mirror of
https://github.com/bryanthaboi/gen1recomp.git
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95 lines
3.3 KiB
Lua
95 lines
3.3 KiB
Lua
-- engine/battle/effect_commands.asm:5458 BattleCommand_Charge
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package.path = "./?.lua;./?/init.lua;" .. package.path
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local T = require("tests.harness")
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local Battle = require("src.battle.gen2.Battle")
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local Mon = require("src.battle.gen2.Mon")
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local TYPES = {
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NORMAL = { id = "NORMAL", index = 0, category = "physical" },
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GROUND = { id = "GROUND", index = 1, category = "physical" },
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FLYING = { id = "FLYING", index = 2, category = "physical" },
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}
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local MOVES = {
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TACKLE = { id = "TACKLE", name = "TACKLE", power = 35, type = "NORMAL",
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accuracy = 100, pp = 35, effect = "EFFECT_NORMAL_HIT" },
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DIG = { id = "DIG", name = "DIG", power = 60, type = "GROUND",
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accuracy = 100, pp = 10, effect = "EFFECT_FLY" },
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FLY = { id = "FLY", name = "FLY", power = 70, type = "FLYING",
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accuracy = 95, pp = 15, effect = "EFFECT_FLY" },
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}
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local POKEMON = {
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growthRates = {
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GROWTH_MEDIUM_FAST = { numerator = 1, denominator = 1, squared = 0,
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linear = 0, constant = 0 },
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},
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MACHOP = { id = "MACHOP", index = 66, name = "MACHOP",
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baseStats = { hp = 70, attack = 80, defense = 50, speed = 35,
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specialAttack = 35, specialDefense = 35 },
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types = { "NORMAL", "NORMAL" }, catchRate = 180, baseExp = 75,
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growthRate = "GROWTH_MEDIUM_FAST", genderRatio = 63,
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levelMoves = {}, evolutions = {} },
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}
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local DATA = { pokemon = POKEMON, moves = MOVES,
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type_chart = { types = TYPES, matchups = {} }, items = {} }
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local perfect = { attack = 15, defense = 15, speed = 15, special = 15 }
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perfect.hp = Mon.hpDV(perfect)
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local function highRoll(n) return (n or 1) - 1 end
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local function newBattle(moveId)
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local player = Mon.new(DATA, "MACHOP", 50, { dvs = perfect })
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player.moves = { { id = moveId, pp = 20, maxPp = 20 } }
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local wild = Mon.new(DATA, "MACHOP", 50, { dvs = perfect })
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wild.moves = { { id = "TACKLE", pp = 35, maxPp = 35 } }
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return Battle.new({ data = DATA, party = { player }, wild = wild,
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random = highRoll }), player, wild
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end
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local function moveEvent(events)
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for _, e in ipairs(events or {}) do
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if e.kind == "move" then return e end
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end
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end
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do
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local battle, player, wild = newBattle("DIG")
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battle.events = {}
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battle:useMove(player, wild, "DIG")
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local ev = moveEvent(battle.events)
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T.check(ev ~= nil, "the charge turn queues a move event")
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T.eq(ev and ev.animParam, 1,
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"DIG's charge (burrow) turn carries animParam 1, the take-cover script arm")
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battle.events = {}
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battle:useMove(player, wild, "DIG")
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local ev2 = moveEvent(battle.events)
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T.check(ev2 ~= nil, "the strike turn also queues a move event")
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T.eq(ev2 and ev2.animParam, nil,
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"DIG's strike turn leaves animParam nil, the hit script arm")
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end
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do
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local battle, player, wild = newBattle("FLY")
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battle.events = {}
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battle:useMove(player, wild, "FLY")
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local ev = moveEvent(battle.events)
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T.eq(ev and ev.animParam, 1, "FLY's take-off turn also carries animParam 1")
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end
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-- a plain hit-and-run move never sets a parameter at all
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do
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local battle, player, wild = newBattle("DIG")
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player.moves = { { id = "TACKLE", pp = 35, maxPp = 35 } }
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battle.events = {}
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battle:useMove(player, wild, "TACKLE")
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local ev = moveEvent(battle.events)
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T.eq(ev and ev.animParam, nil, "a non-charge move never carries animParam")
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end
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T.finish("gen2 charge move anim param bug 1293")
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