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https://github.com/bryanthaboi/gen1recomp.git
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Merge branch 'dev' of https://github.com/bryanthaboi/gen1recomp into dev
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@@ -5,6 +5,7 @@ package.path = "./?.lua;./?/init.lua;" .. package.path
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local T = require("tests.modkit")
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local Game = require("src.core.Game")
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local Game2 = require("src.core.Game2")
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local Runtime = require("src.mods.Runtime")
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local StateStack = require("src.core.StateStack")
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local Renderer = require("src.render.Renderer")
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@@ -92,6 +93,43 @@ do
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"the hidden menu remains the active top state")
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game.stack:update(1 / 60)
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T.eq(menu.updates, 1, "the hidden menu keeps its update ownership")
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-- Gold keeps the overworld outside its state stack. A companion-opened
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-- screen can therefore be the stack's only state; visibleBase() still
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-- returns index 1, but that hidden state must not become the direct base.
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for _, boot in ipairs({ false, true }) do
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local stack = setmetatable({}, { __index = StateStack })
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stack:init()
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local hidden = {
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screenId = "BagMenu",
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isOpaque = true,
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draws = 0,
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wideDraws = 0,
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draw = function(self) self.draws = self.draws + 1 end,
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drawsWidescreen = function() return true end,
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drawWidescreen = function(self)
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self.wideDraws = self.wideDraws + 1
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end,
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}
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stack:push(hidden)
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local world = {
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map = {}, draws = 0,
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draw = function(self) self.draws = self.draws + 1 end,
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fitScale = function() return 1 end,
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}
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game = { stack = stack, world = world }
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game.inFillBoot = function() return boot end
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game.letterbox = function() end
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setmetatable(game, { __index = Game2 })
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game:drawScene(1280, 720)
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T.eq(hidden.wideDraws, 0,
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"Gold omits a hidden widescreen top (boot=" .. tostring(boot) .. ")")
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T.eq(hidden.draws, 0,
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"Gold omits its hidden GB canvas (boot=" .. tostring(boot) .. ")")
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T.eq(world.draws, boot and 0 or 1,
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"Gold reveals its external world (boot=" .. tostring(boot) .. ")")
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end
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run.release()
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end
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