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true color sprites shouldnt show in non color modes
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@@ -740,7 +740,8 @@ function BattleState:drawPic(mon, back)
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-- pokemon.sprite's ctx.trueColor, the same flag Gen 1's Sprites.path hands
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-- back to its own draw site.
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local function paint()
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if colors and not trueColor and GbcPalette.available() then
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if colors and not (trueColor and GbcPalette.mode == "gbc")
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and GbcPalette.available() then
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GbcPalette.with(colors, body)
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else
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body()
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