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350402b179
Makes several UI spots reachable for translation mods without forking the engine. All behavior-neutral for the base game: Strings(x) is the identity function when no catalog is loaded, and the metric dex fields are opt-in. - ListMenu: draw the title via Strings() (covers bag/PC/box/fly/move lists) - Menu / (see follow-up ChoiceBox): grow the box to the widest label so longer localized labels don't overflow the frame - OptionsMenu: wrap toggle values (ON/OFF, SET/SHIFT, WIDE/OG, text speed) and the ruleset display name in Strings() - Schemas: add optional dexEntry.heightM / weightKg - DexEntryMenu: render metric height/weight when those fields are present, otherwise unchanged (ft/in + lb)