Files
gen1recomp/tests/drivers/fixed_extended_white_hud_test.lua
T
2026-08-15 19:39:48 -05:00

66 lines
1.9 KiB
Lua

local U = require("tests.drivers.util")
local OUT = os.getenv("SHOT_DIR") or "fixed-extended-white"
local FULL = OUT .. "/fixed_extended_white_full.png"
local SMALL = OUT .. "/fixed_extended_white_small_16x9.png"
local OVERLAY = OUT .. "/fixed_extended_white_overlay.png"
return function(game)
local BattleState = require("src.battle.BattleState")
local Pokemon = require("src.pokemon.Pokemon")
os.remove(FULL)
os.remove(SMALL)
os.remove(OVERLAY)
love.window.setMode(2048, 1152, { resizable = true })
U.wait(3)
local options = game.save.options
options.battleLayout = "wide"
options.battleFit = "fixed"
options.battleHud = "extended"
options.battleBg = "white"
game.save.party = { Pokemon.new(game.data, "PIKACHU", 100) }
U.teleport(game, "ROUTE_1", 5, 5, "down")
U.wait(60)
local battle = BattleState.newWild(game, "PIDGEY", 3,
{ onFinish = function() end })
game.overworld:pushBattle(battle)
U.wait(360)
battle.introSlide = 0
battle.introBalls = nil
battle.showEnemyTrainer = false
battle.showPlayerBack = false
battle.enemySendingOut = false
battle.sendingOut = false
battle.phase = "menu"
battle.menuIndex = 1
U.wait(2)
assert(battle:extendedHUD(), "WHITE activates the approved extended HUD")
assert(not battle:extendedWorldHUD(), "WHITE keeps its opaque paper field")
assert(U.shot(game, FULL), "full WHITE screenshot was written")
love.window.setMode(960, 540, { resizable = true })
U.wait(10)
assert(U.shot(game, SMALL), "small WHITE screenshot was written")
love.window.setMode(2048, 1152, { resizable = true })
U.wait(10)
battle.blankForAskName = true
local naming = require("src.ui.NamingScreen").new(game, {
title = "NICKNAME?",
maxLen = 10,
initial = "",
onDone = function() end,
})
game.stack:push(naming)
U.wait(10)
assert(U.shot(game, OVERLAY), "WHITE overlay screenshot was written")
print("[driver] FIXED_EXTENDED_WHITE_PASS")
love.event.quit(0)
end