mirror of
https://github.com/bryanthaboi/gen1recomp.git
synced 2026-08-25 06:55:29 +02:00
ca4d3d283c
Crystal boots from a user-supplied ROM, imports a full cache and is playable: copyright, the Crystal intro movie, the animated title, gender select, Oak, and out into Johto. 122 of the cart's 169 script specials are implemented. Import and data - tools/make_crystal_manifest.py derives the manifest by importing make_gold_manifest as a library, with three additive keyword seams. Gold and Silver still regenerate byte-identical, which is the standing requirement for touching that generator. - crystal_symbol_deltas.py and crystal_movie_symbols.py carry the symbol delta: Crystal renames the credits mons, splits the trainer card, Pokegear and pack-pal blocks by gender, and replaces the intro and title outright. - Crystal-only manifest keys: engineFlagOrder (162 flags to Gold's 93, so the badge block sits one higher) and unownCharmap (the main charmap parser stops at the first newcharmap so the two cannot contaminate each other). Extractor - RomExtractorGen2 becomes three-edition. Crystal corrections: PAL_MAP_BANK 0x13, a flat PICS_FIX pic bank, audio bank 0x5e, the mapSongs id-100 hole, seven NPC trades, a TradeTexts stride of 8, the five Crystal tileset anim steps with per-row degrade, and the column-major trainer card portraits. - New: animated front sprites (frames, bitmasks, play and idle scripts), the Battle Tower roster, Kris assets, Mobile System GB art, and the Crystal intro and title via src/import/CrystalMovie.lua. Engine - GameVersion gains engine(id) and fixes(id). Gold and Silver keep their original bugs where the bug is not hardware dependent; Crystal gets the fixes Crystal shipped: Lucky Number boxes 10-14, surfing onto an NPC, and the Reflect and Light Screen defence overflow. - Crystal story: Suicune and Eusine, Celebi behind the GS Ball flag, the Ruins of Alph chambers, Buena, the Move Tutor, the Poke Seer, and the Battle Tower including the wInBattleTowerBattle badge-boost guard. - Kris and the gender flag, animated fronts in battle and the summary screen, and mon caught data. Verification - Every extracted asset is pixel-compared against pret's own source PNGs. - Gold caches are byte-identical before and after, file for file. - New Crystal suites plus a T2 Gen 2 tier; the full suite passes.
295 lines
8.7 KiB
Lua
295 lines
8.7 KiB
Lua
local SyncMods = {}
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SyncMods.REV = 2
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SyncMods.MAX_OPTION_KEYS = 64
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SyncMods.MAX_OPTION_TEXT = 256
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local function versions()
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local ok, GameVersion = pcall(require, "src.core.GameVersion")
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if ok and GameVersion and GameVersion.ORDER then return GameVersion.ORDER end
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return { "red", "blue", "yellow", "gold", "silver", "crystal" }
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end
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local function defaultDeps()
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return {
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installed = function()
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return require("src.mods.LauncherMods").list()
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end,
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indexes = function()
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return require("src.mods.ModIndex").sources()
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end,
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addIndex = function(url)
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return require("src.mods.ModIndex").addSource(url)
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end,
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findEntry = function(id)
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local ModIndex = require("src.mods.ModIndex")
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for _, source in ipairs(ModIndex.sources()) do
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local cached = ModIndex.readCache(source.feed)
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for _, entry in ipairs((cached and cached.mods) or {}) do
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if entry.id == id then return entry end
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end
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end
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return nil
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end,
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install = function(entry)
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return require("src.mods.LauncherMods").installFromIndex(entry)
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end,
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setEnabled = function(id, enabled, version)
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return require("src.mods.LauncherMods").setEnabled(id, enabled, version)
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end,
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modOptions = function()
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return require("src.mods.LauncherMods").modOptions()
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end,
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setOptions = function(id, values)
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return require("src.mods.LauncherMods").setModOptions(id, values)
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end,
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}
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end
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local function deps(given)
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local out = defaultDeps()
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if type(given) == "table" then
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for k, v in pairs(given) do out[k] = v end
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end
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return out
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end
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local function sanitizeOptions(bucket)
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if type(bucket) ~= "table" then return nil end
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local keys = {}
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for k, v in pairs(bucket) do
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local t = type(v)
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if type(k) == "string" and k ~= ""
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and (t == "string" or t == "number" or t == "boolean") then
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keys[#keys + 1] = k
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end
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end
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if #keys == 0 then return nil end
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table.sort(keys)
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local out, n = {}, 0
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for _, k in ipairs(keys) do
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if n >= SyncMods.MAX_OPTION_KEYS then break end
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local v = bucket[k]
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if type(v) == "string" then v = v:sub(1, SyncMods.MAX_OPTION_TEXT) end
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local finite = type(v) ~= "number"
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or (v == v and v ~= math.huge and v ~= -math.huge)
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if finite then
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out[k] = v
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n = n + 1
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end
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end
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if n == 0 then return nil end
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return out
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end
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local function sameOptions(a, b)
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for k, v in pairs(a) do
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if (b or {})[k] ~= v then return false end
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end
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return true
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end
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local function sourceOf(row)
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local github = row.github
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or (type(row.manifest) == "table" and row.manifest.github)
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if type(github) == "string" and github ~= "" then
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return "github:" .. github
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end
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return "local"
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end
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function SyncMods.build(given, includeOptions)
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local d = deps(given)
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local manifest = { rev = SyncMods.REV, indexes = {}, mods = {} }
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local stored = {}
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if includeOptions then
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local ok, live = pcall(d.modOptions)
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if ok and type(live) == "table" then stored = live end
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end
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for _, row in ipairs(d.indexes() or {}) do
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local url = row.url or row.feed
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if type(url) == "string" and url ~= "" then
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manifest.indexes[#manifest.indexes + 1] = url
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end
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end
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table.sort(manifest.indexes)
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for _, row in ipairs(d.installed() or {}) do
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if type(row) == "table" and type(row.id) == "string" then
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local enabledFor = {}
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local answers = row.enabledByVersion or {}
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for _, version in ipairs(versions()) do
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if answers[version] then enabledFor[#enabledFor + 1] = version end
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end
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local options = includeOptions and sanitizeOptions(stored[row.id]) or nil
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if options then manifest.hasOptions = true end
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manifest.mods[#manifest.mods + 1] = {
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id = row.id,
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version = row.version,
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source = sourceOf(row),
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enabledFor = enabledFor,
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options = options,
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}
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end
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end
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table.sort(manifest.mods, function(a, b) return a.id < b.id end)
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return manifest
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end
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function SyncMods.plan(manifest, given)
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local d = deps(given)
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local plan = { indexes = {}, toInstall = {}, toEnable = {}, missing = {},
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options = {}, applyOptions = nil }
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if type(manifest) ~= "table" then return plan end
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local liveOptions = {}
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do
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local ok, live = pcall(d.modOptions)
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if ok and type(live) == "table" then liveOptions = live end
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end
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local haveIndex = {}
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for _, row in ipairs(d.indexes() or {}) do
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if type(row.url) == "string" then haveIndex[row.url] = true end
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if type(row.feed) == "string" then haveIndex[row.feed] = true end
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end
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for _, url in ipairs(manifest.indexes or {}) do
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if type(url) == "string" and url ~= "" and not haveIndex[url] then
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plan.indexes[#plan.indexes + 1] = url
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haveIndex[url] = true
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end
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end
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local installed = {}
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for _, row in ipairs(d.installed() or {}) do
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if type(row) == "table" and type(row.id) == "string" then
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installed[row.id] = row
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end
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end
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for _, mod in ipairs(manifest.mods or {}) do
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if type(mod) == "table" and type(mod.id) == "string" then
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local here = installed[mod.id]
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local available = here ~= nil
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if not here then
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local entry = d.findEntry(mod.id)
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if entry then
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available = true
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plan.toInstall[#plan.toInstall + 1] =
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{ id = mod.id, version = mod.version, entry = entry }
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else
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plan.missing[#plan.missing + 1] =
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{ id = mod.id, version = mod.version, source = mod.source }
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end
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end
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if available then
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local answers = (here and here.enabledByVersion) or {}
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for _, version in ipairs(mod.enabledFor or {}) do
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if answers[version] ~= true then
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plan.toEnable[#plan.toEnable + 1] = { id = mod.id, version = version }
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end
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end
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local wanted = sanitizeOptions(mod.options)
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if wanted and not sameOptions(wanted, liveOptions[mod.id]) then
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plan.options[#plan.options + 1] = { id = mod.id, values = wanted }
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end
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end
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end
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end
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return plan
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end
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function SyncMods.planEmpty(plan)
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if type(plan) ~= "table" then return true end
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if plan.applyOptions and #(plan.options or {}) > 0 then return false end
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return #(plan.indexes or {}) == 0 and #(plan.toInstall or {}) == 0
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and #(plan.toEnable or {}) == 0
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end
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function SyncMods.planHasOptions(plan)
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return type(plan) == "table" and #(plan.options or {}) > 0
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end
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function SyncMods.optionsAnswered(plan)
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return not SyncMods.planHasOptions(plan) or plan.applyOptions ~= nil
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end
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function SyncMods.answerOptions(plan, importThem)
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if type(plan) ~= "table" then return false end
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plan.applyOptions = importThem and true or false
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return plan.applyOptions
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end
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function SyncMods.optionModIds(plan)
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local out = {}
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for _, row in ipairs((type(plan) == "table" and plan.options) or {}) do
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out[#out + 1] = row.id
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end
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return out
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end
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function SyncMods.steps(plan, given)
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local d = deps(given)
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local out = {}
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if type(plan) ~= "table" then return out end
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local broken = {}
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for _, url in ipairs(plan.indexes or {}) do
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out[#out + 1] = { label = url, run = function()
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local ok, err = d.addIndex(url)
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if not ok then return nil, tostring(err or url) end
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return true
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end }
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end
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for _, mod in ipairs(plan.toInstall or {}) do
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out[#out + 1] = { label = mod.id, run = function()
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local ok, err = d.install(mod.entry)
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if not ok then
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broken[mod.id] = true
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return nil, mod.id .. ": " .. tostring(err or "install failed")
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end
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return true
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end }
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end
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for _, want in ipairs(plan.toEnable or {}) do
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out[#out + 1] = { label = want.id, run = function()
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if broken[want.id] then return true end
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local ok, err = d.setEnabled(want.id, true, want.version)
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if ok == false then
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return nil, want.id .. ": " .. tostring(err or "could not enable")
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end
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return true
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end }
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end
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if plan.applyOptions then
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for _, want in ipairs(plan.options or {}) do
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out[#out + 1] = { label = want.id, run = function()
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if broken[want.id] then return true end
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local ok, err = d.setOptions(want.id, want.values)
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if ok == false then
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return nil, want.id .. ": "
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.. tostring(err or "could not set the mod options")
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end
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return true
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end }
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end
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end
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return out
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end
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function SyncMods.apply(plan, progress, given)
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if type(plan) ~= "table" then return false, "nothing to apply" end
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local steps = SyncMods.steps(plan, given)
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local failures = {}
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for i, step in ipairs(steps) do
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local ok, err = step.run()
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if not ok then failures[#failures + 1] = err end
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if progress then progress(i, #steps, step.label) end
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end
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if #failures > 0 then
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return false, table.concat(failures, "; ")
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end
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return true
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end
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return SyncMods
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