-- pokered/scripts/Route15Gate2F.asm: Route15Gate2FBinocularsText -- text_asm just calls GateUpstairsScript_PrintIfFacingUp, which prints -- the binoculars flavor text (no flags/branches involved). return { ROUTE_15_GATE_2F = { talk = { -- Route15Gate2FBinocularsText -> .Text -> _Route15Gate2FBinocularsText TEXT_ROUTE15GATE2F_BINOCULARS = { { "show_text", "_Route15Gate2FBinocularsText" }, }, }, }, }