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feat(mods): expose read-only battle snapshots
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@@ -83,6 +83,12 @@ function ItemEffects.healsHP(id)
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or id == "REVIVE" or id == "MAX_REVIVE"
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end
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function ItemEffects.isBattleMedicine(id)
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return HEAL_AMOUNT[id] ~= nil or STATUS_HEAL[id] ~= nil
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or id == "MAX_POTION" or id == "FULL_RESTORE"
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or id == "REVIVE" or id == "MAX_REVIVE"
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end
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-- Does this item need a party-member target?
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-- 'data' is optional for compat purposes; targeting falls back to itemDef/vanilla detection
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function ItemEffects.needsTarget(id, itemDef, data)
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