From f1661b62b3864e0d932d7fbda35327846717ce03 Mon Sep 17 00:00:00 2001 From: Yukita Mayako Date: Fri, 7 Aug 2026 00:19:27 -0400 Subject: [PATCH] feat(OakSpeech): use field.playerSprites.walk in shrink step --- src/ui/OakSpeech.lua | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/src/ui/OakSpeech.lua b/src/ui/OakSpeech.lua index 9803e12f..8c5c08b5 100644 --- a/src/ui/OakSpeech.lua +++ b/src/ui/OakSpeech.lua @@ -265,7 +265,8 @@ function OakSpeech.new(game, onDone) or "assets/generated/intro/shrink2.png") -- RedSprite: the walking sprite the pic shrinks into (frame 0 = -- standing, facing down) - local red = game.data.sprites and game.data.sprites.SPRITE_RED + local playerSprites = (game.data.field and game.data.field.playerSprites) or {} + local red = game.data.sprites and game.data.sprites[playerSprites.walk or "SPRITE_RED"] or game.data.sprites.SPRITE_RED self.walkSheet = tryImage(red and red.image) return self end