---- 38 > RAIKOU, ENTEI, AND SUICUNE ---- ----------------------------------------- They will only be in grasses, which means it'll never be in water, caves, trees, Ilex Forest, or National Park. The exceptions are Routes 40 and 41. They change route when you change route or enter/exit a city, cave, or building. Get on a bike and start biking everywhere. Do this on every route you run across. Run across all Johto. Check everywhere. Be a free spirit! Every time you enter a new city or switch routes, the legendaries move one route, although they occasionally will jump a few routes. There are advantages to training up a Scyther. It has False Swipe, which allows you to knock a Pokémon's HP down to 1 HP without knocking it out. You can do so by having your Elite Four Pokémon doing the fighting and sharing EXP at Mount Silver. Train till Scyther is Level 39, then go to Route 42 with the Max Repel. Once you've had your original encounter with a roaming legendary, it becomes possible to track where it is. After the initial encounter with a roaming legendary Pokémon, they will show up on the map in Pokegear. Flying will reset the roaming legendary's location, which is only really good if you are far from the roaming legendary. It's better to keep switching between routes. BebeDuckie gives this advice: "You go between the same city and route like a few steps left right left right in the same spot, and eventually get the roaming Pokémon near you without having to fly everywhere." In Johto, it is helpful to fly to Violet City, then stay on a bike and keep switching between Routes 35, 36, and 37 so that the legendaries can quick reset their locations, as quickly as every 10 seconds. You can get a lot of repeat encounters quickly once you've located the legendary Pokémon before and keep switching quickly back and forth between the same routes. Save every now and then when you get close to a roaming legendary. If you knock it out, you can go back to the save file and try to catch it again. The roaming legendaries will all run after one attack or one ball throw. This can be frustrating, but go in with the expectation that you'll have to encounter it a dozen or more times before you can catch it. The good news is that once you've weakened a legendary once, it will remain at that HP the next time you encounter it. You could consider a Master Ball here, but keep in mind that there are three roaming legendaries, so you can only use a Master Ball on one of them. Because the catch rate is only about a few percent at low health, even with Ultra Balls, this may involve many encounters or even resets. Ultimately, you'll want to maximize your chances by throwing many Ultra Balls at it. You'll want to do so when it is lower on HP (low yellow or ideally red on the HP meter), and ideally when it is asleep or paralyzed although it's hard to get these moves in prior to the roaming legendary running off. As long as you are persistent, you will eventually catch each roaming legendary. If you knock it out a bunch of times or run out of Ultra Balls, you can go back to your save and try again. After you've caught each roaming legendary, remember to save! ============================================================================== ============================================================================== ============================================================================== (c39) -------------------------------------------