mirror of
https://github.com/bryanthaboi/gen1recomp.git
synced 2026-08-18 03:35:56 +02:00
big ui moment
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@@ -0,0 +1,351 @@
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local modulePath = (...):match("(.-)[^%.]+$")
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local function req(name)
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return require(modulePath .. name)
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end
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-- All numeric, range, type, and enum validation lives here.
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-- `clamp` is injected via init() to avoid a cross-import into utils.
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-- `ErrorHandler` is injected via init() so error reporting routes through
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-- the shared handler (matching the pre-split behavior of utils.validate*).
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local ErrorHandler = nil
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local clamp = nil
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--- Initialize dependencies
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---@param deps table Dependencies: { ErrorHandler = table, clamp = function }
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local function init(deps)
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if type(deps) == "table" then
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ErrorHandler = deps.ErrorHandler or ErrorHandler
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clamp = deps.clamp or clamp
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end
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end
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-- Numeric validation utilities
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--- Check if a value is NaN (not-a-number)
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--- @param value any Value to check
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--- @return boolean
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local function isNaN(value)
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return type(value) == "number" and value ~= value
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end
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--- Check if a value is Infinity
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--- @param value any Value to check
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--- @return boolean
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local function isInfinity(value)
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return type(value) == "number" and (value == math.huge or value == -math.huge)
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end
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--- Validate a numeric value with comprehensive checks
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--- @param value any Value to validate
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--- @param options table? Validation options
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--- @return boolean, string?, number? Returns valid, errorMessage, sanitizedValue
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local function validateNumber(value, options)
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options = options or {}
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-- Check if value is a number type
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if type(value) ~= "number" then
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if options.default ~= nil then
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return true, nil, options.default
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end
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return false, string.format("Value must be a number, got %s", type(value)), nil
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end
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-- Check for NaN
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if isNaN(value) then
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if not options.allowNaN then
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if options.default ~= nil then
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return true, nil, options.default
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end
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return false, "Value is NaN (not-a-number)", nil
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end
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end
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-- Check for Infinity
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if isInfinity(value) then
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if not options.allowInfinity then
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if options.default ~= nil then
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return true, nil, options.default
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end
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return false, "Value is Infinity", nil
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end
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end
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-- Check for integer requirement
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if options.integer and math.floor(value) ~= value then
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return false, string.format("Value must be an integer, got %s", value), nil
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end
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-- Check for positive requirement
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if options.positive and value <= 0 then
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return false, string.format("Value must be positive, got %s", value), nil
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end
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-- Check bounds
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if options.min and value < options.min then
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return false, string.format("Value %s is below minimum %s", value, options.min), nil
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end
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if options.max and value > options.max then
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return false, string.format("Value %s is above maximum %s", value, options.max), nil
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end
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return true, nil, value
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end
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--- Sanitize a numeric value (never errors, always returns valid number)
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--- @param value any Value to sanitize
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--- @param min number? Minimum value
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--- @param max number? Maximum value
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--- @param default number? Default value for invalid inputs
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--- @return number Sanitized value
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local function sanitizeNumber(value, min, max, default)
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default = default or 0
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min = min or -math.huge
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max = max or math.huge
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-- Convert to number if possible
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if type(value) == "string" then
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value = tonumber(value)
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end
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-- Handle non-numeric
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if type(value) ~= "number" then
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return default
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end
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-- Handle NaN
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if isNaN(value) then
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return default
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end
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-- Handle Infinity
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if value == math.huge then
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return max
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end
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if value == -math.huge then
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return min
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end
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-- Clamp to range
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return clamp(value, min, max)
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end
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--- Validate and convert to integer
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--- @param value any Value to validate
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--- @param min number? Minimum value
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--- @param max number? Maximum value
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--- @return boolean, string?, number? Returns valid, errorMessage, integerValue
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local function validateInteger(value, min, max)
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local valid, err, sanitized = validateNumber(value, {
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min = min,
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max = max,
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integer = true,
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})
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if not valid then
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return false, err, nil
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end
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return true, nil, math.floor(sanitized or value)
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end
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--- Validate and normalize percentage value
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--- @param value any Value to validate (can be "50%", 0.5, or 50)
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--- @return boolean, string?, number? Returns valid, errorMessage, normalizedValue (0-1)
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local function validatePercentage(value)
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-- Handle string percentage
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if type(value) == "string" then
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local num = value:match("^(%d+%.?%d*)%%$")
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if num then
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value = tonumber(num)
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if value then
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value = value / 100
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end
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else
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value = tonumber(value)
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end
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end
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if type(value) ~= "number" then
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return false, "Percentage must be a number", nil
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end
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if isNaN(value) or isInfinity(value) then
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return false, "Percentage cannot be NaN or Infinity", nil
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end
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-- If value is > 1, assume it's 0-100 range
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if value > 1 then
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value = value / 100
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end
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-- Clamp to 0-1
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value = clamp(value, 0, 1)
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return true, nil, value
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end
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--- Validate opacity value (0-1)
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--- @param value any Value to validate
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--- @return boolean, string?, number? Returns valid, errorMessage, opacityValue
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local function validateOpacity(value)
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return validateNumber(value, { min = 0, max = 1, default = 1 })
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end
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--- Validate degree value (0-360)
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--- @param value any Value to validate
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--- @return boolean, string?, number? Returns valid, errorMessage, degreeValue
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local function validateDegrees(value)
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local valid, err, sanitized = validateNumber(value)
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if not valid then
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return false, err, nil
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end
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-- Normalize to 0-360 range
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local degrees = sanitized or value
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degrees = degrees % 360
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if degrees < 0 then
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degrees = degrees + 360
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end
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return true, nil, degrees
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end
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--- Validate coordinate value (pixel position)
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--- @param value any Value to validate
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--- @return boolean, string?, number? Returns valid, errorMessage, coordinateValue
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local function validateCoordinate(value)
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return validateNumber(value, {
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allowNaN = false,
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allowInfinity = false,
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})
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end
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--- Validate dimension value (width/height, must be non-negative)
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--- @param value any Value to validate
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--- @return boolean, string?, number? Returns valid, errorMessage, dimensionValue
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local function validateDimension(value)
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return validateNumber(value, {
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min = 0,
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allowNaN = false,
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allowInfinity = false,
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})
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end
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--- Validate that a value is in an enum table
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---@param value any Value to validate
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---@param enumTable table Enum table with valid values
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---@param propName string Property name for error messages
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---@param moduleName string? Module name for error messages (default: "Element")
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---@return boolean True if valid
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local function validateEnum(value, enumTable, propName, moduleName)
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if value == nil then
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return true
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end
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for _, validValue in pairs(enumTable) do
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if value == validValue then
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return true
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end
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end
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-- Build list of valid options
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local validOptions = {}
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for _, v in pairs(enumTable) do
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table.insert(validOptions, "'" .. v .. "'")
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end
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table.sort(validOptions)
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if ErrorHandler then
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ErrorHandler:error(moduleName or "Element", "VAL_007", {
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property = propName,
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expected = table.concat(validOptions, ", "),
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got = tostring(value),
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})
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else
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error(
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string.format("%s must be one of: %s. Got: '%s'", propName, table.concat(validOptions, ", "), tostring(value))
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)
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end
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end
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--- Validate that a numeric value is within a range
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---@param value any Value to validate
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---@param min number Minimum allowed value
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---@param max number Maximum allowed value
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---@param propName string Property name for error messages
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---@param moduleName string? Module name for error messages (default: "Element")
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---@return boolean True if valid
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local function validateRange(value, min, max, propName, moduleName)
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if value == nil then
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return true
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end
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if type(value) ~= "number" then
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if ErrorHandler then
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ErrorHandler:error(moduleName or "Element", "VAL_001", {
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property = propName,
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expected = "number",
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got = type(value),
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})
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else
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error(string.format("%s must be a number, got %s", propName, type(value)))
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end
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elseif value < min or value > max then
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if ErrorHandler then
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ErrorHandler:error(moduleName or "Element", "VAL_002", {
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property = propName,
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min = tostring(min),
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max = tostring(max),
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value = tostring(value),
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})
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else
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error(
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string.format("%s must be between %s and %s, got %s", propName, tostring(min), tostring(max), tostring(value))
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)
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end
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end
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return true
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end
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--- Validate that a value is of the expected type
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---@param value any Value to validate
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---@param expectedType string Expected type name
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---@param propName string Property name for error messages
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---@param moduleName string? Module name for error messages (default: "Element")
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---@return boolean True if valid
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local function validateType(value, expectedType, propName, moduleName)
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if value == nil then
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return true
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end
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local actualType = type(value)
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if actualType ~= expectedType then
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if ErrorHandler then
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ErrorHandler:error(moduleName or "Element", "VAL_001", {
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property = propName,
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expected = expectedType,
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got = actualType,
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})
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else
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error(string.format("%s must be %s, got %s", propName, expectedType, actualType))
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end
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end
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return true
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end
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return {
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init = init,
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isNaN = isNaN,
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isInfinity = isInfinity,
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validateNumber = validateNumber,
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sanitizeNumber = sanitizeNumber,
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validateInteger = validateInteger,
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validatePercentage = validatePercentage,
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validateOpacity = validateOpacity,
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validateDegrees = validateDegrees,
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validateCoordinate = validateCoordinate,
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validateDimension = validateDimension,
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validateEnum = validateEnum,
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validateRange = validateRange,
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validateType = validateType,
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}
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