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bryanthaboi ae6cac89e1 G2 support
2026-08-11 11:53:30 -04:00

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ASM Walk output format

Every section-NN-*.md in this folder follows the structure below. The goal is a single place a bot author can look at to answer "for this stretch of the walkthrough, which maps, warps, objects, scripts, flags, items and trainers are involved, and where in the pokegold disassembly do they live?"

Conventions:

  • Disassembly paths are written relative to the pokegold checkout root, e.g. maps/NewBarkTown.asm, data/maps/maps.asm, constants/event_flags.asm.
  • Port paths are written relative to this repo root, e.g. src/world/gen2/Map.lua.
  • Coordinates are the raw asm values (map-block coordinates as written in the warp_event / object_event / bg_event rows), not screen pixels.
  • Anything not verified by opening the file is omitted rather than guessed. If a walkthrough claim could not be located in the asm, it goes under "Unresolved / verify by hand".

Section NN -