-- Hand-ported text_asm dialogue for LavenderTown. -- Source: pokered/scripts/LavenderTown.asm, pokered/text/LavenderTown.asm return { LAVENDER_TOWN = { talk = { -- LavenderTownLittleGirlText (pokered/scripts/LavenderTown.asm): -- asks "Do you believe in GHOSTs?" via YesNoChoice; on YES shows -- "Really? So there are believers...", on NO shows -- "Hahaha, I guess not. That white hand on your shoulder, it's not real." TEXT_LAVENDERTOWN_LITTLE_GIRL = { { "face_player" }, -- [1] { "ask", "_LavenderTownLittleGirlDoYouBelieveInGhostsText" }, -- [2] { "jump_if_true", 6 }, -- [3] YES -> believers text (row 6) { "show_text", "_LavenderTownLittleGirlHaHaGuessNotText" }, -- [4] NO path { "jump", 99 }, -- [5] end (skip believers text below) { "show_text", "_LavenderTownLittleGirlSoThereAreBelieversText" }, -- [6] YES path }, }, }, }