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build(mac): establish LÖVE 12 Metal parity
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@@ -15,7 +15,7 @@ love = love or require("tests.love_stub")
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-- scripts/build.sh mac layout: the game is an archive inside the .app, the
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-- player's portable folder is the one holding the .app.
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local PORTABLE = "/Users/p/Games"
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local APP = PORTABLE .. "/gen1recomp.app"
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local APP = PORTABLE .. "/gen1recomp++.app"
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local SOURCE = APP .. "/Contents/Resources/game.love"
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local BASE = APP .. "/Contents/MacOS"
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