Files
2026-07-19 16:18:18 -04:00

49 lines
1.7 KiB
Lua

function love.conf(t)
local editor = os.getenv("POKEPORT_EDITOR") == "1"
if arg then
for _, a in ipairs(arg) do
if a == "--editor" then editor = true end
end
end
-- main.lua runs in the same Lua state right after conf.lua; stash the
-- decision in a global so it doesn't need to reparse `arg`.
_G.POKEPORT_EDITOR_MODE = editor
if editor then
t.identity = os.getenv("POKEPORT_IDENTITY") or "pokemon-love2d-editor"
t.window.title = "Pokemon Save Editor"
t.window.width = 1280
t.window.height = 800
else
t.identity = os.getenv("POKEPORT_IDENTITY") or "pokemon-love2d"
-- Version.lua has zero requires, so it is loadable this early; fall
-- back to the plain title if the source is not mounted yet
local ok, Version = pcall(require, "src.core.Version")
t.window.title = ok and Version.title()
or "Pokemon Red (Gen 1 Recompilation Project)"
t.window.width = 160 * 4
t.window.height = 144 * 4
end
t.version = "11.5"
t.window.vsync = 1
t.modules.joystick = true
t.modules.physics = false
-- love.system is not loaded during love.conf; love._os is set by the
-- engine before conf runs (LÖVE 11.x / 11.5).
local osName = love._os
local mobile = osName == "Android" or osName == "iOS"
if mobile then
-- On Android/iOS, width/height aspect picks portrait vs landscape
-- (fullscreen alone is not enough). Use a tall portrait size; the
-- OS then resizes to the real display. highdpi is required for
-- Retina iOS (Android always behaves as highdpi).
t.window.width = 1080
t.window.height = 1920
t.window.fullscreen = true
t.window.highdpi = true
else
t.window.resizable = true
end
end