-- Hand-ported flavor text for OaksLab (registry id OAKS_LAB). -- Source: pokered/scripts/OaksLab.asm. These five text_asm bodies are -- all simple "PrintText; jp TextScriptEnd" -- no flag branches, no -- YES/NO menu -- so a one-row talk script showing the real extracted -- text is a faithful port. (The rest of OaksLab.asm's TEXT_OAKSLAB_* -- constants -- OAK1, the three starter poke balls, RIVAL -- are already -- ported with full branching logic in data/scripts/oaks_lab.lua.) return { OAKS_LAB = { talk = { -- OaksLabGirlText (scripts/OaksLab.asm) TEXT_OAKSLAB_GIRL = { { "face_player" }, { "show_text", "_OaksLabGirlText" }, }, -- OaksLabPokedexText, used for both the POKEDEX1 and POKEDEX2 -- table objects (scripts/OaksLab.asm OaksLab_TextPointers) TEXT_OAKSLAB_POKEDEX1 = { { "face_player" }, { "show_text", "_OaksLabPokedexText" }, }, TEXT_OAKSLAB_POKEDEX2 = { { "face_player" }, { "show_text", "_OaksLabPokedexText" }, }, -- OaksLabScientistText, used for both SCIENTIST1 and SCIENTIST2 -- (scripts/OaksLab.asm OaksLab_TextPointers) TEXT_OAKSLAB_SCIENTIST1 = { { "face_player" }, { "show_text", "_OaksLabScientistText" }, }, TEXT_OAKSLAB_SCIENTIST2 = { { "face_player" }, { "show_text", "_OaksLabScientistText" }, }, }, }, }