * 0.65)
|
||
if image and image.getDimensions then
|
||
local iw, ih = image:getDimensions()
|
||
if iw > 0 and ih > 0 then
|
||
local s = math.min((w - 14 * Kit.scale) / iw, (h - 14 * Kit.scale) / ih)
|
||
love.graphics.setColor(1, 1, 1, 1)
|
||
love.graphics.draw(image, x + (w - iw * s) * 0.5,
|
||
y + (h - ih * s) * 0.5, 0, s, s)
|
||
return
|
||
end
|
||
end
|
||
-- A neutral mock reads as a touch skin even before it has artwork.
|
||
Theme.strokeRounded(x + w * 0.19, y + h * 0.10, w * 0.62, h * 0.44,
|
||
PAL.line, Theme.A.hairline, 1, 3)
|
||
Theme.fillRounded(x + w * 0.13, y + h * 0.64, w * 0.26, h * 0.18,
|
||
PAL.steel, 0.8, 3)
|
||
Theme.fillRounded(x + w * 0.60, y + h * 0.59, w * 0.13, h * 0.24,
|
||
PAL.steel, 0.8, h * 0.12)
|
||
Theme.fillRounded(x + w * 0.77, y + h * 0.54, w * 0.13, h * 0.24,
|
||
PAL.steel, 0.8, h * 0.12)
|
||
end
|
||
|
||
local function drawLibrary()
|
||
local f = Studio._frame
|
||
local ox, oy, W, H = f.x, f.y, f.w, f.h
|
||
local pad = 14 * Kit.scale
|
||
local btnH = math.max(Kit.tapMin(), 32 * Kit.scale)
|
||
local titleY = oy + pad * 0.55
|
||
Kit.textBold("title", "My Skins", ox + pad, titleY, PAL.heading)
|
||
local closeW = math.min(112 * Kit.scale, W * 0.24)
|
||
if Kit.button(ox + W - pad - closeW, oy + pad * 0.5, closeW, btnH, "Close",
|
||
{ id = "library-close" }) then
|
||
if Studio.onClose then Studio.onClose() end
|
||
return
|
||
end
|
||
|
||
local y = oy + pad * 0.5 + btnH + pad
|
||
local gap = 8 * Kit.scale
|
||
local half = (W - pad * 2 - gap) * 0.5
|
||
if Kit.button(ox + pad, y, half, btnH * 1.12, "+ New skin",
|
||
{ id = "library-new", kind = "accent" }) then
|
||
Studio.newSkin()
|
||
Studio.enterEditor()
|
||
return
|
||
end
|
||
if Kit.button(ox + pad + half + gap, y, half, btnH * 1.12, "Import skin",
|
||
{ id = "library-import" }) then
|
||
Studio.importSkinFile()
|
||
return
|
||
end
|
||
y = y + btnH * 1.12 + pad
|
||
|
||
Kit.caption(ox + pad, y, "YOUR SKINS")
|
||
y = y + Kit.textHeight("small") + gap
|
||
|
||
local entries = Studio.available or {}
|
||
local cols = W >= 520 * Kit.scale and 3 or 2
|
||
local cardGap = 10 * Kit.scale
|
||
local cardW = (W - pad * 2 - cardGap * (cols - 1)) / cols
|
||
local cardH = math.max(182 * Kit.scale, cardW * 1.42)
|
||
local saved = SaveData.loadOptions()
|
||
local tc = type(saved.touchControls) == "table" and saved.touchControls or {}
|
||
local activeId = tc.enabled == false and nil or tc.skin
|
||
local total = #entries
|
||
local maxRows = math.max(1, math.floor((oy + H - y - pad - btnH - gap)
|
||
/ (cardH + cardGap)))
|
||
local perPage = maxRows * cols
|
||
local pages = math.max(1, math.ceil(total / perPage))
|
||
Studio.libraryPage = math.max(1, math.min(Studio.libraryPage or 1, pages))
|
||
local first = (Studio.libraryPage - 1) * perPage + 1
|
||
local last = math.min(total, first + perPage - 1)
|
||
|
||
for slot = first, last do
|
||
local index = slot - first
|
||
local cx = ox + pad + (index % cols) * (cardW + cardGap)
|
||
local cy = y + math.floor(index / cols) * (cardH + cardGap)
|
||
do
|
||
local entry = entries[slot]
|
||
local selected = entry.id == activeId
|
||
Kit.card(cx, cy, cardW, cardH, selected and "selected" or nil)
|
||
local artH = cardH * 0.45
|
||
drawSkinArtwork(Studio.libraryThumb(entry), cx + 7 * Kit.scale,
|
||
cy + 7 * Kit.scale, cardW - 14 * Kit.scale, artH)
|
||
Kit.text("mono", Kit.ellipsize("mono", entry.id, cardW - 20 * Kit.scale),
|
||
cx + 10 * Kit.scale, cy + artH + 15 * Kit.scale,
|
||
selected and PAL.green or PAL.heading)
|
||
local meta = Studio.skinSummary(entry)
|
||
Kit.text("small", Kit.ellipsize("small", meta, cardW - 20 * Kit.scale),
|
||
cx + 10 * Kit.scale, cy + artH + 15 * Kit.scale + Kit.textHeight("mono"),
|
||
PAL.muted)
|
||
local actionGap = 4 * Kit.scale
|
||
local actionW = (cardW - 20 * Kit.scale - actionGap) * 0.5
|
||
local actionY = cy + cardH - btnH * 2 - actionGap - 8 * Kit.scale
|
||
if Kit.button(cx + 8 * Kit.scale, actionY, actionW, btnH,
|
||
selected and "Selected" or "Select",
|
||
{ id = "skin-select-" .. entry.id,
|
||
kind = selected and "good" or "accent" }) then
|
||
Studio.selectEntry(entry.id)
|
||
end
|
||
if Kit.button(cx + 8 * Kit.scale + actionW + actionGap, actionY, actionW, btnH,
|
||
"Edit", { id = "skin-edit-" .. entry.id, kind = "accent" }) then
|
||
Studio.loadEntry(entry.id)
|
||
Studio.enterEditor()
|
||
return
|
||
end
|
||
actionY = actionY + btnH + actionGap
|
||
if Kit.button(cx + 8 * Kit.scale, actionY, actionW, btnH,
|
||
"Export", { id = "skin-export-" .. entry.id }) then
|
||
Studio.exportEntry(entry.id)
|
||
end
|
||
if Kit.button(cx + 8 * Kit.scale + actionW + actionGap, actionY, actionW, btnH,
|
||
"Delete", { id = "skin-delete-" .. entry.id,
|
||
kind = "danger", enabled = entry.source == "user" }) then
|
||
Studio.deleteEntry(entry.id)
|
||
end
|
||
end
|
||
end
|
||
|
||
if pages > 1 then
|
||
local pagerY = oy + H - pad - btnH
|
||
local prevW, nextW = (W - pad * 2 - gap) * 0.5, (W - pad * 2 - gap) * 0.5
|
||
if Kit.button(ox + pad, pagerY, prevW, btnH, "Previous",
|
||
{ id = "library-prev", enabled = Studio.libraryPage > 1 }) then
|
||
Studio.libraryPage = Studio.libraryPage - 1
|
||
end
|
||
if Kit.button(ox + pad + prevW + gap, pagerY, nextW, btnH, "Next",
|
||
{ id = "library-next", enabled = Studio.libraryPage < pages }) then
|
||
Studio.libraryPage = Studio.libraryPage + 1
|
||
end
|
||
end
|
||
|
||
if #entries == 0 then
|
||
Kit.text("small", "Create a blank skin or import one to get started.",
|
||
ox + pad, y + cardH + gap, PAL.muted)
|
||
end
|
||
end
|
||
|
||
local function drawEditor()
|
||
local f = Studio._frame
|
||
local ox, oy, W, H = f.x, f.y, f.w, f.h
|
||
local pad = 14 * Kit.scale
|
||
local btnH = math.max(Kit.tapMin(), 32 * Kit.scale)
|
||
local gap = 7 * Kit.scale
|
||
local backW = math.min(120 * Kit.scale, W * 0.23)
|
||
if Kit.button(ox + pad, oy + pad * 0.5, backW, btnH, "My Skins",
|
||
{ id = "editor-back" }) then
|
||
Studio.backToLibrary()
|
||
end
|
||
local closeW = math.min(90 * Kit.scale, W * 0.17)
|
||
local saveW = math.min(90 * Kit.scale, W * 0.17)
|
||
local testW = math.min(100 * Kit.scale, W * 0.18)
|
||
local right = ox + W - pad
|
||
if Kit.button(right - closeW, oy + pad * 0.5, closeW, btnH, "Close",
|
||
{ id = "editor-close" }) then
|
||
Studio.guard("Close the studio and lose the unsaved changes?", function()
|
||
if Studio.onClose then Studio.onClose() end
|
||
end)
|
||
end
|
||
right = right - closeW - gap
|
||
if Kit.button(right - saveW, oy + pad * 0.5, saveW, btnH, "Save",
|
||
{ id = "editor-save", kind = "accent" }) then Studio.save() end
|
||
right = right - saveW - gap
|
||
if Kit.button(right - testW, oy + pad * 0.5, testW, btnH,
|
||
Studio.testing and "Test: ON" or "Test",
|
||
{ id = "editor-test", active = Studio.testing }) then
|
||
Studio.testing = not Studio.testing
|
||
TouchControls:setPreview(not Studio.testing)
|
||
TouchControls:reset()
|
||
end
|
||
local titleX = ox + pad + backW + gap
|
||
local titleW = math.max(0, right - testW - gap - titleX)
|
||
Kit.textBold("button", Kit.ellipsize("button",
|
||
(Studio.skin and Studio.skin.name) or "Untitled skin", titleW),
|
||
titleX, oy + pad * 0.5 + (btnH - Kit.textHeight("button")) * 0.5, PAL.heading)
|
||
|
||
local zH = math.max(Kit.tapMin(), 28 * Kit.scale)
|
||
local trayH = btnH * 2 + zH + gap * 4 + Kit.textHeight("small") + gap
|
||
local bodyY = oy + pad * 0.5 + btnH + pad
|
||
local trayY = oy + H - pad - trayH
|
||
local canvasH = math.max(120 * Kit.scale, trayY - bodyY - pad)
|
||
drawCanvas(ox + pad, bodyY, W - pad * 2, canvasH)
|
||
|
||
Kit.card(ox + pad, trayY, W - pad * 2, trayH)
|
||
local innerX, innerW = ox + pad + gap, W - pad * 2 - gap * 2
|
||
local actionW = (innerW - gap * 3) / 4
|
||
local ctl = Studio.selectedControl()
|
||
if Kit.button(innerX, trayY + gap, actionW, btnH, "+ Control",
|
||
{ id = "tray-add", kind = "accent" }) then
|
||
Studio.addControl()
|
||
Studio.openBindPicker()
|
||
end
|
||
if Kit.button(innerX + (actionW + gap), trayY + gap, actionW, btnH,
|
||
ctl and ("Bind: " .. ctl.spec) or "Bind",
|
||
{ id = "tray-bind", enabled = ctl ~= nil }) then
|
||
Studio.openBindPicker()
|
||
end
|
||
if Kit.button(innerX + (actionW + gap) * 2, trayY + gap, actionW, btnH,
|
||
"Button art", { id = "tray-art", enabled = ctl ~= nil }) then
|
||
Studio.openImagePicker("idle")
|
||
end
|
||
if Kit.button(innerX + (actionW + gap) * 3, trayY + gap, actionW, btnH,
|
||
"Bezel art", { id = "tray-bezel" }) then
|
||
Studio.openImagePicker("bezel")
|
||
end
|
||
|
||
local row2 = trayY + gap * 2 + btnH
|
||
if Kit.button(innerX, row2, actionW, btnH, "Pages",
|
||
{ id = "tray-pages" }) then Studio.openPageMenu() end
|
||
if Kit.button(innerX + (actionW + gap), row2, actionW, btnH,
|
||
"Screen", { id = "tray-screen" }) then Studio.openScreenMenu() end
|
||
if Kit.button(innerX + (actionW + gap) * 2, row2, actionW, btnH,
|
||
Studio.aspectLock and "Shape: 10:9" or "Shape: Free",
|
||
{ id = "tray-shape", active = Studio.aspectLock }) then
|
||
Studio.aspectLock = not Studio.aspectLock
|
||
end
|
||
if Kit.button(innerX + (actionW + gap) * 3, row2, actionW, btnH,
|
||
"Delete", { id = "tray-delete", kind = "danger", enabled = ctl ~= nil }) then
|
||
Studio.deleteControl()
|
||
end
|
||
|
||
local row3 = row2 + btnH + gap
|
||
local zoomAt = Studio.zoomIndex()
|
||
if Kit.button(innerX, row3, actionW, zH, "Detect screen",
|
||
{ id = "tray-detect" }) then
|
||
Studio.detectDeviceCanvas()
|
||
end
|
||
if Kit.button(innerX + (actionW + gap), row3, actionW, zH, "Zoom −",
|
||
{ id = "zoom-out", enabled = zoomAt < #Studio.ZOOM_LEVELS }) then
|
||
Studio.zoomOut()
|
||
end
|
||
local pct = math.floor((Studio.viewZoom or 1) * 100 + 0.5) .. "%"
|
||
if Kit.button(innerX + (actionW + gap) * 2, row3, actionW, zH, "Fit " .. pct,
|
||
{ id = "zoom-fit", active = zoomAt == 1 }) then
|
||
Studio.zoomFit()
|
||
end
|
||
if Kit.button(innerX + (actionW + gap) * 3, row3, actionW, zH, "Zoom +",
|
||
{ id = "zoom-in", enabled = zoomAt > 1 }) then
|
||
Studio.zoomIn()
|
||
end
|
||
|
||
local hint = ctl and ("Selected: " .. TouchSkin.describeBind(ctl.spec)
|
||
.. " — drag to move; use blue handles to resize.")
|
||
or "Tap a control to select it. Drag to move; use blue handles to resize."
|
||
Kit.text("small", Kit.ellipsize("small", Studio.status or hint, innerW),
|
||
innerX, trayY + trayH - Kit.textHeight("small") - gap,
|
||
Studio.statusErr and PAL.red or PAL.muted)
|
||
end
|
||
|
||
function Studio.draw()
|
||
local W, H = Studio.safeFrame()
|
||
local f = Studio._frame
|
||
Kit.layout(f.w, f.h)
|
||
local mx, my = love.mouse.getPosition()
|
||
local px, py, padActive = PadCursor.pointer()
|
||
if padActive then
|
||
mx, my = px, py
|
||
elseif Studio.pointerX ~= nil then
|
||
mx, my = Studio.pointerX, Studio.pointerY
|
||
end
|
||
Kit.beginFrame(mx, my, Studio.clicked, Studio.wheel)
|
||
Studio.clicked, Studio.wheel = false, 0
|
||
Theme.fill(0, 0, W, H, PAL.bg, 1)
|
||
Studio.expireStatus()
|
||
Kit.blockClicks = Studio.modalUp()
|
||
|
||
if Studio.mode == "library" then drawLibrary()
|
||
else drawEditor() end
|
||
|
||
Kit.blockClicks = false
|
||
Studio.drawOverlay(f.w, f.h)
|
||
Kit.endFrame()
|
||
PadCursor.draw()
|
||
end
|
||
|
||
-- ---------------------------------------------------------------- input
|
||
|
||
function Studio.update(dt)
|
||
PadCursor.update(dt or 0)
|
||
local x, y, active = PadCursor.pointer()
|
||
if active and Studio.pointerDown then Studio.mousemoved(x, y) end
|
||
local wheel = PadCursor.takeWheel()
|
||
if wheel ~= 0 then Studio.wheelmoved(0, wheel) end
|
||
if not Studio.pendingPlay then return end
|
||
Studio.pendingPlay = false
|
||
local onPlay, version, canvas = Studio.onPlay, Studio.version, Studio.canvas()
|
||
if onPlay then onPlay(version, canvas) end
|
||
end
|
||
|
||
function Studio.mousepressed(x, y, button, fromPad)
|
||
if button ~= 1 then return end
|
||
if not fromPad then PadCursor.yieldToPointer() end
|
||
Studio.pointerX, Studio.pointerY = x, y
|
||
Studio.pointerDown = true
|
||
Studio.clicked = true
|
||
if Studio.modalUp() then return end
|
||
if Studio.mode == "library" then return end
|
||
local r = Studio.lastCanvas
|
||
if not r then return end
|
||
if Studio.testing then
|
||
if x >= r.x and x <= r.x + r.w and y >= r.y and y <= r.y + r.h then
|
||
TouchControls:touchpressed("studio", x, y)
|
||
end
|
||
return
|
||
end
|
||
local slop = HANDLE * 2 * Kit.scale
|
||
local work = Studio.canvasWorkspace
|
||
local insideDevice = x >= r.x - slop and x <= r.x + r.w + slop
|
||
and y >= r.y - slop and y <= r.y + r.h + slop
|
||
local insideWork = work and x >= work.x and x <= work.x + work.w
|
||
and y >= work.y and y <= work.y + work.h
|
||
if not insideDevice and not insideWork then
|
||
return
|
||
end
|
||
Studio.beginCanvasDrag(x, y, r)
|
||
end
|
||
|
||
function Studio.mousemoved(x, y)
|
||
Studio.pointerX, Studio.pointerY = x, y
|
||
if Studio.modalUp() then return end
|
||
if Studio.mode == "library" then return end
|
||
if Studio.testing then
|
||
TouchControls:touchmoved("studio", x, y)
|
||
return
|
||
end
|
||
if Studio.drag and (Studio.pointerDown or love.mouse.isDown(1)) and Studio.lastCanvas then
|
||
Studio.updateDrag(x, y, Studio.lastCanvas)
|
||
end
|
||
end
|
||
|
||
function Studio.mousereleased(x, y, button)
|
||
if button ~= 1 then return end
|
||
Studio.pointerX, Studio.pointerY = x, y
|
||
Studio.pointerDown = false
|
||
if Studio.testing then
|
||
TouchControls:touchreleased("studio", x, y)
|
||
return
|
||
end
|
||
Studio.drag = nil
|
||
Studio.guides = nil
|
||
end
|
||
|
||
function Studio.touchpressed(id, x, y)
|
||
if Studio.touchId and Studio.touchId ~= id then return end
|
||
Studio.touchId = id
|
||
return Studio.mousepressed(x, y, 1)
|
||
end
|
||
|
||
local function closeFromPad()
|
||
if Studio.confirm then
|
||
Studio.confirmNo()
|
||
elseif Studio.modal then
|
||
Studio.closeModal()
|
||
elseif Studio.mode == "editor" then
|
||
Studio.backToLibrary()
|
||
elseif Studio.onClose then
|
||
Studio.onClose()
|
||
end
|
||
end
|
||
|
||
local function handlePadAction(action)
|
||
if action == "a" then
|
||
local x, y = PadCursor.pointer()
|
||
Studio.mousepressed(x, y, 1, true)
|
||
elseif action == "b" then
|
||
closeFromPad()
|
||
end
|
||
end
|
||
|
||
function Studio.gamepadpressed(joystick, button)
|
||
handlePadAction(PadCursor.gamepadpressed(joystick, button))
|
||
end
|
||
|
||
function Studio.gamepadreleased(joystick, button)
|
||
PadCursor.gamepadreleased(joystick, button)
|
||
if GamepadMap.mapGamepadButton(button) == "a" then
|
||
local x, y = PadCursor.pointer()
|
||
Studio.mousereleased(x, y, 1)
|
||
end
|
||
end
|
||
|
||
function Studio.gamepadaxis(joystick, axis, value)
|
||
PadCursor.gamepadaxis(joystick, axis, value)
|
||
end
|
||
|
||
function Studio.joystickpressed(joystick, button)
|
||
handlePadAction(PadCursor.joystickpressed(joystick, button))
|
||
end
|
||
|
||
function Studio.joystickreleased(joystick, button)
|
||
PadCursor.joystickreleased(joystick, button)
|
||
if GamepadMap.ignoreRawForJoystick(joystick) then return end
|
||
local padButton = GamepadMap.mapRawToGamepadButton(button)
|
||
if padButton and GamepadMap.mapGamepadButton(padButton) == "a" then
|
||
local x, y = PadCursor.pointer()
|
||
Studio.mousereleased(x, y, 1)
|
||
end
|
||
end
|
||
|
||
function Studio.joystickaxis(joystick, axis, value)
|
||
PadCursor.joystickaxis(joystick, axis, value)
|
||
end
|
||
|
||
function Studio.joystickhat(joystick, hat, direction)
|
||
PadCursor.joystickhat(joystick, hat, direction)
|
||
end
|
||
|
||
function Studio.touchmoved(id, x, y)
|
||
if Studio.touchId ~= id then return end
|
||
return Studio.mousemoved(x, y)
|
||
end
|
||
|
||
function Studio.touchreleased(id, x, y)
|
||
if Studio.touchId ~= id then return end
|
||
Studio.touchId = nil
|
||
return Studio.mousereleased(x, y, 1)
|
||
end
|
||
|
||
function Studio.wheelmoved(_, dy)
|
||
if Studio.mode == "editor" and not Studio.modalUp() and dy and dy ~= 0 then
|
||
local work = Studio.canvasWorkspace
|
||
local mx, my, active = PadCursor.pointer()
|
||
if not active then mx, my = Studio.pointerX, Studio.pointerY end
|
||
if (not mx or not my) and love and love.mouse and love.mouse.getPosition then
|
||
mx, my = love.mouse.getPosition()
|
||
end
|
||
if work and mx and my
|
||
and mx >= work.x and mx <= work.x + work.w
|
||
and my >= work.y and my <= work.y + work.h then
|
||
if dy > 0 then Studio.zoomIn() else Studio.zoomOut() end
|
||
return
|
||
end
|
||
end
|
||
Studio.wheel = dy
|
||
end
|
||
|
||
function Studio.focus()
|
||
Studio.drag = nil
|
||
Studio.clicked = false
|
||
Studio.pointerDown, Studio.touchId = false, nil
|
||
if Studio.testing then TouchControls:reset() end
|
||
end
|
||
|
||
function Studio.visible()
|
||
Studio.focus()
|
||
end
|
||
|
||
function Studio.textinput(text)
|
||
Kit.textinput(text)
|
||
end
|
||
|
||
local function heldCtrl()
|
||
if not (love and love.keyboard and love.keyboard.isDown) then return false end
|
||
local ok, down = pcall(love.keyboard.isDown, "lctrl", "rctrl", "lgui", "rgui")
|
||
return ok and down == true
|
||
end
|
||
|
||
local function heldShift()
|
||
if not (love and love.keyboard and love.keyboard.isDown) then return false end
|
||
local ok, down = pcall(love.keyboard.isDown, "lshift", "rshift")
|
||
return ok and down == true
|
||
end
|
||
|
||
Studio.NUDGES = {
|
||
up = { 0, -1 }, down = { 0, 1 }, left = { -1, 0 }, right = { 1, 0 },
|
||
}
|
||
|
||
function Studio.keypressed(key)
|
||
if Kit.focus then
|
||
Kit.keypressed(key)
|
||
return
|
||
end
|
||
if Studio.confirm then
|
||
if key == "escape" then Studio.confirmNo()
|
||
elseif key == "return" or key == "kpenter" then Studio.confirmYes()
|
||
else Kit.keypressed(key) end
|
||
return
|
||
end
|
||
if Studio.modal then
|
||
if key == "escape" then Studio.closeModal() else Kit.keypressed(key) end
|
||
return
|
||
end
|
||
local nudge = Studio.NUDGES[key]
|
||
if nudge then
|
||
Studio.nudge(nudge[1], nudge[2], heldShift())
|
||
return
|
||
end
|
||
if (key == "y" and heldCtrl())
|
||
or (key == "z" and heldShift() and heldCtrl()) then
|
||
Studio.redo()
|
||
elseif key == "z" and heldCtrl() then
|
||
Studio.undo()
|
||
elseif key == "u" then
|
||
if heldShift() then Studio.redo() else Studio.undo() end
|
||
elseif key == "l" then
|
||
Studio.showLabels = not Studio.showLabels
|
||
elseif key == "escape" then
|
||
Studio.guard("Close the studio and lose the unsaved changes?", function()
|
||
if Studio.onClose then Studio.onClose() end
|
||
end)
|
||
elseif key == "delete" or key == "backspace" then
|
||
Studio.deleteControl()
|
||
elseif key == "n" then
|
||
Studio.addControl()
|
||
elseif key == "d" then
|
||
Studio.duplicateControl()
|
||
elseif key == "t" then
|
||
Studio.testing = not Studio.testing
|
||
TouchControls:setPreview(not Studio.testing)
|
||
TouchControls:reset()
|
||
elseif key == "-" or key == "kp-" then
|
||
Studio.zoomOut()
|
||
elseif key == "=" or key == "+" or key == "kp+" then
|
||
Studio.zoomIn()
|
||
elseif key == "0" or key == "kp0" then
|
||
Studio.zoomFit()
|
||
elseif key == "s" then
|
||
Studio.save()
|
||
elseif key == "tab" then
|
||
local page = Studio.page()
|
||
if page and #page.controls > 0 then
|
||
Studio.selected = ((Studio.selected or 0) % #page.controls) + 1
|
||
end
|
||
else
|
||
Kit.keypressed(key)
|
||
end
|
||
end
|
||
|
||
function Studio.available_desktop()
|
||
-- Kept as the compatibility name for launcher integrations. The Studio
|
||
-- now has a touch layout and is available on every supported platform.
|
||
return true
|
||
end
|
||
|
||
return Studio
|