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4.1 KiB
4.1 KiB
ASM Walk output format
Every section-NN-*.md in this folder follows the structure below. The goal is a
single place a bot author can look at to answer "for this stretch of the
walkthrough, which maps, warps, objects, scripts, flags, items and trainers are
involved, and where in the pokegold disassembly do they live?"
Conventions:
- Disassembly paths are written relative to the pokegold checkout root, e.g.
maps/NewBarkTown.asm,data/maps/maps.asm,constants/event_flags.asm. - Port paths are written relative to this repo root, e.g.
src/world/gen2/Map.lua. - Coordinates are the raw asm values (map-block coordinates as written in the
warp_event/object_event/bg_eventrows), not screen pixels. - Anything not verified by opening the file is omitted rather than guessed. If a walkthrough claim could not be located in the asm, it goes under "Unresolved / verify by hand".