#!/usr/bin/env bash # Static analysis for the engine Lua (config: .luacheckrc). # # Complements scripts/test.sh: the tests prove behavior, luacheck catches the # defects that never run in a green test -- undefined globals/locals (the # class that hid a music.volume crash: a hook read a `state` that was still # the nil global), unused values, unreachable code. The .luacheckrc mutes the # cosmetic categories the codebase lives with, so what prints is worth a look. # # scripts/lint.sh full advisory report over every shipped tree # scripts/lint.sh --gate only the codes CI blocks on (0xx, 1xx, 511) # scripts/lint.sh src tools lint specific paths # # Install once with: luarocks install luacheck set -uo pipefail cd "$(dirname "$0")/.." DEFAULT_PATHS=(main.lua conf.lua src data/scripts mods tools) GATE=0 if [ "${1:-}" = "--gate" ]; then GATE=1 shift fi if ! command -v luacheck >/dev/null 2>&1; then echo "luacheck not found on PATH (install: luarocks install luacheck)" >&2 exit 2 fi if [ "$#" -gt 0 ]; then PATHS=("$@") else PATHS=("${DEFAULT_PATHS[@]}") fi if [ "$GATE" = "1" ]; then exec luacheck "${PATHS[@]}" -q --codes --only 0 1 511 fi luacheck "${PATHS[@]}"