-- pokered/scripts/VermilionPidgeyHouse.asm:15 VermilionPidgeyHousePidgeyText -- text_far, then ld a, PIDGEY / call PlayCry (:19) / call WaitForSoundToFinish return { VERMILION_PIDGEY_HOUSE = { talk = { TEXT_VERMILIONPIDGEYHOUSE_PIDGEY = { {"face_player"}, {"play_cry", "PIDGEY", true}, -- 1 PlayCry (#1649) {"show_text", "_VermilionPidgeyHousePidgeyText"}, }, }, }, }