mirror of
https://github.com/bryanthaboi/gen1recomp.git
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131 lines
5.4 KiB
Lua
131 lines
5.4 KiB
Lua
-- Parity: a branched flavor talk script shows exactly ONE text per branch
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-- (#719). The buggy layout was
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--
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-- check_flag X / jump_if_true <jumpRow> / show before / jump <afterRow> /
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-- show after
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--
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-- where the fall-through "jump" landed ON the after-text row instead of
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-- ending the script, so talking to the Silph Co. workers (and the other
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-- NPCs below) before Giovanni showed the worried line and then the
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-- relieved line right after it. ScriptRunner executes the row a numeric
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-- jump targets, so the fixed scripts point jump_if_true at the after-text
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-- row directly and end the before-branch with jump "end".
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--
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-- The walker below is a minimal read of ScriptRunner's jump semantics:
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-- checks are forced to one outcome, every non-control command is a no-op,
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-- and show_text/ask rows are recorded in order.
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package.path = "./?.lua;./?/init.lua;" .. package.path
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local S = require("tests.harness").suite("parity flavor talk branches")
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local check, eq = S.check, S.eq
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local scripts = require("data.scripts.init")
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local function textsShown(script, checkResult)
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local texts, pc, steps = {}, 1, 0
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local last = nil
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while pc <= #script do
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steps = steps + 1
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if steps > 200 then error("script did not terminate", 0) end
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local row = script[pc]
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local cmd = row[1]
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if cmd == "show_text" or cmd == "ask" then
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texts[#texts + 1] = row[2]
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pc = pc + 1
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elseif cmd == "check_flag" or cmd == "check_item" then
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last = checkResult
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pc = pc + 1
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elseif cmd == "jump" then
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if row[2] == "end" then break end
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pc = row[2]
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elseif cmd == "jump_if_true" or cmd == "jump_if_false" then
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local take = (cmd == "jump_if_true") == (last == true)
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if take then
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if row[2] == "end" then break end
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pc = row[2]
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else
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pc = pc + 1
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end
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else
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pc = pc + 1
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end
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end
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return texts
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end
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-- { mapId, textConst, before-text, after-text }
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local cases = {
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{ "SILPH_CO_3F", "TEXT_SILPHCO3F_SILPH_WORKER_M",
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"_SilphCo3FSilphWorkerMWhatShouldIDoText",
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"_SilphCo3FSilphWorkerMYouSavedUsText" },
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{ "SILPH_CO_4F", "TEXT_SILPHCO4F_SILPH_WORKER_M",
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"_SilphCo4FSilphWorkerMImHidingText",
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"_SilphCo4FSilphWorkerMTeamRocketIsGoneText" },
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{ "SILPH_CO_5F", "TEXT_SILPHCO5F_SILPH_WORKER_M",
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"_SilphCo5FSilphWorkerMThatsYouRightText",
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"_SilphCo5FSilphWorkerMYoureOurHeroText" },
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{ "SILPH_CO_6F", "TEXT_SILPHCO6F_SILPH_WORKER_M1",
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"_SilphCo6FSilphWorkerM1TookOverTheBuildingText",
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"_SilphCo6FSilphWorkerM1BackToWorkText" },
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{ "SILPH_CO_6F", "TEXT_SILPHCO6F_SILPH_WORKER_M2",
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"_SilphCo6FSilphWorkerMHelpMePleaseText",
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"_SilphCo6FSilphWorkerMWeGotEngagedText" },
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{ "SILPH_CO_6F", "TEXT_SILPHCO6F_SILPH_WORKER_F1",
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"_SilphCo6FSilphWorkerF1SuchACowardText",
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"_SilphCo6FSilphWorkerF1HaveToMarryHimText" },
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{ "SILPH_CO_6F", "TEXT_SILPHCO6F_SILPH_WORKER_F2",
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"_SilphCo6FSilphWorkerF2TeamRocketConquerWorldText",
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"_SilphCo6FSilphWorkerF2TeamRocketRanText" },
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{ "SILPH_CO_6F", "TEXT_SILPHCO6F_SILPH_WORKER_M3",
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"_SilphCo6FSilphWorkerM3TargetedSilphText",
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"_SilphCo6FSilphWorkerM3WorkForSilphText" },
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{ "SILPH_CO_7F", "TEXT_SILPHCO7F_SILPH_WORKER_M2",
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"_SilphCo7FSilphWorkerM2AfterTheMasterBallText",
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"_SilphCo7FSilphWorkerM2CancelledMasterBallText" },
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{ "SILPH_CO_7F", "TEXT_SILPHCO7F_SILPH_WORKER_M3",
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"_SilphCo7FSilphWorkerM3ItWouldBeBadText",
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"_SilphCo7FSilphWorkerM3YouChasedOffTeamRocketText" },
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{ "SILPH_CO_7F", "TEXT_SILPHCO7F_SILPH_WORKER_M4",
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"_SilphCo7FSilphWorkerM4ItsReallyDangerousHereText",
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"_SilphCo7FSilphWorkerM4SafeAtLastText" },
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{ "SILPH_CO_8F", "TEXT_SILPHCO8F_SILPH_WORKER_M",
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"_SilphCo8FSilphWorkerMSilphIsFinishedText",
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"_SilphCo8FSilphWorkerMThanksForSavingUsText" },
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{ "SILPH_CO_10F", "TEXT_SILPHCO10F_SILPH_WORKER_F",
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"_SilphCo10FSilphWorkerFImScaredText",
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"_SilphCo10FSilphWorkerFQuietAboutMyCryingText" },
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{ "CERULEAN_TRASHED_HOUSE", "TEXT_CERULEANTRASHEDHOUSE_FISHING_GURU",
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"_CeruleanTrashedHouseFishingGuruTheyStoleATMText",
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"_CeruleanTrashedHouseFishingGuruWhatsLostIsLostText" },
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{ "LAVENDER_MART", "TEXT_LAVENDERMART_COOLTRAINER_M",
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"_LavenderMartCooltrainerMReviveText",
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"_LavenderMartCooltrainerMNuggetText" },
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{ "ROUTE_16_GATE_1F", "TEXT_ROUTE16GATE1F_GUARD",
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"_Route16Gate1FGuardNoPedestriansAllowedText",
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"_Route16Gate1FGuardCyclingRoadExplanationText" },
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{ "ROUTE_18_GATE_1F", "TEXT_ROUTE18GATE1F_GUARD",
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"_Route18Gate1FGuardYouNeedABicycleText",
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"_Route18Gate1FGuardCyclingRoadUphillText" },
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{ "MR_FUJIS_HOUSE", "TEXT_MRFUJISHOUSE_SUPER_NERD",
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"_MrFujisHouseSuperNerdMrFujiIsntHereText",
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"_MrFujisHouseSuperNerdMrFujiHadBeenPrayingText" },
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{ "MR_FUJIS_HOUSE", "TEXT_MRFUJISHOUSE_LITTLE_GIRL",
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"_MrFujisHouseLittleGirlThisIsMrFujisHouseText",
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"_MrFujisHouseLittleGirlPokemonAreNiceToHugText" },
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}
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for _, case in ipairs(cases) do
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local mapId, textConst, beforeText, afterText = case[1], case[2], case[3], case[4]
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local script = scripts.talkScript(mapId, textConst)
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check(script ~= nil, mapId .. "/" .. textConst .. " has a talk script")
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if script then
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local before = textsShown(script, false)
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eq(#before, 1, textConst .. " shows exactly one text before the event")
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eq(before[1], beforeText, textConst .. " shows the before-text")
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local after = textsShown(script, true)
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eq(#after, 1, textConst .. " shows exactly one text after the event")
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eq(after[1], afterText, textConst .. " shows the after-text")
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end
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end
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S.finish()
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