Commit Graph

8 Commits

Author SHA1 Message Date
bryanthaboi f2d9b74490 CLOSES #644, CLOSES #703, CLOSES #726, CLOSES #737, CLOSES #750, CLOSES #752, CLOSES #764, CLOSES #765, CLOSES #768, CLOSES #773, CLOSES #774, CLOSES #775, CLOSES #777, CLOSES #780, CLOSES #782 2026-08-04 09:25:28 -04:00
bryanthaboi 0f581e2f69 so many bugs i cannot even breathe 2026-07-30 07:41:41 -04:00
johnjohto b0868e7571 Run the field-move white blink under its text, not after (#320)
The vanilla surf/strength flow closed the menu, showed the overworld,
then fired a solid-white blink on the empty map, and set the surfing
sprite while the player was still on land.  pokered's
GBPalWhiteOutWithDelay3 runs while the text is still up, so the blink
reads as a text flash.

The blink now sits under the textbox on the stack (only the top state
updates, so it holds its frames until the text closes), and surfing
applies only when the step onto the water happens.  Same reorder for
the party-menu STRENGTH texts.  The parity surf tests now dismiss the
got-on text before asserting the mount, matching the new order.
2026-07-27 22:42:47 -04:00
bryanthaboi 819150f50f Bugs and stuff (#146)
* main menu scrollable when over 8 items

* buggies

* more buggies

* Lorelei, Bruno, and Agatha now push their AfterBattle text right after a win

* more and more bugs
2026-07-24 09:26:43 -04:00
bryanthaboi 8278b209b4 Squadhing som bug (#130)
* squashy squash

* squassshheee

CLOSES #128
CLOSES #114
CLOSES #113
CLOSES #111
CLOSES #110
CLOSES #109
CLOSES #107
CLOSES #106
CLOSES #105
CLOSES #90
CLOSES #103

* brock guy fix

CLOSES #39
2026-07-23 16:55:03 -04:00
bryanthaboi 9468ffccdf solving more things and making the auto-player work almost perfectly 2026-07-21 09:55:03 -04:00
bryanthaboi 47923d95b3 big ass modding update 2026-07-19 16:18:18 -04:00
bryanthaboi a5d2e77e7d initial commit 2026-07-17 20:30:02 -04:00