param( [string]$Configuration = "Release", [string]$WindowsSdkVersion = "10.0" ) $ErrorActionPreference = "Stop" $repoRoot = Split-Path -Parent (Split-Path -Parent $PSScriptRoot) $portRoot = Join-Path $repoRoot "ports\uwp" $sourceRoot = Join-Path $portRoot "third_party\sdl2\source" $buildRoot = Join-Path $portRoot "build\sdl2" $installRoot = Join-Path $portRoot "build\sdl2-install" cmake --fresh -S $sourceRoot -B $buildRoot ` -G "Visual Studio 17 2022" -A x64 ` -DCMAKE_SYSTEM_NAME=WindowsStore ` "-DCMAKE_SYSTEM_VERSION=$WindowsSdkVersion" ` "-DCMAKE_INSTALL_PREFIX=$installRoot" ` -DSDL_SHARED=ON -DSDL_STATIC=OFF ` -DSDL_OPENGL=OFF -DSDL_OPENGLES=ON -DSDL_VULKAN=OFF if ($LASTEXITCODE -ne 0) { throw "SDL2 configure failed with exit code $LASTEXITCODE." } cmake --build $buildRoot --config $Configuration --target INSTALL --parallel if ($LASTEXITCODE -ne 0) { throw "SDL2 build failed with exit code $LASTEXITCODE." }