# To set the application display name, only define either `app.name` or `app.name_byte_array`. # For a rule of thumb: # * Use `app.name` if your app name doesn't contain any non-ANSI characters. # * Otherwise, convert your app name to UTF-8 byte array, comma delimited, and put # it in `app.name_byte_array` #app.name=LÖVE for Android app.application_id=com.theboisclub.pokemonred # fullUser: allow every orientation the player's device permits (portrait and # landscape), honouring their auto-rotate lock. Was "portrait" (locked). app.orientation=fullUser app.version_code=32 app.version_name=11.5a # No need to modify anything past this line! android.enableJetifier=false android.useAndroidX=true android.defaults.buildfeatures.buildconfig=true android.nonTransitiveRClass=true android.nonFinalResIds=true app.name=gen1recomp