-- pokered/scripts/SSAnne1FRooms.asm: SSAnne1FRoomsWigglytuffText -- text_far _SSAnne1FRoomsWigglytuffText; then ld a, WIGGLYTUFF / call PlayCry (cosmetic cry sound, not ported) return { SS_ANNE_1F_ROOMS = { talk = { TEXT_SSANNE1FROOMS_WIGGLYTUFF = { {"face_player"}, {"show_text", "_SSAnne1FRoomsWigglytuffText"}, }, }, }, }