-- Route 16 Fly House flavor dialogue -- Source: pokered/scripts/Route16FlyHouse.asm, pokered/text/Route16FlyHouse.asm return { ROUTE_16_FLY_HOUSE = { talk = { -- Route16FlyHouseFearowText: text_asm just prints the one line and -- plays the FEAROW cry (no cry-playback command exists in this -- port's Commands vocabulary, so only the text is ported). TEXT_ROUTE16FLYHOUSE_FEAROW = { { "show_text", "_Route16FlyHouseFearowText" }, }, }, }, }