Files
gen1recomp/tests/engine/gen2_chrome_flat_primitives_palette_test.lua
T
2026-08-26 12:04:06 -04:00

74 lines
2.4 KiB
Lua

-- Chrome.print / Chrome.cursor / Chrome.printRight are the flat,
-- hardcoded-black primitives ~40 Gen 2 screens still call directly, so any
-- glyph through them rendered solid black regardless of COLORS. Made the
-- primitives themselves palette-aware instead of migrating 40 files.
package.path = "./?.lua;./?/init.lua;" .. package.path
local T = require("tests.harness")
love = require("tests.love_stub")
require("src.core.Logger").warn = function() end
local GbcPalette = require("src.render.GbcPalette")
local Chrome = require("src.ui.gen2.Chrome")
local calls
local function spy(name)
local original = GbcPalette[name]
GbcPalette[name] = function(...)
calls[name] = (calls[name] or 0) + 1
return original(...)
end
end
local function reset()
calls = {}
spy("resolve"); spy("use"); spy("useRaw"); spy("with")
end
local function touched()
return (calls.resolve or 0) + (calls.use or 0) + (calls.useRaw or 0) + (calls.with or 0)
end
do
GbcPalette.available = function() return true end
GbcPalette.setCustomRamp({ { 255, 0, 255 }, { 200, 0, 200 }, { 100, 0, 100 },
{ 0, 0, 0 } })
reset()
Chrome.print("HELLO", 1, 1)
T.check(touched() > 0, "Chrome.print() reaches the GbcPalette seam when a shader is available")
reset()
Chrome.cursor(1, 1)
T.check(touched() > 0, "Chrome.cursor() reaches the GbcPalette seam when a shader is available")
reset()
Chrome.printRight("42", 10, 1)
T.check(touched() > 0, "Chrome.printRight() reaches the GbcPalette seam when a shader is available")
end
-- Unthemed / no-shader boot must still degrade to the plain literal black
-- glyph draw, byte-identical to before this fix.
do
GbcPalette.available = function() return false end
reset()
local ok = pcall(Chrome.print, "HELLO", 1, 1)
T.check(ok, "Chrome.print() does not error with no shader available")
T.eq(touched(), 0, "Chrome.print() does not touch GbcPalette when no shader is available")
reset()
ok = pcall(Chrome.cursor, 1, 1)
T.check(ok, "Chrome.cursor() does not error with no shader available")
T.eq(touched(), 0, "Chrome.cursor() does not touch GbcPalette when no shader is available")
reset()
ok = pcall(Chrome.printRight, "42", 10, 1)
T.check(ok, "Chrome.printRight() does not error with no shader available")
T.eq(touched(), 0, "Chrome.printRight() does not touch GbcPalette when no shader is available")
end
T.finish()