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gen1recomp
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Adrian Castro
d648990a81
feat(ios): brand app and tune haptic feedback
2026-08-13 02:19:45 +02:00
..
linux-arm64
Pulled every open Gold bug (bodies, comments, screenshots/videos), matched them against the port and ../pokegold, then split them so each fixer owns a disjoint file set. Duplicates collapsed:
#1164
and
#1188
are the same Radio Tower stair softlock.
#1150
and
#1190
are the same Gold rebind freeze. Enhancements (
#1161
,
#1130
,
#1112
,
#1100
) were left out. Battle 1 src/battle/gen2/*, src/ui/gen2/BattleState.lua
#1168
multi-hit always 2
#1180
DV / stats
#1185
learn-move text order after a trainer fight
#1152
no "Use next POKéMON?" / run after a wild faint Overworld 2 src/world/gen2/*, trade anim, hidden items
#1184
Kurt blocking Slowpoke Well
#1164
/
#1188
Radio Tower gentleman on the stairs
#1173
Rock Smash rocks walk left each visit
#1172
last item name used Rock Smash
#1167
Ilex Forest hidden items
#1165
trade movie + ledge hop still missing (
#1121
/
#1126
) UI 3 naming, party, mart, pokegear
#1166
grey nickname screen
#1162
TM/HM missing ABLE / NOT ABLE
#1169
underground herb lady whites out the map
#1151
Pokegear black player icon + extra A/B on the phone card Platform 4 Gold options, save slots, pack, mod tab
#1150
/
#1190
controls freeze
#1178
no vibration row
#1177
cannot move Gold touch controls
#1107
SAVE with no launcher slot
#1145
Gold mod tab still lists Gen 1-only mods
#1192
RGXX missing tools/rom_manifest_gold.json Drivers only for the progress / data-loss ones (faint-run, multi-hit, Kurt, Radio Tower, Rock Smash shift, herb shop, save slot). No new unit tests. New comments are pokegold file.asm:line only. A verifier agent will get this same list once the four finish and check that the diffs actually fix the reports. Verifier checked the batch against pokegold. Almost everything landed. I closed the two leftovers that were still real bugs:
#1185
: the active mon no longer reprints GrewToLevel (engine/battle/core.asm:7044). Bench mons still print it, then the stats box, then the learn-move line.
#1180
: the party list recalcs stats on open, same as Summary. Gold boot now applies options.touchControls / haptics from the Gold options block, not the shared Red pad. # Verdict 1168 multi-hit FIXED 1180 DVs / stats FIXED 1185 learn-move order FIXED (was partial) 1152 run after faint FIXED 1184 Kurt FIXED 1164 / 1188 Radio Tower FIXED 1173 rocks slide FIXED 1172 Rock Smash name FIXED 1167 Ilex hidden items SKIP-OK (already in the Gold cache) 1165 trade + ledge FIXED 1166 nickname color FIXED 1162 TM ABLE / NOT ABLE FIXED 1169 herb shop white-out FIXED 1151 Pokegear FIXED 1150 / 1190 rebind freeze FIXED 1178 vibration FIXED 1177 touch layout FIXED 1107 save slot FIXED 1145 mod tab filter FIXED 1192 RGXX Gold manifest FIXED Nothing is committed. Drivers, from the repo root: POKEPORT_GAME=gold POKEPORT_TOUCH=0 POKEPORT_DRIVER=tests/drivers/multihit_bug1168_test.lua love . Fury Attack should hit 2-5 times. Always twice is still broken. POKEPORT_GAME=gold POKEPORT_TOUCH=0 POKEPORT_DRIVER=tests/drivers/use_next_mon_bug1152_test.lua love . After the lead faints: "Use next POKéMON?" YES opens the party. NO/B tries to run. POKEPORT_GAME=gold POKEPORT_TOUCH=0 POKEPORT_DRIVER=tests/drivers/kurt_well_bug1184_test.lua love . Kurt at the well entrance (16, 14), not on the inner path. POKEPORT_GAME=gold POKEPORT_TOUCH=0 POKEPORT_DRIVER=tests/drivers/radiotower_softlock_bug1164_test.lua love . Gentleman in the 5F office (3, 6). Stairs at (12, 0) clear. POKEPORT_GAME=gold POKEPORT_TOUCH=0 POKEPORT_DRIVER=tests/drivers/rocksmash_shift_bug1173_test.lua love . Route 40 rocks stay put. A slide one cell left is the old bug. POKEPORT_GAME=gold POKEPORT_TOUCH=0 POKEPORT_DRIVER=tests/drivers/herbshop_bug1169_test.lua love . Herb shop intro over the Underground map, not a white screen. POKEPORT_GAME=gold POKEPORT_IDENTITY=gold-bug1107 POKEPORT_DRIVER=tests/drivers/gold_save_slot_bug1107_test.lua love . Look for PASS and a saves/gold/slot*.lua path. CONTINUE should see it. Worth a hand check with no driver: nickname color, a TM for ABLE/NOT ABLE, Pokegear phone B-to-close, OPTION > CONTROLS, a ledge hop, a trade movie, and on a phone OPTION > TOUCH LAYOUT / VIBRATION. give me
CLOSES
#93939
, in a comma separated list each saying CLOSES before each issue number that is fixed
CLOSES
#1107
,
CLOSES
#1145
,
CLOSES
#1150
,
CLOSES
#1151
,
CLOSES
#1152
,
CLOSES
#1162
,
CLOSES
#1164
,
CLOSES
#1165
,
CLOSES
#1166
,
CLOSES
#1168
,
CLOSES
#1169
,
CLOSES
#1172
,
CLOSES
#1173
,
CLOSES
#1177
,
CLOSES
#1178
,
CLOSES
#1180
,
CLOSES
#1184
,
CLOSES
#1185
,
CLOSES
#1188
,
CLOSES
#1190
,
CLOSES
#1192
2026-08-12 16:51:27 -04:00
switch
Update build scripts and tests for ports/switch OTA paths.
2026-08-06 10:24:04 -03:00
web-theme
initial commit
2026-07-17 20:30:02 -04:00
xbox-uwp
Add Xbox UWP build workflow
2026-08-04 15:36:35 +01:00
bootstrap.ps1
initial commit
2026-07-17 20:30:02 -04:00
build_android.sh
Pulled every open Gold bug (bodies, comments, screenshots/videos), matched them against the port and ../pokegold, then split them so each fixer owns a disjoint file set. Duplicates collapsed:
#1164
and
#1188
are the same Radio Tower stair softlock.
#1150
and
#1190
are the same Gold rebind freeze. Enhancements (
#1161
,
#1130
,
#1112
,
#1100
) were left out. Battle 1 src/battle/gen2/*, src/ui/gen2/BattleState.lua
#1168
multi-hit always 2
#1180
DV / stats
#1185
learn-move text order after a trainer fight
#1152
no "Use next POKéMON?" / run after a wild faint Overworld 2 src/world/gen2/*, trade anim, hidden items
#1184
Kurt blocking Slowpoke Well
#1164
/
#1188
Radio Tower gentleman on the stairs
#1173
Rock Smash rocks walk left each visit
#1172
last item name used Rock Smash
#1167
Ilex Forest hidden items
#1165
trade movie + ledge hop still missing (
#1121
/
#1126
) UI 3 naming, party, mart, pokegear
#1166
grey nickname screen
#1162
TM/HM missing ABLE / NOT ABLE
#1169
underground herb lady whites out the map
#1151
Pokegear black player icon + extra A/B on the phone card Platform 4 Gold options, save slots, pack, mod tab
#1150
/
#1190
controls freeze
#1178
no vibration row
#1177
cannot move Gold touch controls
#1107
SAVE with no launcher slot
#1145
Gold mod tab still lists Gen 1-only mods
#1192
RGXX missing tools/rom_manifest_gold.json Drivers only for the progress / data-loss ones (faint-run, multi-hit, Kurt, Radio Tower, Rock Smash shift, herb shop, save slot). No new unit tests. New comments are pokegold file.asm:line only. A verifier agent will get this same list once the four finish and check that the diffs actually fix the reports. Verifier checked the batch against pokegold. Almost everything landed. I closed the two leftovers that were still real bugs:
#1185
: the active mon no longer reprints GrewToLevel (engine/battle/core.asm:7044). Bench mons still print it, then the stats box, then the learn-move line.
#1180
: the party list recalcs stats on open, same as Summary. Gold boot now applies options.touchControls / haptics from the Gold options block, not the shared Red pad. # Verdict 1168 multi-hit FIXED 1180 DVs / stats FIXED 1185 learn-move order FIXED (was partial) 1152 run after faint FIXED 1184 Kurt FIXED 1164 / 1188 Radio Tower FIXED 1173 rocks slide FIXED 1172 Rock Smash name FIXED 1167 Ilex hidden items SKIP-OK (already in the Gold cache) 1165 trade + ledge FIXED 1166 nickname color FIXED 1162 TM ABLE / NOT ABLE FIXED 1169 herb shop white-out FIXED 1151 Pokegear FIXED 1150 / 1190 rebind freeze FIXED 1178 vibration FIXED 1177 touch layout FIXED 1107 save slot FIXED 1145 mod tab filter FIXED 1192 RGXX Gold manifest FIXED Nothing is committed. Drivers, from the repo root: POKEPORT_GAME=gold POKEPORT_TOUCH=0 POKEPORT_DRIVER=tests/drivers/multihit_bug1168_test.lua love . Fury Attack should hit 2-5 times. Always twice is still broken. POKEPORT_GAME=gold POKEPORT_TOUCH=0 POKEPORT_DRIVER=tests/drivers/use_next_mon_bug1152_test.lua love . After the lead faints: "Use next POKéMON?" YES opens the party. NO/B tries to run. POKEPORT_GAME=gold POKEPORT_TOUCH=0 POKEPORT_DRIVER=tests/drivers/kurt_well_bug1184_test.lua love . Kurt at the well entrance (16, 14), not on the inner path. POKEPORT_GAME=gold POKEPORT_TOUCH=0 POKEPORT_DRIVER=tests/drivers/radiotower_softlock_bug1164_test.lua love . Gentleman in the 5F office (3, 6). Stairs at (12, 0) clear. POKEPORT_GAME=gold POKEPORT_TOUCH=0 POKEPORT_DRIVER=tests/drivers/rocksmash_shift_bug1173_test.lua love . Route 40 rocks stay put. A slide one cell left is the old bug. POKEPORT_GAME=gold POKEPORT_TOUCH=0 POKEPORT_DRIVER=tests/drivers/herbshop_bug1169_test.lua love . Herb shop intro over the Underground map, not a white screen. POKEPORT_GAME=gold POKEPORT_IDENTITY=gold-bug1107 POKEPORT_DRIVER=tests/drivers/gold_save_slot_bug1107_test.lua love . Look for PASS and a saves/gold/slot*.lua path. CONTINUE should see it. Worth a hand check with no driver: nickname color, a TM for ABLE/NOT ABLE, Pokegear phone B-to-close, OPTION > CONTROLS, a ledge hop, a trade movie, and on a phone OPTION > TOUCH LAYOUT / VIBRATION. give me
CLOSES
#93939
, in a comma separated list each saying CLOSES before each issue number that is fixed
CLOSES
#1107
,
CLOSES
#1145
,
CLOSES
#1150
,
CLOSES
#1151
,
CLOSES
#1152
,
CLOSES
#1162
,
CLOSES
#1164
,
CLOSES
#1165
,
CLOSES
#1166
,
CLOSES
#1168
,
CLOSES
#1169
,
CLOSES
#1172
,
CLOSES
#1173
,
CLOSES
#1177
,
CLOSES
#1178
,
CLOSES
#1180
,
CLOSES
#1184
,
CLOSES
#1185
,
CLOSES
#1188
,
CLOSES
#1190
,
CLOSES
#1192
2026-08-12 16:51:27 -04:00
build_ios.sh
feat(ios): brand app and tune haptic feedback
2026-08-13 02:19:45 +02:00
build_linux_arm64.sh
Build SDL2, OpenAL and the codecs from source for the arm64 AppImage
2026-08-05 15:24:53 -04:00
build_switch.sh
Unify --fused with OTA launcher and require DEVKITPRO preflight for release builds.
2026-08-06 08:28:31 -03:00
build_windows.ps1
Add native TLS for Android love.system and desktop gen1tls.
2026-08-10 17:43:53 -04:00
build_xbox_uwp.sh
Add Xbox UWP build workflow
2026-08-04 15:36:35 +01:00
build.sh
feat(ios): brand app and tune haptic feedback
2026-08-13 02:19:45 +02:00
ci-setup-signing.sh
release workflow update
2026-07-17 21:10:12 -04:00
lint.sh
Add luacheck config + lint script
2026-07-31 14:35:40 +00:00
macos-entitlements.plist
initial commit
2026-07-17 20:30:02 -04:00
pack_love.sh
G2 support
2026-08-11 11:53:30 -04:00
play.ps1
initial commit
2026-07-17 20:30:02 -04:00
play.sh
initial commit
2026-07-17 20:30:02 -04:00
run.ps1
initial commit
2026-07-17 20:30:02 -04:00
run.sh
Fix Blue ROM source setup
2026-08-06 14:06:55 +02:00
setup.ps1
initial commit
2026-07-17 20:30:02 -04:00
setup.sh
yellow alpha
2026-07-29 11:46:32 -04:00
split_web_build.py
initial commit
2026-07-17 20:30:02 -04:00
test.sh
feat: anchor first checkpoint for cold restart
2026-08-11 08:59:47 +02:00