true color sprites shouldnt show in non color modes

This commit is contained in:
bryanthaboi
2026-08-18 16:06:15 -04:00
parent a1ab5e2cff
commit f7bdaa81f8
7 changed files with 39 additions and 12 deletions
+1
View File
@@ -641,6 +641,7 @@ end
-- or empty zone list is left alone: that already draws the whole canvas
-- unshaded, which is what the rects were asking for.
local function withTrueColor(zoneList, pass)
if not PaletteFX.honorsTrueColor() then return zoneList end
local rects = PaletteFX.trueColorRects(pass)
if not (rects[1] and zoneList and zoneList[1]) then return zoneList end
local merged = {}